refactor(builder): consolidate buildNodeTree onto shared flattener; delete dead serializeTreeForCraft

buildNodeTree now delegates its structural walk (ColumnLayout linkedNodes,
SHELL_INNER wrapping, style:[]->{} normalization) to flattenTreeForCraft,
materializing each flat node into a real Craft.js Node via
query.parseFreshNode — except the synthetic SHELL_INNER wrapper, which is
still hand-built (parseFreshNode would merge in Container's default
craft.props and change its look). sanitizeAiTree now lives in craft-tree.ts
and is re-exported here for existing callers.

Delete the dead serializeTreeForCraft (only its own tests called it) and
its now-orphaned tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-12 14:05:37 -07:00
parent f3c175436a
commit 605a6ba9f3
2 changed files with 26 additions and 252 deletions
+1 -59
View File
@@ -1,63 +1,5 @@
import { describe, test, expect, vi } from 'vitest';
import { serializeTreeForCraft, sanitizeAiTree, __test } from './apply-ai-response';
describe('serializeTreeForCraft', () => {
test('flattens nested tree', () => {
const tree = {
type: { resolvedName: 'Section' },
props: { aiName: 'Hero', node_id: 'ai-hero-1' },
nodes: [
{
type: { resolvedName: 'Heading' },
props: { aiName: 'Title', node_id: 'ai-h-1', text: 'Welcome' },
nodes: [],
},
],
};
const out = serializeTreeForCraft(tree);
expect(out.rootNodeId).toBe('ai-hero-1');
expect((out.nodes['ai-hero-1'] as any).nodes).toEqual(['ai-h-1']);
expect((out.nodes['ai-h-1'] as any).parent).toBe('ROOT');
});
test('auto-generates ids when node_id is missing', () => {
const tree = { type: { resolvedName: 'Heading' }, props: {}, nodes: [] };
const out = serializeTreeForCraft(tree);
expect(typeof out.rootNodeId).toBe('string');
expect(out.nodes[out.rootNodeId]).toBeDefined();
});
test('sets isCanvas true for layout components', () => {
const tree = {
type: { resolvedName: 'Container' },
props: { node_id: 'c1' },
nodes: [],
};
const out = serializeTreeForCraft(tree);
expect((out.nodes['ROOT'] as any).isCanvas).toBe(true);
});
test('sets isCanvas false for leaf components', () => {
const tree = {
type: { resolvedName: 'Heading' },
props: { node_id: 'h1' },
nodes: [],
};
const out = serializeTreeForCraft(tree);
expect((out.nodes['ROOT'] as any).isCanvas).toBe(false);
});
test('aliases root node to ROOT key', () => {
const tree = {
type: { resolvedName: 'Section' },
props: { node_id: 'ai-section-1' },
nodes: [],
};
const out = serializeTreeForCraft(tree);
expect(out.nodes['ROOT']).toBeDefined();
expect((out.nodes['ROOT'] as any).parent).toBeNull();
});
});
import { sanitizeAiTree, __test } from './apply-ai-response';
describe('findNodeIdByAiNodeId', () => {
const query = {
+23 -191
View File
@@ -2,20 +2,13 @@ import { useEditor } from '@craftjs/core';
import type { NodeTree } from '@craftjs/core';
import { usePages } from '../state/PageContext';
import { SitesmithResponse, SerializedTreeNode } from '../types/sitesmith';
import { componentResolver } from '../components/resolver';
import { sanitizeAiTree, flattenTreeForCraft } from './craft-tree';
/** Only Container is a "real" Craft.js canvas in serialized state. Layout
* shells (Section/HeroSimple/ColumnLayout/etc) use <Element canvas> linkedNodes
* internally — their own node must serialize with isCanvas:false or
* toNodeTree's walker hits an Invariant because the shell claims to be a
* canvas but its render ignores `data.nodes`. */
const CANVAS_TYPES = new Set(['Container']);
const SHELL_INNER: Record<string, string> = {
Section: 'section-inner',
BackgroundSection: 'bg-section-inner',
FormContainer: 'form-inner',
};
// Re-exported for existing callers/tests that import sanitizeAiTree from
// this module — the implementation now lives in craft-tree.ts alongside the
// shared flattener, since treeToState (PageContext.tsx) needs the same
// validation this module pioneered.
export { sanitizeAiTree };
/**
* update_props may never touch these keys, regardless of what the AI sends.
@@ -25,119 +18,6 @@ const SHELL_INNER: Record<string, string> = {
*/
const PROTECTED_UPDATE_PROPS_KEYS = new Set<string>(['node_id']);
/** True if `name` is a registered component in the resolver (i.e. safe to
* hand to `actions.addNodeTree` without it throwing "does not exist in
* resolver" at render time). */
function isKnownResolvedName(name: unknown): name is string {
return typeof name === 'string' && Object.prototype.hasOwnProperty.call(componentResolver, name);
}
/**
* Validate + sanitize an AI-supplied tree before it is handed to
* `buildNodeTree`/`query.parseFreshNode`. Fails SOFT — never throws:
*
* - **resolvedName allowlist**: any node whose `type.resolvedName` is not a
* key of `componentResolver` is dropped (it and its subtree), with a
* `console.warn`. If the tree's ROOT is itself invalid, this returns
* `null` and the caller must skip the whole op/tree.
* - **id policy — REGENERATE (not skip)**: a node id that is `'ROOT'`,
* empty/non-string, or collides with an id already in `usedIds` is
* replaced with a fresh `ai-auto-N` id (and a warning is logged). The
* node itself is kept — only structurally invalid *types* are dropped;
* a merely-bad *id* is repaired so we never lose otherwise-valid AI
* content over an id collision.
*
* `usedIds` should be seeded with the live document's existing node ids
* (see `buildNodeTree`) so AI-supplied ids can never collide with content
* already on the canvas; it is also used internally to keep ids unique
* within the tree being sanitized.
*/
export function sanitizeAiTree(
tree: SerializedTreeNode,
usedIds: Set<string> = new Set(),
idCounter: { n: number } = { n: 0 },
): SerializedTreeNode | null {
const resolvedName = tree?.type?.resolvedName;
if (!isKnownResolvedName(resolvedName)) {
console.warn(`sitesmith: dropping node with unknown component "${String(resolvedName)}"`);
return null;
}
const rawId = tree.props?.node_id;
let id = typeof rawId === 'string' ? rawId.trim() : '';
if (!id) {
id = `ai-auto-${idCounter.n++}`;
} else if (id === 'ROOT') {
console.warn('sitesmith: rejecting AI-supplied node id "ROOT" (reserved); regenerating');
id = `ai-auto-${idCounter.n++}`;
} else if (usedIds.has(id)) {
console.warn(`sitesmith: AI-supplied node id "${id}" collides with an existing id; regenerating`);
id = `ai-auto-${idCounter.n++}`;
}
// Belt-and-suspenders: keep drawing fresh ids in the (pathological) case
// the freshly generated id itself collides.
while (usedIds.has(id)) id = `ai-auto-${idCounter.n++}`;
usedIds.add(id);
const children: SerializedTreeNode[] = [];
for (const child of tree.nodes ?? []) {
const sanitizedChild = sanitizeAiTree(child, usedIds, idCounter);
if (sanitizedChild) children.push(sanitizedChild);
}
return {
type: tree.type,
props: { ...tree.props, node_id: id },
nodes: children,
};
}
/**
* Flatten a SerializedTreeNode tree into a Craft.js node map ready for
* `actions.deserialize()`.
*
* Returns `{ rootNodeId, nodes }` where `nodes` is a flat map keyed by node id.
* The root entry is also aliased under 'ROOT' so Craft.js can find it when
* calling `actions.deserialize(JSON.stringify(nodes))`.
*/
export function serializeTreeForCraft(tree: SerializedTreeNode): { rootNodeId: string; nodes: Record<string, unknown> } {
const idCounter = { n: 0 };
const nodes: Record<string, any> = {};
const walk = (node: SerializedTreeNode, parent: string | null): string => {
const id = (node.props.node_id as string | undefined) || `ai-auto-${idCounter.n++}`;
nodes[id] = {
type: node.type,
props: node.props,
displayName: node.type.resolvedName,
isCanvas: CANVAS_TYPES.has(node.type.resolvedName),
parent,
nodes: [] as string[],
hidden: false,
custom: {},
linkedNodes: {},
};
for (const child of node.nodes ?? []) {
const childId = walk(child, id);
nodes[id].nodes.push(childId);
}
return id;
};
const rootId = walk(tree, null);
// Craft.js frame expects a 'ROOT' key; alias it if the AI gave a different id
if (rootId !== 'ROOT') {
nodes['ROOT'] = { ...nodes[rootId], parent: null };
// Fix children's parent reference to 'ROOT'
for (const childId of nodes['ROOT'].nodes as string[]) {
if (nodes[childId]) nodes[childId].parent = 'ROOT';
}
}
return { rootNodeId: rootId, nodes };
}
/**
* Build a Craft.js `NodeTree` from a `SerializedTreeNode` using `query.parseFreshNode`.
* This is the correct way to construct a tree for `actions.addNodeTree()` when
@@ -157,79 +37,31 @@ function buildNodeTree(query: any, tree: SerializedTreeNode): NodeTree {
throw new Error('sitesmith: AI tree root has an unknown/invalid component type; nothing to build');
}
const craftNodes: Record<string, any> = {};
// sanitizeAiTree() has already guaranteed every node has a valid, unique,
// non-'ROOT' node_id and a registered resolvedName — the shared flattener
// just needs to do the structural walk (linkedNodes/SHELL_INNER/style
// normalization) common to every tree-flattening caller in this codebase.
const flat = flattenTreeForCraft(sanitized);
const walk = (node: SerializedTreeNode, parent: string | null): string => {
// sanitizeAiTree() has already guaranteed every node here has a valid,
// unique, non-'ROOT' node_id — no fallback/collision handling needed.
const id = node.props.node_id as string;
const craftNode = (query.parseFreshNode({
const craftNodes: Record<string, any> = {};
for (const [id, flatNode] of Object.entries(flat.nodes)) {
if (flat.syntheticIds.has(id)) {
// The SHELL_INNER wrapper Container is synthesized by the flattener,
// not present in the AI's tree — build it directly rather than
// through query.parseFreshNode(), which would merge in Container's
// default `craft.props` (e.g. default padding) and change its look.
craftNodes[id] = {
id,
data: {
type: node.type,
props: node.props,
displayName: node.type.resolvedName,
isCanvas: CANVAS_TYPES.has(node.type.resolvedName),
parent,
nodes: [],
linkedNodes: {},
hidden: false,
custom: {},
},
}) as any).toNode() as any;
craftNodes[id] = craftNode;
for (const child of node.nodes ?? []) {
const childId = walk(child, id);
craftNodes[id].data.nodes.push(childId);
}
// ColumnLayout uses linkedNodes (col-0, col-1, ...) — not direct children.
if (node.type.resolvedName === 'ColumnLayout' && craftNodes[id].data.nodes.length > 0) {
const linked: Record<string, string> = {};
craftNodes[id].data.nodes.forEach((cid: string, i: number) => {
linked[`col-${i}`] = cid;
if (craftNodes[cid]) craftNodes[cid].data.isCanvas = true;
});
craftNodes[id].data.nodes = [];
craftNodes[id].data.linkedNodes = linked;
const colCount = Object.keys(linked).length;
if (!craftNodes[id].data.props.columns || craftNodes[id].data.props.columns !== colCount) {
craftNodes[id].data.props.columns = colCount;
}
}
// Section/BackgroundSection/FormContainer wrap their content in a single
// <Element id="<key>" is={Container} canvas>. Pre-create the linkedNode
// so Craft.js doesn't auto-create one with a malformed type field.
const innerKey = SHELL_INNER[node.type.resolvedName];
if (innerKey && craftNodes[id].data.nodes.length > 0) {
const innerId = `${id}__${innerKey}`;
const childIds: string[] = [...craftNodes[id].data.nodes];
craftNodes[innerId] = {
id: innerId,
data: {
type: { resolvedName: 'Container' },
props: { tag: 'div' },
displayName: 'Container',
isCanvas: true,
parent: id,
nodes: childIds,
linkedNodes: {},
hidden: false,
custom: {},
},
data: { ...flatNode },
events: { selected: false, hovered: false, dragged: false },
rules: { canDrag: () => true, canMoveIn: () => true, canMoveOut: () => true, canDrop: () => true },
};
for (const cid of childIds) {
if (craftNodes[cid]) craftNodes[cid].data.parent = innerId;
} else {
craftNodes[id] = (query.parseFreshNode({ id, data: { ...flatNode } }) as any).toNode();
}
craftNodes[id].data.nodes = [];
craftNodes[id].data.linkedNodes = { [innerKey]: innerId };
}
return id;
};
const rootId = walk(sanitized, null);
return { rootNodeId: rootId, nodes: craftNodes };
return { rootNodeId: flat.rootNodeId, nodes: craftNodes };
}
/**