4 Commits
Author SHA1 Message Date
shadowdaoandClaude Sonnet 5 104326d05a docs/release: drop the C1 licensing gate, simplify install instructions
Build / macOS (macos-latest) (push) Successful in 29s
Build / Linux (ubuntu-24.04) (push) Successful in 49s
Build / Windows (windows-latest) (push) Successful in 2m50s
Release / macOS (macos-latest) (push) Successful in 33s
Release / Linux (ubuntu-24.04) (push) Successful in 56s
Release / Windows (windows-latest) (push) Successful in 3m20s
Release / Create Gitea Release (draft) (push) Successful in 19s
The WebRTC/OpenH264 attribution question tracked as "C1" throughout
README, third_party/livekit/README.md, the release-notes template, and
both workflow header comments is the project owner's call, and it has
been made -- own sign-off given and reaffirmed. Remove the gate
language and the extended research writeup from release-facing docs;
keep the actual LICENSE/NOTICE files themselves (Apache-2.0 requires
shipping those regardless of any of this).

Also simplify the release notes' install instructions per owner
request: point at each platform's default OBS plugins folder rather
than walking through verbose per-platform copy/extract instructions --
the archives already extract straight into place (prior commit), so a
short pointer is all that's needed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 09:40:49 -07:00
shadowdaoandClaude Sonnet 5 43a501c06c release: package archives as direct drop-ins to OBS plugin dirs
Release / macOS (macos-latest) (push) Successful in 43s
Release / Linux (ubuntu-24.04) (push) Successful in 51s
Build / Windows (windows-latest) (push) Successful in 10m43s
Build / Linux (ubuntu-24.04) (push) Successful in 52s
Build / macOS (macos-latest) (push) Successful in 28s
Release / Windows (windows-latest) (push) Failing after 16m46s
Release / Create Gitea Release (draft) (push) Skipped
Previously each release zip mirrored build/package/ verbatim (bin/ +
data/ at the archive root), which needed a manual mkdir + cp -r into
the right OBS plugin subdirectory per the install instructions. Wrap
Linux and Windows archives in a top-level streamer-tools-camera/
directory instead -- matching AddExtraModulePaths()'s expected
<config>/obs-studio/plugins/<name>/bin/64bit + data layout -- so
`unzip -d ~/.config/obs-studio/plugins/` (or Expand-Archive to
%APPDATA%\obs-studio\plugins\ on Windows) is the entire install step.

macOS already produced the right shape (the .plugin bundle itself at
the archive's top level, since OBS wants the whole bundle directly
under plugins/, not nested under a named subdirectory) -- no packaging
change needed there, just an install-instructions rewrite plus making
that text properly conditional on MACOS_BUNDLE_FOUND like MACOS_NOTE
already was, since the old hard-coded "not yet that bundle shape" text
was stale once the macOS bundle packaging fix landed.

Verified locally: staged a fake build/package/ tree, ran the new
packaging logic, and confirmed extracting the resulting zip into a
plugins directory produces <name>/bin/64bit/... and <name>/data/...
directly. Also dry-ran publish-release.sh's notes generation for both
MACOS_BUNDLE_FOUND values to confirm the conditional install text
renders correctly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 08:41:44 -07:00
shadowdaoandClaude Sonnet 5 14fa00af3f docs: OpenH264/MPEG-LA royalty finding sharpens C1 -- not resolved
Build / macOS (macos-latest) (push) Successful in 28s
Build / Linux (ubuntu-24.04) (push) Successful in 59s
Build / Windows (windows-latest) (push) Successful in 10m45s
Cisco's own OpenH264 FAQ (openh264.org/faq.html) is explicit: they cover
MPEG-LA/AVC patent-pool royalties only for their own prebuilt binary,
downloaded at install time. Anyone who compiles OpenH264 from source
and redistributes it inside their own binary takes on "all applicable
license fees" themselves -- Cisco "will not be liable for any licensing
fees incurred by other parties" in that case.

LiveKit's client-sdk-cpp links Google libwebrtc via the webrtc-sdk
org's fork, whose documented build args (rtc_use_h264=true,
ffmpeg_branding="Chrome") are the standard Chromium/WebRTC recipe --
which links a from-source, statically-compiled copy of OpenH264 (from
Google's mirror, not Cisco's runtime binary) into libwebrtc. That is
exactly the shape of case Cisco's FAQ says voids their coverage. Not
independently confirmed against LiveKit's actual pinned v1.10.1 build
(their release archives ship only compiled output, no build manifest)
-- this is webrtc-sdk/libwebrtc's documented default, not a verified
fact about this specific artifact.

This sharpens C1 into a concrete mechanism instead of a general open
question. It does not resolve C1 -- if anything it strengthens the case
for treating it as unresolved -- and none of this is a substitute for
an actual legal opinion. Recorded in third_party/livekit/README.md (the
full writeup), README.md's Status section, and the release-notes
template in publish-release.sh so it reaches whoever opens a draft
release next, not just this one.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 07:45:36 -07:00
shadowdaoandClaude Sonnet 5 2b216d3d75 ci: add tag-triggered release packaging workflow
Build / macOS (macos-latest) (push) Successful in 33s
Build / Linux (ubuntu-24.04) (push) Successful in 54s
Build / Windows (windows-latest) (push) Failing after 7m50s
Adds .gitea/workflows/release.yml, triggered only on a pushed v* tag, which
builds all three platforms (reusing the exact same configure/build/test
commands as build.yml, now factored out into .gitea/scripts/ so the two
workflows can't drift), zips each platform's build/package/ output, and
creates a draft Gitea Release with the archives attached.

This is packaging automation only -- it does not resolve or bypass the C1
WebRTC/OpenH264 release gate documented in README.md's Status section.
Nothing publishes until a human deliberately pushes a version tag (which
should not happen before owner sign-off) and then explicitly publishes the
resulting draft. The generated release notes lead with a restatement of the
open C1 question specifically so that second step can't be taken by
accident.

build.yml is refactored (not rewritten) to call the same shared scripts;
its job/step behavior is otherwise unchanged.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 05:06:25 -07:00