.component-indicator existed in editor.css but was never rendered
anywhere. Add RenderNode.tsx as a Craft.js <Editor onRender> override
and wire it in App.tsx: for the currently-selected node (excluding
ROOT) it portals a floating badge showing the node's displayName plus
a "select parent" chevron wired to actions.selectNode(parentId). Every
other node's render passes through untouched (a Fragment, no extra
DOM), and the badge portals to document.body positioned via
getBoundingClientRect rather than wrapping nodes in extra DOM, so it
can't perturb canvas layout and never appears in toHtml export.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
.empty-canvas-hint existed in editor.css but was never rendered
anywhere. Wire it up in Canvas.tsx: an EmptyCanvasHint component reads
Craft's ROOT node via useEditor and shows the hint once ROOT exists
with zero children, hiding again the instant something is dropped in
or while a drag is in progress. It's absolutely positioned over the
Frame with pointer-events: none so it never intercepts clicks/drops
meant for the underlying (empty) canvas -- scoped to regular page
editing only, not the header/footer editing mode.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- --color-text-muted #71717a -> #8b8b96 (~4.9:1 on surface)
- --color-text-dim #52525b -> #6e6e78 (~3.3:1, decorative-only text)
- .block-item-label 10px -> 11px, .block-item-icon 18px -> 20px for
hierarchy in the Blocks panel tile grid
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rebuilt the visual site builder from scratch using Craft.js, React 18,
and TypeScript. The new editor renders directly in the DOM (no iframe),
supports 40+ components, multi-page with shared header/footer, 16
templates, full-spectrum color/gradient controls, custom head code
injection, save/publish workflow, and auto-save.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>