- Force font-size:16px !important on Styles-sheet/topbar/Sitesmith inputs
inside the mobile media query so inline 12px/14px styles stop triggering
iOS zoom-on-focus.
- Lift sheet-open + Templates/Head Code modal-open state out of private
useState into a shared MobileChromeContext (EditorShell), so Phase B can
open/close sheets from outside MobilePanelBar.
- Add an explicit z-index layer scale, portal TemplateModal to
document.body (was trapped under the tab bar inside .topbar's stacking
context), align Sitesmith to the same --z-modal layer, and make opening
a sheet close any open modal. Also fix modal backdrops swallowing tab
bar taps (mirrors the sheet backdrop's existing tab-bar cutout).
- Drop BottomSheet's incorrect aria-modal; mobile-aware AssetsPanel empty
state copy.
- Tests: useIsMobile (matchMedia mock incl. legacy fallback + cleanup),
MobileChromeContext invariants (one sheet open, sheet closes modals),
MobilePanelBar wiring.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Makes the Craft.js editor usable on phones (≤768px) without touching desktop
layout/behavior: a useIsMobile() hook gates a bottom tab bar + sheets (hosting
the existing Blocks/Pages/Layers/Assets/Styles panels unchanged) in place of
the side panels, a collapsed TopBar with a "..." overflow menu, 44px touch
targets, 16px inputs, dvh/safe-area-aware sizing, and small copy/overflow
fixes (empty-canvas hint, Templates modal tabs + close button).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Item 10: dashed canvas "guide" outlines were applied via blanket tag
selectors (div/section/header/...), so a finished section showed 3-4
nested dashed boxes. RenderNode.tsx (the <Editor onRender> override) now
tags each Craft.js droppable container's real DOM node with a
`data-craft-node` attribute (node.data.isCanvas, excluding ROOT), and
editor.css's guide rules target that attribute instead — a component's own
internal wrapper markup is no longer mistaken for a drop target. Added a
"Show guides" topbar toggle (default ON, persisted to localStorage),
state lifted in EditorShell.tsx (mirrors how `device` is already lifted),
flips `.guides-off` on Canvas.tsx's `.canvas-device-frame`.
Item 12: Layers panel rows get per-type FA icons (keyed off the same
craft.displayName used for the row label, seeded from BlocksPanel's
choices), indent-guide lines connecting nested rows, and row hover
highlights the matching canvas element (`data-layer-hovered`, written
directly to the node's DOM via `query.node(id).get().dom` — NOT via
`actions.setNodeEvent`, which is stripped from useEditor()'s public
`actions` at runtime, not just in its TS type, and threw when called).
Along the way, Craft.js's own connect() was found to already wire mouse
hover to the same `hovered` node event internally (previously invisible
because the matching CSS was dead) — RenderNode now also mirrors that
onto `data-craft-hovered` for a real-mouse-hover canvas highlight, and
both hover attributes plus the guide attribute are suppressed under
`.guides-off` so the toggle stays airtight.
Item 13: unified the topbar to one button radius (`.topbar-btn` 20px pill
-> var(--radius-md)), demoted Code/Preview to icon-only with
`data-tooltip`. Fixed a latent bug the new tooltips exposed: `[data-tooltip]`
tooltips render above their trigger, but the topbar has no room above it
(`body { overflow: hidden }`) — added a `.topbar` override to render
those below instead.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two bugs in TopBar's Preview handler:
1. exportToHtml() was called without a headCode option, so Preview
silently ignored SiteDesign.headCode (custom <head> code the user
set via the Code modal). Pull `design.headCode` from useSiteDesign()
and pass it through, matching exportToHtml's ExportOptions.headCode
signature.
2. html.replace(bodyMatch[1], composedBody) used the string-replacer
overload of String.prototype.replace, which treats `$&`, `$1`,
`$$`, etc. in the replacement string as special patterns -- any
user content containing a literal `$` sequence would corrupt the
preview HTML. Switch to a function replacer
(`.replace(bodyMatch[1], () => composedBody)`) so the composed body
is inserted literally.
Verified by reading + `npm run build`; no existing TopBar test harness
to extend (dynamic import + window.open/Blob in the click handler).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Three related features:
1. Dynamic CTA buttons on HeroSimple, CTASection, CallToAction.
New shared ctas[] array (text + href + variant + target) replaces the
primary/secondary pair. Settings panel gets add/remove/reorder controls.
Legacy fields stay readable for backwards compat — first user edit
migrates the section onto the new array.
2. Anchor IDs on all layout/section components (Container, Section,
BackgroundSection, ColumnLayout, plus 6 section blocks done by parallel
subagent, plus Hero/CTA/CallToAction). Anchor input lives in the
settings panel with an "auto from heading" button that walks the
subtree for the first Heading.text. Renders as id="..." on the
outermost element so #anchor URLs resolve.
3. Edit-with-Sitesmith targeted invocation. Right-click → "Ask Sitesmith"
and a button at the top of the right-side settings panel both open the
modal pre-targeted at the selected node. The node's serialized subtree
is sent to the server; system prompt is augmented to require a patch
with replace_node. Editor lifts modal state into a new SitesmithContext.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rebuilt the visual site builder from scratch using Craft.js, React 18,
and TypeScript. The new editor renders directly in the DOM (no iframe),
supports 40+ components, multi-page with shared header/footer, 16
templates, full-spectrum color/gradient controls, custom head code
injection, save/publish workflow, and auto-save.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>