Real verification push (2b216d3) caught this: explicitly setting
shell: pwsh made the Windows job fail immediately with "Cannot find:
pwsh in PATH". winvm-builder only has the in-box Windows PowerShell 5.1
(powershell.exe), not PowerShell Core -- which is exactly why the original
inline build.yml steps never set `shell:` at all and just relied on the
implicit default. Switched both workflows' Windows steps to
`shell: powershell` explicitly instead of leaving it implicit, so future
edits can't reintroduce this by copying a pwsh example from elsewhere.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
200 lines
7.1 KiB
YAML
200 lines
7.1 KiB
YAML
name: Release
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# Packages a build of each platform into a downloadable archive and creates
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# a (draft) Gitea Release for it, so the project owner and other directors
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# can grab a ready-to-use build instead of compiling from source.
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#
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# RELEASE GATE -- READ BEFORE TAGGING
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# ------------------------------------------------------------------
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# This workflow runs ONLY on a pushed version tag (see `on.push.tags` below)
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# -- it never runs on an ordinary push or PR, unlike build.yml. Pushing a
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# tag is therefore the one deliberate human act that starts it, and the
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# release it creates is a DRAFT: it stays invisible to anyone without write
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# access until a human explicitly opens it and clicks Publish. That is a
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# second deliberate act past the tag push.
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#
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# Both of those are process, not a legal opinion. The actual open question --
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# whether this plugin's bundled WebRTC/OpenH264 code (via LiveKit) can be
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# redistributed as a public download at all -- is tracked as "C1" in the
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# README's `## Status` section and in third_party/livekit/README.md, and it
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# is NOT resolved. Nothing here resolves it; the generated release notes put
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# a reminder of that fact at the top of every release this workflow creates,
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# specifically so nobody publishes a draft without seeing it again first.
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# (The separate GPLv2/Apache-2.0 question, "C2", *is* resolved -- see
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# README.)
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#
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# The actual per-platform build commands live in .gitea/scripts/ and are the
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# same scripts .gitea/workflows/build.yml uses, so this workflow can't drift
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# from what CI already builds and verifies on every push.
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on:
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push:
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tags:
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- "v*"
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jobs:
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linux:
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name: Linux (ubuntu-24.04)
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: .gitea/scripts/linux-deps.sh
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- name: Configure, build, test, verify
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run: .gitea/scripts/linux-build.sh
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- name: Package archive
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run: |
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set -euo pipefail
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# zip is not guaranteed present on a minimal self-hosted runner
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# image (unlike GitHub-hosted ubuntu-24.04, which build.yml's
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# deps script doesn't need to care about).
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command -v zip >/dev/null || sudo apt-get install -y -qq zip
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out="streamer-tools-camera-${GITEA_REF_NAME}-linux-x64.zip"
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root="$(pwd)"
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( cd build/package && zip -r "${root}/${out}" . )
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mkdir -p dist
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mv "${out}" "dist/${out}"
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ls -la dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-linux-x64
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path: dist
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macos:
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name: macOS (macos-latest)
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runs-on: macos-latest
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outputs:
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bundle_found: ${{ steps.package.outputs.bundle_found }}
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: .gitea/scripts/macos-deps.sh
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- name: Configure, build, test, verify
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run: .gitea/scripts/macos-build.sh
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- name: Package archive
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id: package
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run: |
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set -euo pipefail
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out="streamer-tools-camera-${GITEA_REF_NAME}-macos.zip"
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root="$(pwd)"
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mkdir -p dist
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# macOS packaging is being fixed separately (see the "macOS
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# packaging gap" in README.md). Once it lands, build/package/ (or
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# wherever that work stages its output) should contain a
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# `<name>.plugin` bundle directory -- look for one rather than
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# assuming its exact final location, and fall back to packaging
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# build/package/ as-is (today's actual, non-bundle output) if none
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# is found yet.
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bundle="$(find build -maxdepth 4 -type d -name '*.plugin' 2>/dev/null | head -n1 || true)"
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if [ -n "${bundle}" ]; then
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echo "Found macOS .plugin bundle: ${bundle}"
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( cd "$(dirname "${bundle}")" && zip -r "${root}/${out}" "$(basename "${bundle}")" )
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echo "bundle_found=true" >> "${GITHUB_OUTPUT}"
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else
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echo "::warning::No .plugin bundle found under build/ -- packaging build/package/ as-is. This is NOT yet a loadable OBS.app plugin; see the macOS packaging gap in README.md."
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( cd build/package && zip -r "${root}/${out}" . )
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echo "bundle_found=false" >> "${GITHUB_OUTPUT}"
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fi
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mv "${out}" "dist/${out}"
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ls -la dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-macos
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path: dist
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windows:
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name: Windows (windows-latest)
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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uses: lukka/get-cmake@latest
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- name: Configure, build, test, verify
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# Windows PowerShell (powershell.exe), not PowerShell Core (pwsh) --
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# this self-hosted runner does not have pwsh installed. See the same
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# note in build.yml.
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shell: powershell
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run: ./.gitea/scripts/windows-build.ps1
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- name: Package archive
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shell: powershell
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run: |
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$ErrorActionPreference = "Stop"
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$out = "streamer-tools-camera-$env:GITEA_REF_NAME-windows-x64.zip"
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New-Item -ItemType Directory -Force -Path dist | Out-Null
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Compress-Archive -Path build\package\* -DestinationPath "dist\$out" -Force
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Get-ChildItem dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-windows-x64
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path: dist
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release:
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name: Create Gitea Release (draft)
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needs: [linux, macos, windows]
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runs-on: ubuntu-24.04
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permissions:
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contents: write
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steps:
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- name: Checkout
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# Not strictly needed to build anything here, but publish-release.sh
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# lives in the repo and this keeps the release job self-contained /
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# easy to reason about rather than reaching into another job's
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# checkout.
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uses: actions/checkout@v4
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- name: Download Linux archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-linux-x64
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path: dist
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- name: Download macOS archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-macos
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path: dist
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- name: Download Windows archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-windows-x64
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path: dist
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- name: Create draft release and upload assets
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run: .gitea/scripts/publish-release.sh
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env:
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GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
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SERVER: https://repo.anhonesthost.net
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OWNER: CyberCoveLLC
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REPO: obs-streamer-tools-plugin
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TAG: ${{ github.ref_name }}
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SHA: ${{ github.sha }}
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DIST_DIR: dist
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MACOS_BUNDLE_FOUND: ${{ needs.macos.outputs.bundle_found }}
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