2026-09-06 20:46:08 -07:00
|
|
|
# streamer-tools OBS Camera Plugin - OBS adapter
|
|
|
|
|
#
|
2026-09-06 21:54:11 -07:00
|
|
|
# Thin glue only, per the design doc: source registration, the properties UI,
|
|
|
|
|
# and pushing frames into OBS. All real logic lives in ../core. Only added to
|
|
|
|
|
# the build when find_package(libobs) succeeds (see top-level CMakeLists.txt).
|
2026-09-06 20:46:08 -07:00
|
|
|
|
|
|
|
|
set(STPLUGIN_PROJECT_NAME "streamer-tools-camera")
|
|
|
|
|
set(STPLUGIN_PROJECT_VERSION "${PROJECT_VERSION}")
|
|
|
|
|
|
|
|
|
|
configure_file(
|
|
|
|
|
src/plugin-support.c.in
|
|
|
|
|
${CMAKE_CURRENT_BINARY_DIR}/plugin-support.c
|
|
|
|
|
@ONLY
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
add_library(${STPLUGIN_PROJECT_NAME} MODULE
|
2026-09-06 21:54:11 -07:00
|
|
|
src/plugin-main.cpp
|
2026-09-06 20:46:08 -07:00
|
|
|
${CMAKE_CURRENT_BINARY_DIR}/plugin-support.c
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
target_include_directories(${STPLUGIN_PROJECT_NAME}
|
|
|
|
|
PRIVATE
|
|
|
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src
|
|
|
|
|
${CMAKE_CURRENT_BINARY_DIR}
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
target_link_libraries(${STPLUGIN_PROJECT_NAME}
|
|
|
|
|
PRIVATE
|
|
|
|
|
OBS::libobs
|
|
|
|
|
stplugin_core
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
set_target_properties(${STPLUGIN_PROJECT_NAME} PROPERTIES
|
|
|
|
|
PREFIX ""
|
|
|
|
|
OUTPUT_NAME ${STPLUGIN_PROJECT_NAME}
|
|
|
|
|
)
|
2026-09-06 21:54:11 -07:00
|
|
|
|
|
|
|
|
# The module has to find liblivekit / liblivekit_ffi next to itself once it is
|
|
|
|
|
# installed into an OBS plugin directory, not at the build-tree path CMake's
|
|
|
|
|
# default RPATH would bake in.
|
|
|
|
|
# BUILD_WITH_INSTALL_RPATH is ON deliberately: the artifact that ships is a
|
|
|
|
|
# straight copy of the built module (see the staging step below), so the
|
|
|
|
|
# build-tree RPATH must never be baked in -- it would work on the build
|
|
|
|
|
# machine and nowhere else.
|
|
|
|
|
if(APPLE)
|
|
|
|
|
set_target_properties(${STPLUGIN_PROJECT_NAME} PROPERTIES
|
|
|
|
|
BUILD_WITH_INSTALL_RPATH ON
|
|
|
|
|
INSTALL_RPATH "@loader_path"
|
|
|
|
|
)
|
|
|
|
|
elseif(UNIX)
|
|
|
|
|
set_target_properties(${STPLUGIN_PROJECT_NAME} PROPERTIES
|
|
|
|
|
BUILD_WITH_INSTALL_RPATH ON
|
|
|
|
|
INSTALL_RPATH "$ORIGIN"
|
|
|
|
|
)
|
|
|
|
|
endif()
|
|
|
|
|
|
|
|
|
|
# --- staged, runnable layout ------------------------------------------------
|
|
|
|
|
# Everything a human needs to copy into an OBS plugin directory ends up under
|
|
|
|
|
# build/package/, with the LiveKit shared libraries and the licence files
|
|
|
|
|
# beside the module. Without this the module loads on the build machine only,
|
|
|
|
|
# via the build-tree RPATH.
|
|
|
|
|
set(STPLUGIN_PACKAGE_DIR "${CMAKE_BINARY_DIR}/package")
|
|
|
|
|
|
2026-09-06 22:36:01 -07:00
|
|
|
# The binary subdirectory matches what OBS actually searches. From
|
|
|
|
|
# AddExtraModulePaths() in obs-studio's UI/window-basic-main.cpp, the
|
|
|
|
|
# per-user plugin layout on Linux and Windows is
|
|
|
|
|
# <config>/obs-studio/plugins/<name>/bin/64bit/<name>.{so,dll}
|
|
|
|
|
# <config>/obs-studio/plugins/<name>/data/
|
|
|
|
|
# so staging into bin/64bit makes build/package/ a straight drop-in.
|
|
|
|
|
#
|
|
|
|
|
# macOS is NOT this shape -- there OBS looks for a
|
|
|
|
|
# <name>.plugin/Contents/MacOS bundle -- and this build does not produce one.
|
|
|
|
|
# See the macOS packaging gap in README.md; the flat bin/ here is honest
|
|
|
|
|
# about being unfinished rather than pretending to be installable.
|
|
|
|
|
if(APPLE)
|
|
|
|
|
set(STPLUGIN_PACKAGE_BIN_DIR "${STPLUGIN_PACKAGE_DIR}/bin")
|
|
|
|
|
else()
|
|
|
|
|
set(STPLUGIN_PACKAGE_BIN_DIR "${STPLUGIN_PACKAGE_DIR}/bin/64bit")
|
|
|
|
|
endif()
|
|
|
|
|
|
2026-09-06 21:54:11 -07:00
|
|
|
add_custom_command(TARGET ${STPLUGIN_PROJECT_NAME} POST_BUILD
|
2026-09-06 22:36:01 -07:00
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory "${STPLUGIN_PACKAGE_BIN_DIR}"
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy "$<TARGET_FILE:${STPLUGIN_PROJECT_NAME}>" "${STPLUGIN_PACKAGE_BIN_DIR}/"
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy ${LIVEKIT_SDK_RUNTIME_LIBS} "${STPLUGIN_PACKAGE_BIN_DIR}/"
|
2026-09-06 21:54:11 -07:00
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory "${STPLUGIN_PACKAGE_DIR}/data/locale"
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy
|
|
|
|
|
"${CMAKE_CURRENT_SOURCE_DIR}/data/locale/en-US.ini"
|
|
|
|
|
"${STPLUGIN_PACKAGE_DIR}/data/locale/"
|
|
|
|
|
# Redistributing LiveKit's prebuilt binaries means shipping their licence
|
|
|
|
|
# and notice with them. See third_party/livekit/README.md -- including
|
|
|
|
|
# what upstream does NOT ship, which is an open question, not a solved one.
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory "${STPLUGIN_PACKAGE_DIR}/licenses/livekit"
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy
|
|
|
|
|
"${CMAKE_SOURCE_DIR}/third_party/livekit/LICENSE"
|
|
|
|
|
"${CMAKE_SOURCE_DIR}/third_party/livekit/NOTICE"
|
|
|
|
|
"${CMAKE_SOURCE_DIR}/third_party/livekit/README.md"
|
|
|
|
|
"${STPLUGIN_PACKAGE_DIR}/licenses/livekit/"
|
|
|
|
|
COMMAND ${CMAKE_COMMAND} -E copy
|
|
|
|
|
"${CMAKE_SOURCE_DIR}/LICENSE"
|
|
|
|
|
"${STPLUGIN_PACKAGE_DIR}/licenses/"
|
|
|
|
|
COMMENT "Staging plugin + LiveKit runtime libraries + licences into ${STPLUGIN_PACKAGE_DIR}"
|
|
|
|
|
VERBATIM
|
|
|
|
|
)
|