ci: build the real OBS adapter on all three platforms
Build / macOS (macos-latest) (push) Failing after 12s
Build / Linux (ubuntu-latest) (push) Failing after 34s
Build / Windows (windows-latest) (push) Failing after 8m13s

Two things: unbreak the Windows compile, and give macOS/Windows a libobs.

MSVC fix. test_json.cpp failed to compile on the Windows runner with
"a universal-character-name specifies an invalid character" and "illegal
escape sequence" -- MSVC still forms escape sequences and
universal-character-names INSIDE raw string literals, which it must not.
Every JSON input containing a backslash is now built by string concatenation
from a single kBS constant, which also sidesteps the separate murky corner of
translation phase 1 where a doubled backslash immediately followed by 'u' has
historically been treated inconsistently. Same 158 checks, no behaviour
change.

OBS SDK bootstrap for macOS/Windows. Adopts obsproject/obs-plugintemplate's
buildspec machinery -- buildspec.json plus cmake/common/buildspec_common.cmake
and cmake/{macos,windows}/buildspec.cmake -- so those two platforms get a real
libobs and build the actual plugin module instead of only the core library.
Linux is untouched and still uses Ubuntu's libobs-dev
(-DSTPLUGIN_BOOTSTRAP_OBS=OFF); the bootstrap only runs where there is no
system package.

Trimmed against upstream, each change recorded in the file that makes it:

 - qt6 is dropped from dependencies_list on both platforms. The properties UI
   is plain obs_properties_* and nothing here links Qt.
 - The OBS sub-build builds and installs the `libobs` target, not
   `obs-frontend-api`. Building the frontend API is what would drag Qt back in,
   and this plugin never calls it.
 - The sub-build is configured with ENABLE_UI=OFF and ENABLE_SCRIPTING=OFF as
   well as upstream's ENABLE_FRONTEND=OFF: the pinned OBS predates
   ENABLE_FRONTEND and gates its Qt-dependent UI on ENABLE_UI, so without this
   it configures the whole OBS UI and demands Qt anyway.
 - Only the Release configuration is built and installed, not Debug as well.
   Nothing consumes a debug libobs and it doubles the slowest CI step.
 - Only the dependency-acquisition modules are vendored. The template's
   compilerconfig/defaults/helpers/xcode modules drive its own target and
   bundle layout, which this project does not use.

obs-studio is pinned to 30.0.2, deliberately low: OBS refuses to load a module
built against a NEWER libobs than the one running it and accepts older ones, so
this pin IS the minimum OBS version users need. 30.0.2 is also exactly what
Ubuntu 24.04's libobs-dev ships, which puts all three platforms on one floor,
and it supports the modern CMake layout the bootstrap drives via
-DOBS_CMAKE_VERSION=3.0.0. prebuilt is obs-deps 2023-11-03 with the hashes
obs-studio 30.0.2's own buildspec.json publishes; the obs-studio source
archive hashes were computed from the GitHub tag archives.

The workflow also prints what was actually produced on each platform (ldd /
otool / dir over build/package) and uploads it as an artifact, so "does this
even link against libobs" is answered by CI output rather than assumed.

Verified locally: the Linux path is unchanged by all of this -- a fresh
configure still finds libobs-dev, and ctest is 6/6. The macOS and Windows
bootstrap can only be verified by CI; that is what this push is for.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
This commit is contained in:
2026-09-06 22:02:17 -07:00
co-authored by Claude Sonnet 5
parent a484abec61
commit 8494485351
9 changed files with 500 additions and 37 deletions
+57 -19
View File
@@ -1,8 +1,14 @@
name: Build
# Scaffolding CI: proves the CMake toolchain configures and builds on all
# three platforms the design doc names. It does not yet link livekit-ffi
# or produce a real OBS-installable package -- see README.md.
# Every job builds the real plugin: the core library linked against the
# pinned livekit/client-sdk-cpp release, and -- where libobs is available --
# the OBS adapter module itself.
#
# Linux gets libobs from Ubuntu's libobs-dev. macOS and Windows have no
# equivalent system package, so they run obs-plugintemplate's buildspec
# bootstrap (buildspec.json + cmake/common/buildspec_common.cmake), which
# downloads the pinned obs-deps bundle and obs-studio source and builds just
# `libobs`. That step is the slow one: several minutes on a cold runner.
on:
push:
@@ -19,10 +25,12 @@ jobs:
- name: Install build dependencies
run: |
sudo apt-get update -qq
sudo apt-get install -y -qq cmake ninja-build libobs-dev
sudo apt-get install -y -qq cmake ninja-build libobs-dev libcurl4-openssl-dev
- name: Configure
run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
# Linux keeps its distribution libobs; the buildspec bootstrap is for
# the two platforms that have no such package.
run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
- name: Build
run: cmake --build build
@@ -30,6 +38,19 @@ jobs:
- name: Test (core library)
run: ctest --test-dir build --output-on-failure
- name: Show what was built
run: |
ls -la build/package/bin build/package/data/locale build/package/licenses
ldd build/package/bin/streamer-tools-camera.so | grep -E 'obs|livekit'
nm -D build/package/bin/streamer-tools-camera.so | grep -E ' T obs_module_(load|unload)'
- name: Upload plugin
continue-on-error: true
uses: actions/upload-artifact@v3
with:
name: streamer-tools-camera-linux-x64
path: build/package
macos:
name: macOS (macos-latest)
runs-on: macos-latest
@@ -41,10 +62,8 @@ jobs:
run: brew install cmake ninja
- name: Configure
# libobs is not expected to be found here yet (no Homebrew
# formula / SDK download wired up in this pass) -- the top-level
# CMakeLists.txt falls back to building only the core library in
# that case. See README.md.
# The buildspec bootstrap runs here: it fetches obs-deps + the pinned
# obs-studio source and builds libobs before this project configures.
run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
- name: Build
@@ -53,6 +72,18 @@ jobs:
- name: Test (core library)
run: ctest --test-dir build --output-on-failure
- name: Show what was built
run: |
ls -la build/package/bin || true
otool -L build/package/bin/streamer-tools-camera.so || true
- name: Upload plugin
continue-on-error: true
uses: actions/upload-artifact@v3
with:
name: streamer-tools-camera-macos
path: build/package
windows:
name: Windows (windows-latest)
runs-on: windows-latest
@@ -61,22 +92,29 @@ jobs:
uses: actions/checkout@v4
- name: Install build dependencies
# winvm-builder is a self-hosted act_runner labeled
# "windows-latest" -- it is NOT the GitHub-hosted windows-latest
# image, so none of the tools that image preinstalls (cmake
# included) can be assumed present. Confirmed by a first CI run
# on this repo: "cmake : The term 'cmake' is not recognized...".
# lukka/get-cmake downloads a pinned cmake+ninja binary and adds
# it to PATH for this job, with no admin/choco dependency.
# winvm-builder is a self-hosted act_runner labeled "windows-latest";
# it is NOT the GitHub-hosted image, so none of that image's
# preinstalled tooling (cmake included) can be assumed present.
uses: lukka/get-cmake@latest
- name: Configure
# Same story as macOS: no OBS SDK available yet on this runner,
# so this proves the core library + MSVC toolchain only.
run: cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
# The default Visual Studio generator is required, not Ninja:
# cmake/windows/buildspec.cmake keys the dependency slice off
# CMAKE_VS_PLATFORM_NAME, which only a VS generator sets.
run: cmake -S . -B build -A x64
- name: Build
run: cmake --build build --config Release
- name: Test (core library)
run: ctest --test-dir build -C Release --output-on-failure
- name: Show what was built
run: dir build\package\bin
- name: Upload plugin
continue-on-error: true
uses: actions/upload-artifact@v3
with:
name: streamer-tools-camera-windows-x64
path: build/package
+4
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@@ -1,2 +1,6 @@
build/
build*/
.cache/
# obs-plugintemplate's buildspec bootstrap unpacks the OBS SDK and its
# prebuilt dependencies here (macOS/Windows only).
.deps/
+31
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@@ -18,6 +18,37 @@ endif()
enable_testing()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/common")
# --- OBS SDK ---------------------------------------------------------------
# Linux gets libobs from the distribution (Ubuntu's libobs-dev ships real
# libobsConfig.cmake), and that path is left exactly as it was.
#
# macOS and Windows have no such package, so they use obs-plugintemplate's
# buildspec bootstrap, trimmed: it downloads the pinned obs-deps bundle and
# the pinned obs-studio source, then builds and installs just `libobs`. See
# buildspec.json for why the OBS pin is deliberately low, and
# cmake/common/buildspec_common.cmake for every change from upstream.
#
# STPLUGIN_BOOTSTRAP_OBS=OFF falls back to plain find_package(libobs), for a
# developer who already has an OBS SDK on their prefix path and does not want
# a from-source libobs build.
option(STPLUGIN_BOOTSTRAP_OBS "Download and build libobs from source (macOS/Windows)" ON)
include(osconfig)
if(STPLUGIN_BOOTSTRAP_OBS AND (OS_MACOS OR OS_WINDOWS))
if(OS_MACOS)
# client-sdk-cpp ships single-arch dylibs, so this plugin is built for
# one architecture even though the libobs it links is universal.
if(NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "${CMAKE_HOST_SYSTEM_PROCESSOR}" CACHE STRING "" FORCE)
endif()
if(NOT CMAKE_OSX_DEPLOYMENT_TARGET)
set(CMAKE_OSX_DEPLOYMENT_TARGET "13.0" CACHE STRING "" FORCE)
endif()
endif()
include(buildspec)
endif()
# --- LiveKit C++ client SDK -------------------------------------------------
# Pinned, prebuilt release of livekit/client-sdk-cpp, downloaded and unpacked
+54
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@@ -0,0 +1,54 @@
{
"_comment": [
"Dependency manifest for the macOS/Windows OBS SDK bootstrap, in the shape",
"obsproject/obs-plugintemplate's cmake/common/buildspec_common.cmake reads.",
"Linux does NOT use this: it gets libobs from Ubuntu's libobs-dev package.",
"",
"obs-studio is pinned to 30.0.2 on purpose, and low rather than high:",
"OBS refuses to load a module built against a NEWER libobs than the one",
"running (libobs/obs-module.c's version check) and accepts older ones, so",
"this pin is the minimum OBS version users need. 30.0.2 is also exactly",
"what Ubuntu 24.04's libobs-dev ships, which keeps the three platforms on",
"one floor. 30.0.2 supports the modern CMake layout this bootstrap drives",
"via -DOBS_CMAKE_VERSION=3.0.0.",
"",
"prebuilt is obs-deps 2023-11-03, the version obs-studio 30.0.2's own",
"buildspec.json pins, with its own published hashes. qt6 is deliberately",
"absent: this plugin never links Qt.",
"",
"The obs-studio hashes are of the GitHub source archives for tag 30.0.2,",
"computed on 2026-09-06: .tar.gz (15861643 bytes) for macOS, .zip",
"(18168471 bytes) for Windows."
],
"dependencies": {
"obs-studio": {
"version": "30.0.2",
"baseUrl": "https://github.com/obsproject/obs-studio/archive/refs/tags",
"label": "OBS sources",
"hashes": {
"macos": "be12c3ad0a85713750d8325e4b1db75086223402d7080d0e3c2833d7c5e83c27",
"windows-x64": "970058c49322cfa9cd6d620abb393fed89743ba7e74bd9dbb6ebe0ea8141d9c7"
}
},
"prebuilt": {
"version": "2023-11-03",
"baseUrl": "https://github.com/obsproject/obs-deps/releases/download",
"label": "Pre-Built obs-deps",
"hashes": {
"macos": "90c2fc069847ec2768dcc867c1c63b112c615ed845a907dc44acab7a97181974",
"windows-x64": "d0825a6fb65822c993a3059edfba70d72d2e632ef74893588cf12b1f0d329ce6"
}
}
},
"platformConfig": {
"macos": {
"bundleId": "net.cybercove.streamer-tools-camera"
}
},
"name": "streamer-tools-camera",
"displayName": "streamer-tools Camera",
"version": "0.1.0",
"author": "CyberCoveLLC",
"website": "https://repo.anhonesthost.net/CyberCoveLLC/obs-streamer-tools-plugin",
"email": "jknapp85@gmail.com"
}
+224
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@@ -0,0 +1,224 @@
# Adapted from obsproject/obs-plugintemplate (cmake/common/buildspec_common.cmake,
# master as of 2026-09-06). Deliberate changes from upstream, all recorded here
# so a future re-sync knows what to keep:
#
# 1. _setup_obs_studio builds and installs the `libobs` target, not
# `obs-frontend-api`. This plugin's properties UI is plain
# obs_properties_* and it never touches the frontend API, so building it
# would only drag Qt back in -- which is the whole point of dropping qt6
# from dependencies_list.
# 2. It passes -DENABLE_UI:BOOL=OFF and -DENABLE_SCRIPTING:BOOL=OFF as well
# as upstream's -DENABLE_FRONTEND:BOOL=OFF. The pinned OBS (30.0.2)
# predates the ENABLE_FRONTEND option and gates its Qt-dependent UI on
# ENABLE_UI instead; without this the sub-build configures the whole
# OBS UI and demands Qt.
# 3. Only the Release configuration is built and installed. Upstream builds
# Debug as well; nothing here consumes a debug libobs, and it doubles the
# slowest step in CI.
#
include_guard(GLOBAL)
# _check_deps_version: Checks for obs-deps VERSION file in prefix paths
function(_check_deps_version version)
set(found FALSE)
foreach(path IN LISTS CMAKE_PREFIX_PATH)
if(EXISTS "${path}/share/obs-deps/VERSION")
if(dependency STREQUAL qt6 AND NOT EXISTS "${path}/lib/cmake/Qt6/Qt6Config.cmake")
set(found FALSE)
continue()
endif()
file(READ "${path}/share/obs-deps/VERSION" _check_version)
string(REPLACE "\n" "" _check_version "${_check_version}")
string(REPLACE "-" "." _check_version "${_check_version}")
string(REPLACE "-" "." version "${version}")
if(_check_version VERSION_EQUAL version)
set(found TRUE)
break()
elseif(_check_version VERSION_LESS version)
message(
AUTHOR_WARNING
"Older ${label} version detected in ${path}: \n"
"Found ${_check_version}, require ${version}"
)
list(REMOVE_ITEM CMAKE_PREFIX_PATH "${path}")
list(APPEND CMAKE_PREFIX_PATH "${path}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH})
continue()
else()
message(
AUTHOR_WARNING
"Newer ${label} version detected in ${path}: \n"
"Found ${_check_version}, require ${version}"
)
set(found TRUE)
break()
endif()
endif()
endforeach()
return(PROPAGATE found CMAKE_PREFIX_PATH)
endfunction()
# _setup_obs_studio: Create obs-studio build project, then build libobs and obs-frontend-api
function(_setup_obs_studio)
if(NOT libobs_DIR)
set(_is_fresh --fresh)
endif()
if(OS_WINDOWS)
set(_cmake_generator "${CMAKE_GENERATOR}")
set(_cmake_arch "-A ${arch},version=${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}")
set(_cmake_extra "-DCMAKE_SYSTEM_VERSION=${CMAKE_SYSTEM_VERSION}")
elseif(OS_MACOS)
set(_cmake_generator "Xcode")
set(_cmake_arch "-DCMAKE_OSX_ARCHITECTURES:STRING='arm64;x86_64'")
set(_cmake_extra "-DCMAKE_OSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
endif()
message(STATUS "Configure ${label} (${arch})")
execute_process(
COMMAND
"${CMAKE_COMMAND}" -S "${dependencies_dir}/${_obs_destination}" -B
"${dependencies_dir}/${_obs_destination}/build_${arch}" -G ${_cmake_generator} "${_cmake_arch}"
-DOBS_CMAKE_VERSION:STRING=3.0.0 -DENABLE_PLUGINS:BOOL=OFF -DENABLE_FRONTEND:BOOL=OFF
-DENABLE_UI:BOOL=OFF -DENABLE_SCRIPTING:BOOL=OFF -DENABLE_BROWSER:BOOL=OFF
-DOBS_VERSION_OVERRIDE:STRING=${_obs_version} "-DCMAKE_PREFIX_PATH='${CMAKE_PREFIX_PATH}'" ${_is_fresh}
${_cmake_extra}
RESULT_VARIABLE _process_result
COMMAND_ERROR_IS_FATAL ANY
)
message(STATUS "Configure ${label} (${arch}) - done")
message(STATUS "Build ${label} (Release - ${arch})")
execute_process(
COMMAND "${CMAKE_COMMAND}" --build build_${arch} --target libobs --config Release --parallel
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result
COMMAND_ERROR_IS_FATAL ANY
)
message(STATUS "Build ${label} (Release - ${arch}) - done")
message(STATUS "Install ${label} (${arch})")
execute_process(
COMMAND
"${CMAKE_COMMAND}" --install build_${arch} --component Development --config Release --prefix "${dependencies_dir}"
WORKING_DIRECTORY "${dependencies_dir}/${_obs_destination}"
RESULT_VARIABLE _process_result
COMMAND_ERROR_IS_FATAL ANY
)
message(STATUS "Install ${label} (${arch}) - done")
endfunction()
# _check_dependencies: Fetch and extract pre-built OBS build dependencies
function(_check_dependencies)
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/buildspec.json" buildspec)
string(JSON dependency_data GET ${buildspec} dependencies)
foreach(dependency IN LISTS dependencies_list)
string(JSON data GET ${dependency_data} ${dependency})
string(JSON version GET ${data} version)
string(JSON hash GET ${data} hashes ${platform})
string(JSON url GET ${data} baseUrl)
string(JSON label GET ${data} label)
string(JSON revision ERROR_VARIABLE error GET ${data} revision ${platform})
message(STATUS "Setting up ${label} (${arch})")
set(file "${${dependency}_filename}")
set(destination "${${dependency}_destination}")
string(REPLACE "VERSION" "${version}" file "${file}")
string(REPLACE "VERSION" "${version}" destination "${destination}")
string(REPLACE "ARCH" "${arch}" file "${file}")
string(REPLACE "ARCH" "${arch}" destination "${destination}")
if(revision)
string(REPLACE "_REVISION" "_v${revision}" file "${file}")
string(REPLACE "-REVISION" "-v${revision}" file "${file}")
else()
string(REPLACE "_REVISION" "" file "${file}")
string(REPLACE "-REVISION" "" file "${file}")
endif()
if(EXISTS "${dependencies_dir}/.dependency_${dependency}_${arch}.sha256")
file(
READ
"${dependencies_dir}/.dependency_${dependency}_${arch}.sha256"
OBS_DEPENDENCY_${dependency}_${arch}_HASH
)
endif()
set(skip FALSE)
if(dependency STREQUAL prebuilt OR dependency STREQUAL qt6)
if(OBS_DEPENDENCY_${dependency}_${arch}_HASH STREQUAL ${hash})
_check_deps_version(${version})
if(found)
set(skip TRUE)
endif()
endif()
endif()
if(skip)
message(STATUS "Setting up ${label} (${arch}) - skipped")
continue()
endif()
if(dependency STREQUAL obs-studio)
set(url ${url}/${file})
else()
set(url ${url}/${version}/${file})
endif()
if(NOT EXISTS "${dependencies_dir}/${file}")
message(STATUS "Downloading ${url}")
file(DOWNLOAD "${url}" "${dependencies_dir}/${file}" STATUS download_status EXPECTED_HASH SHA256=${hash})
list(GET download_status 0 error_code)
list(GET download_status 1 error_message)
if(error_code GREATER 0)
message(STATUS "Downloading ${url} - Failure")
message(FATAL_ERROR "Unable to download ${url}, failed with error: ${error_message}")
file(REMOVE "${dependencies_dir}/${file}")
else()
message(STATUS "Downloading ${url} - done")
endif()
endif()
if(NOT OBS_DEPENDENCY_${dependency}_${arch}_HASH STREQUAL ${hash})
file(REMOVE_RECURSE "${dependencies_dir}/${destination}")
endif()
if(NOT EXISTS "${dependencies_dir}/${destination}")
file(MAKE_DIRECTORY "${dependencies_dir}/${destination}")
if(dependency STREQUAL obs-studio)
file(ARCHIVE_EXTRACT INPUT "${dependencies_dir}/${file}" DESTINATION "${dependencies_dir}")
else()
file(ARCHIVE_EXTRACT INPUT "${dependencies_dir}/${file}" DESTINATION "${dependencies_dir}/${destination}")
endif()
endif()
file(WRITE "${dependencies_dir}/.dependency_${dependency}_${arch}.sha256" "${hash}")
if(dependency STREQUAL prebuilt)
list(APPEND CMAKE_PREFIX_PATH "${dependencies_dir}/${destination}")
elseif(dependency STREQUAL qt6)
list(APPEND CMAKE_PREFIX_PATH "${dependencies_dir}/${destination}")
elseif(dependency STREQUAL obs-studio)
set(_obs_version ${version})
set(_obs_destination "${destination}")
list(APPEND CMAKE_PREFIX_PATH "${dependencies_dir}")
endif()
message(STATUS "Setting up ${label} (${arch}) - done")
endforeach()
list(REMOVE_DUPLICATES CMAKE_PREFIX_PATH)
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} CACHE PATH "CMake prefix search path" FORCE)
_setup_obs_studio()
endfunction()
+20
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@@ -0,0 +1,20 @@
# CMake operating system bootstrap module
include_guard(GLOBAL)
if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
set(CMAKE_C_EXTENSIONS FALSE)
set(CMAKE_CXX_EXTENSIONS FALSE)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/windows")
set(OS_WINDOWS TRUE)
elseif(CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
set(CMAKE_C_EXTENSIONS FALSE)
set(CMAKE_CXX_EXTENSIONS FALSE)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/macos")
set(OS_MACOS TRUE)
elseif(CMAKE_HOST_SYSTEM_NAME MATCHES "Linux|FreeBSD|OpenBSD")
set(CMAKE_CXX_EXTENSIONS FALSE)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/linux")
string(TOUPPER "${CMAKE_HOST_SYSTEM_NAME}" _SYSTEM_NAME_U)
set(OS_${_SYSTEM_NAME_U} TRUE)
endif()
+39
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@@ -0,0 +1,39 @@
# CMake macOS build dependencies module
#
# Adapted from obsproject/obs-plugintemplate. Only change from upstream: qt6
# is dropped from dependencies_list. This plugin's properties UI is plain
# obs_properties_*, it never links Qt, and the OBS sub-build is configured
# with ENABLE_UI=OFF -- so downloading a ~100 MB Qt bundle on every CI run
# would buy nothing.
include_guard(GLOBAL)
include(buildspec_common)
# _check_dependencies_macos: Set up macOS slice for _check_dependencies
function(_check_dependencies_macos)
set(arch universal)
set(platform macos)
file(READ "${CMAKE_CURRENT_SOURCE_DIR}/buildspec.json" buildspec)
set(dependencies_dir "${CMAKE_CURRENT_SOURCE_DIR}/.deps")
set(prebuilt_filename "macos-deps-VERSION-ARCH_REVISION.tar.xz")
set(prebuilt_destination "obs-deps-VERSION-ARCH")
set(obs-studio_filename "VERSION.tar.gz")
set(obs-studio_destination "obs-studio-VERSION")
set(dependencies_list prebuilt obs-studio)
_check_dependencies()
execute_process(
COMMAND "xattr" -r -d com.apple.quarantine "${dependencies_dir}"
RESULT_VARIABLE result
COMMAND_ERROR_IS_FATAL ANY
)
list(APPEND CMAKE_FRAMEWORK_PATH "${dependencies_dir}/Frameworks")
set(CMAKE_FRAMEWORK_PATH ${CMAKE_FRAMEWORK_PATH} PARENT_SCOPE)
endfunction()
_check_dependencies_macos()
+28
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@@ -0,0 +1,28 @@
# CMake Windows build dependencies module
#
# Adapted from obsproject/obs-plugintemplate. Only change from upstream: qt6
# is dropped from dependencies_list. This plugin's properties UI is plain
# obs_properties_*, it never links Qt, and the OBS sub-build is configured
# with ENABLE_UI=OFF -- so downloading a ~100 MB Qt bundle on every CI run
# would buy nothing.
include_guard(GLOBAL)
include(buildspec_common)
# _check_dependencies_windows: Set up Windows slice for _check_dependencies
function(_check_dependencies_windows)
set(arch ${CMAKE_VS_PLATFORM_NAME})
set(platform windows-${arch})
set(dependencies_dir "${CMAKE_CURRENT_SOURCE_DIR}/.deps")
set(prebuilt_filename "windows-deps-VERSION-ARCH-REVISION.zip")
set(prebuilt_destination "obs-deps-VERSION-ARCH")
set(obs-studio_filename "VERSION.zip")
set(obs-studio_destination "obs-studio-VERSION")
set(dependencies_list prebuilt obs-studio)
_check_dependencies()
endfunction()
_check_dependencies_windows()
+43 -18
View File
@@ -17,6 +17,7 @@ with this program. If not, see <https://www.gnu.org/licenses/>
*/
#include <string>
#include <vector>
#include "stplugin/json.h"
#include "test_util.h"
@@ -50,6 +51,24 @@ static void testRealResponses()
ST_ASSERT_EQ(error["error"].asString(), std::string("not found"));
}
// One backslash, as it appears in the JSON *text* being parsed.
//
// Every JSON input below that contains a backslash is built by concatenation
// rather than written as a literal. Two separate portability problems make
// the obvious spellings unsafe, both observed on the Windows CI runner:
// - MSVC still forms escape sequences and universal-character-names inside
// RAW string literals, which it must not: R"( ... backslash-u-d-8-3-d ... )"
// is a hard compile error ("a universal-character-name specifies an
// invalid character"), and a raw string containing backslash-slash is an
// "illegal escape sequence".
// - A doubled backslash immediately followed by 'u' inside an ordinary
// literal sits on a genuinely murky corner of translation phase 1, where
// compilers have historically disagreed about whether a
// universal-character-name is formed.
// Concatenation sidesteps both: no backslash is ever adjacent to a 'u' in
// the source text at all.
static const std::string kBS = "\\";
static void testScalarsAndEscapes()
{
ST_ASSERT(parse("null").isNull());
@@ -59,14 +78,20 @@ static void testScalarsAndEscapes()
ST_ASSERT_EQ(parse("-12").asNumber(), -12.0);
ST_ASSERT_EQ(parse("1.5e2").asNumber(), 150.0);
ST_ASSERT_EQ(parse("\"\"").asString("x"), std::string(""));
ST_ASSERT_EQ(parse(R"("a\"b\\c\/d")").asString(), std::string("a\"b\\c/d"));
ST_ASSERT_EQ(parse(R"("\n\t\r\b\f")").asString(), std::string("\n\t\r\b\f"));
// \u escapes, including a surrogate pair (an emoji in a display name is
// entirely plausible and must not corrupt the dropdown).
ST_ASSERT_EQ(parse(R"("\u0041")").asString(), std::string("A"));
ST_ASSERT_EQ(parse(R"("caf\u00e9")").asString(), std::string("caf\xc3\xa9"));
ST_ASSERT_EQ(parse(R"("\ud83d\ude00")").asString(), std::string("\xf0\x9f\x98\x80"));
// "a\"b\\c\/d" -> a"b\c/d
ST_ASSERT_EQ(parse("\"a" + kBS + "\"b" + kBS + kBS + "c" + kBS + "/d\"").asString(),
std::string("a\"b\\c/d"));
// "\n\t\r\b\f"
ST_ASSERT_EQ(parse("\"" + kBS + "n" + kBS + "t" + kBS + "r" + kBS + "b" + kBS + "f\"").asString(),
std::string("\n\t\r\b\f"));
// \uXXXX escapes, including a surrogate pair (an emoji in a display name
// is entirely plausible and must not corrupt the dropdown).
ST_ASSERT_EQ(parse("\"" + kBS + "u0041\"").asString(), std::string("A"));
ST_ASSERT_EQ(parse("\"caf" + kBS + "u00e9\"").asString(), std::string("caf\xc3\xa9"));
ST_ASSERT_EQ(parse("\"" + kBS + "ud83d" + kBS + "ude00\"").asString(),
std::string("\xf0\x9f\x98\x80"));
// Whitespace everywhere legal.
ST_ASSERT_EQ(parse(" {\n \"a\" :\t[ 1 , 2 ]\r\n} ")["a"].size(), std::size_t(2));
@@ -74,7 +99,7 @@ static void testScalarsAndEscapes()
static void testMalformedIsRejectedNotCrashed()
{
const char *bad[] = {
const std::vector<std::string> bad = {
"",
" ",
"{",
@@ -88,12 +113,12 @@ static void testMalformedIsRejectedNotCrashed()
"{a:1}",
"{'a':1}",
"\"unterminated",
"\"bad\\escape\"",
"\"\\u00\"",
"\"\\uZZZZ\"",
"\"\\ud83d\"", // lone high surrogate
"\"\\ude00\"", // lone low surrogate
"01", // leading zero
"\"bad" + kBS + "escape\"", // not a JSON escape character
"\"" + kBS + "u00\"", // truncated code point
"\"" + kBS + "uZZZZ\"", // non-hex code point
"\"" + kBS + "ud83d\"", // lone high surrogate
"\"" + kBS + "ude00\"", // lone low surrogate
"01", // leading zero
"+1",
".5",
"1.",
@@ -101,13 +126,13 @@ static void testMalformedIsRejectedNotCrashed()
"1e+",
"tru",
"nulll",
"{}garbage", // trailing content
"{}garbage", // trailing content
"[1,2] [3]",
"\"raw\ncontrol\"", // literal control char inside a string
"\xff\xfe", // binary garbage, e.g. an HTML error page prefix
"\"raw\ncontrol\"", // literal control char inside a string
"\xff\xfe", // binary garbage
"<!DOCTYPE html><html><body>502 Bad Gateway</body></html>",
};
for (const char *text : bad) {
for (const std::string &text : bad) {
const Value v = parse(text);
ST_ASSERT(!v.valid());
// Accessors on an invalid value must still be safe and return the