Commit Graph
2 Commits
Author SHA1 Message Date
shadowdaoandClaude Sonnet 5 7146f78831 ci: fix the three failures the first real three-platform run exposed
Build / macOS (macos-latest) (push) Failing after 10s
Build / Linux (ubuntu-24.04) (push) Successful in 3m21s
Build / Windows (windows-latest) (push) Failing after 8m18s
Linux, glibc. The LiveKit SDK's "linux-x64" asset is not actually generic:
it is built on Ubuntu 24.04 and needs GLIBC_2.38 and GLIBCXX_3.4.32, so
linking it on a 22.04 runner fails outright ("undefined reference to
std::ios_base_library_init()@GLIBCXX_3.4.32", "__isoc23_strtol@GLIBC_2.38").
That is exactly what happened when this repo's CI landed on the 22.04 Linux
runner instead of the 24.04 one. LiveKitSDK.cmake now defaults Linux to the
ubuntu-22.04 asset, which needs at most GLIBC_2.35 / GLIBCXX_3.4.30 (checked
with objdump against both archives) and therefore links and runs on 22.04 and
on everything newer -- the right floor for a plugin handed to directors as a
binary.

Linux, libobs version. The Linux job is pinned to ubuntu-24.04 rather than
ubuntu-latest, which this instance's two Linux runners answer with different
releases. 24.04's libobs-dev is 30.0.2 -- exactly the OBS version
buildspec.json pins for macOS/Windows -- so all three platforms build against
the same libobs. A 22.04 runner would have given OBS 27, a different API
surface.

macOS, no Xcode. The OBS sub-build failed its configure with "No
CMAKE_C_COMPILER could be found": the template hardcodes the Xcode generator,
and the `home-mac` runner has the Command Line Tools but no xcodebuild. The
sub-build now uses Ninja (with an explicit CMAKE_BUILD_TYPE, since Ninja is
single-config) and builds a single architecture rather than upstream's forced
universal -- this plugin is single-arch anyway, because client-sdk-cpp ships
single-arch dylibs, so a universal libobs would double the slowest step in CI
for a slice nothing links against.

While in there, generator flags are built as proper CMake lists so each
becomes its own argv entry. Upstream packs several into one space-separated
string and passes it unquoted, which execute_process hands to cmake as a
single argument; it happens not to matter for the optional flags upstream
passes, but it would silently swallow -DCMAKE_BUILD_TYPE.

Also lowers the libobs API floor in the adapter: video_format_get_parameters
instead of video_format_get_parameters_for_format. The _for_format variant
only exists from libobs 30 onwards and only differs for the 10-bit formats
(I010/P010) this source never receives, so using the older entry point keeps
the module loadable on an older OBS -- the direction that matters, since OBS
refuses modules built against a NEWER libobs than the one running.

Re-verified locally on Ubuntu 24.04 with the ubuntu-22.04 SDK asset:
ctest 6/6; the real-LiveKit integration test still reports "36 video frames,
323 audio frames, 10 state changes / 32 checks passed"; and the headless
libobs harness still logs "connected to ws://127.0.0.1:7880 ... watching
cam-test" followed by "video frame 640x360 I420" with the camera dropdown
populated from the live slot list.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-06 22:08:03 -07:00
shadowdaoandClaude Sonnet 5 8494485351 ci: build the real OBS adapter on all three platforms
Build / macOS (macos-latest) (push) Failing after 12s
Build / Linux (ubuntu-latest) (push) Failing after 34s
Build / Windows (windows-latest) (push) Failing after 8m13s
Two things: unbreak the Windows compile, and give macOS/Windows a libobs.

MSVC fix. test_json.cpp failed to compile on the Windows runner with
"a universal-character-name specifies an invalid character" and "illegal
escape sequence" -- MSVC still forms escape sequences and
universal-character-names INSIDE raw string literals, which it must not.
Every JSON input containing a backslash is now built by string concatenation
from a single kBS constant, which also sidesteps the separate murky corner of
translation phase 1 where a doubled backslash immediately followed by 'u' has
historically been treated inconsistently. Same 158 checks, no behaviour
change.

OBS SDK bootstrap for macOS/Windows. Adopts obsproject/obs-plugintemplate's
buildspec machinery -- buildspec.json plus cmake/common/buildspec_common.cmake
and cmake/{macos,windows}/buildspec.cmake -- so those two platforms get a real
libobs and build the actual plugin module instead of only the core library.
Linux is untouched and still uses Ubuntu's libobs-dev
(-DSTPLUGIN_BOOTSTRAP_OBS=OFF); the bootstrap only runs where there is no
system package.

Trimmed against upstream, each change recorded in the file that makes it:

 - qt6 is dropped from dependencies_list on both platforms. The properties UI
   is plain obs_properties_* and nothing here links Qt.
 - The OBS sub-build builds and installs the `libobs` target, not
   `obs-frontend-api`. Building the frontend API is what would drag Qt back in,
   and this plugin never calls it.
 - The sub-build is configured with ENABLE_UI=OFF and ENABLE_SCRIPTING=OFF as
   well as upstream's ENABLE_FRONTEND=OFF: the pinned OBS predates
   ENABLE_FRONTEND and gates its Qt-dependent UI on ENABLE_UI, so without this
   it configures the whole OBS UI and demands Qt anyway.
 - Only the Release configuration is built and installed, not Debug as well.
   Nothing consumes a debug libobs and it doubles the slowest CI step.
 - Only the dependency-acquisition modules are vendored. The template's
   compilerconfig/defaults/helpers/xcode modules drive its own target and
   bundle layout, which this project does not use.

obs-studio is pinned to 30.0.2, deliberately low: OBS refuses to load a module
built against a NEWER libobs than the one running it and accepts older ones, so
this pin IS the minimum OBS version users need. 30.0.2 is also exactly what
Ubuntu 24.04's libobs-dev ships, which puts all three platforms on one floor,
and it supports the modern CMake layout the bootstrap drives via
-DOBS_CMAKE_VERSION=3.0.0. prebuilt is obs-deps 2023-11-03 with the hashes
obs-studio 30.0.2's own buildspec.json publishes; the obs-studio source
archive hashes were computed from the GitHub tag archives.

The workflow also prints what was actually produced on each platform (ldd /
otool / dir over build/package) and uploads it as an artifact, so "does this
even link against libobs" is answered by CI output rather than assumed.

Verified locally: the Linux path is unchanged by all of this -- a fresh
configure still finds libobs-dev, and ctest is 6/6. The macOS and Windows
bootstrap can only be verified by CI; that is what this push is for.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-06 22:02:17 -07:00