Commit Graph
13 Commits
Author SHA1 Message Date
shadowdaoandClaude Opus 5 d7eeff3a68 feat(site-builder): add in-builder Report an Issue modal
Wires the Task 18 payload builder and Task 16/17 diagnostics into a
user-facing modal, reachable from the topbar bug icon (desktop) and
overflow menu (mobile). Two gaps in the task brief's draft, not called
out there, are handled explicitly: buildReportPayload() can throw when
the payload is still oversized after canvas_state is dropped, so
submission is wrapped in try/catch with an actionable "too large" error
that preserves the user's typed text; and the textarea maxLength is
sourced from MAX_DESCRIPTION_CHARS (with a proximity character count)
instead of a hardcoded number, so the UI limit can't drift from the
payload limit.

Also portals the modal to document.body for the same stacking-context
reasons TemplateModal/HeadCodeModal already do, and guards the
useEditor() selection collector with optional chaining so it degrades
gracefully under TopBar's existing test harness (a minimal @craftjs/core
stub with no events/nodes on its collector state).

The textarea uses onInput rather than onChange: React's onChange dedup
(via its DOM value-tracker) treats a test harness's raw `el.value = x`
assignment as a no-op change, matching this repo's existing pattern
(HeadCodeModal.test.tsx, shared-controls.test.tsx, etc. all work around
the same gotcha) -- onInput is a plain passthrough with no such check,
and is behaviorally identical for real typing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 11:29:26 -07:00
shadowdaoandClaude Opus 4.8 d460e8ac33 topbar: surface publish warnings instead of discarding them
handlePublish's JSON response has always included a `warnings` array
(e.g. the contact-form relay's "submissions will not be delivered"
notice), but nothing in the editor ever read it. Adds a PublishWarnings
banner, held in its own state independent of the 3s publishStatus
flash so the customer has time to read it, rendered in both the
desktop and mobile TopBar branches.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 21:52:11 -07:00
shadowdaoandClaude Opus 4.8 2dcc2b4d21 fix(site-builder): entrance-animation reveal script survives Preview + well-formed void-tag attrs + no-JS fallback
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 12:12:01 -07:00
shadowdaoandClaude Opus 4.8 0291ddce9a feat(site-builder): per-page SEO meta + favicon + design-token CSS-var wiring + published-output a11y/perf
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-14 07:14:56 -07:00
shadowdaoandClaude Opus 4.8 2a8a26687b fix(builder): mobile-A2 hardening -- 16px inputs, shared sheet/modal chrome, z-scale + portal
- Force font-size:16px !important on Styles-sheet/topbar/Sitesmith inputs
  inside the mobile media query so inline 12px/14px styles stop triggering
  iOS zoom-on-focus.
- Lift sheet-open + Templates/Head Code modal-open state out of private
  useState into a shared MobileChromeContext (EditorShell), so Phase B can
  open/close sheets from outside MobilePanelBar.
- Add an explicit z-index layer scale, portal TemplateModal to
  document.body (was trapped under the tab bar inside .topbar's stacking
  context), align Sitesmith to the same --z-modal layer, and make opening
  a sheet close any open modal. Also fix modal backdrops swallowing tab
  bar taps (mirrors the sheet backdrop's existing tab-bar cutout).
- Drop BottomSheet's incorrect aria-modal; mobile-aware AssetsPanel empty
  state copy.
- Tests: useIsMobile (matchMedia mock incl. legacy fallback + cleanup),
  MobileChromeContext invariants (one sheet open, sheet closes modals),
  MobilePanelBar wiring.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 07:30:12 -07:00
shadowdaoandClaude Opus 4.8 979331b12d feat(builder): mobile-responsive editor chrome (Phase A)
Makes the Craft.js editor usable on phones (≤768px) without touching desktop
layout/behavior: a useIsMobile() hook gates a bottom tab bar + sheets (hosting
the existing Blocks/Pages/Layers/Assets/Styles panels unchanged) in place of
the side panels, a collapsed TopBar with a "..." overflow menu, 44px touch
targets, 16px inputs, dvh/safe-area-aware sizing, and small copy/overflow
fixes (empty-canvas hint, Templates modal tabs + close button).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 06:54:15 -07:00
shadowdaoandClaude Opus 4.8 613a44c4d4 feat(builder): items 10+12+13 — scope canvas guides, Show Guides toggle, Layers panel hover/icons, topbar unification
Item 10: dashed canvas "guide" outlines were applied via blanket tag
selectors (div/section/header/...), so a finished section showed 3-4
nested dashed boxes. RenderNode.tsx (the <Editor onRender> override) now
tags each Craft.js droppable container's real DOM node with a
`data-craft-node` attribute (node.data.isCanvas, excluding ROOT), and
editor.css's guide rules target that attribute instead — a component's own
internal wrapper markup is no longer mistaken for a drop target. Added a
"Show guides" topbar toggle (default ON, persisted to localStorage),
state lifted in EditorShell.tsx (mirrors how `device` is already lifted),
flips `.guides-off` on Canvas.tsx's `.canvas-device-frame`.

Item 12: Layers panel rows get per-type FA icons (keyed off the same
craft.displayName used for the row label, seeded from BlocksPanel's
choices), indent-guide lines connecting nested rows, and row hover
highlights the matching canvas element (`data-layer-hovered`, written
directly to the node's DOM via `query.node(id).get().dom` — NOT via
`actions.setNodeEvent`, which is stripped from useEditor()'s public
`actions` at runtime, not just in its TS type, and threw when called).

Along the way, Craft.js's own connect() was found to already wire mouse
hover to the same `hovered` node event internally (previously invisible
because the matching CSS was dead) — RenderNode now also mirrors that
onto `data-craft-hovered` for a real-mouse-hover canvas highlight, and
both hover attributes plus the guide attribute are suppressed under
`.guides-off` so the toggle stays airtight.

Item 13: unified the topbar to one button radius (`.topbar-btn` 20px pill
-> var(--radius-md)), demoted Code/Preview to icon-only with
`data-tooltip`. Fixed a latent bug the new tooltips exposed: `[data-tooltip]`
tooltips render above their trigger, but the topbar has no room above it
(`body { overflow: hidden }`) — added a `.topbar` override to render
those below instead.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 20:55:52 -07:00
shadowdaoandClaude Opus 4.8 46ebd253f3 a11y: keyboard-operable editor chrome + topbar aria-labels
Clickable <div> rows/tiles (page list, layer tree, template cards, asset
picker grid) now expose role="button", a tab stop, and Enter/Space
activation via a shared clickableProps() helper, matching their existing
onClick behavior. TopBar icon-only controls (device switcher, undo/redo,
save, publish, templates, code, preview, back) gain aria-label alongside
their existing title tooltips.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 14:50:50 -07:00
shadowdaoandClaude Opus 4.8 e1d381dc8a fix(builder): Preview includes site headCode and is \$-safe (D8)
Two bugs in TopBar's Preview handler:

1. exportToHtml() was called without a headCode option, so Preview
   silently ignored SiteDesign.headCode (custom <head> code the user
   set via the Code modal). Pull `design.headCode` from useSiteDesign()
   and pass it through, matching exportToHtml's ExportOptions.headCode
   signature.

2. html.replace(bodyMatch[1], composedBody) used the string-replacer
   overload of String.prototype.replace, which treats `$&`, `$1`,
   `$$`, etc. in the replacement string as special patterns -- any
   user content containing a literal `$` sequence would corrupt the
   preview HTML. Switch to a function replacer
   (`.replace(bodyMatch[1], () => composedBody)`) so the composed body
   is inserted literally.

Verified by reading + `npm run build`; no existing TopBar test harness
to extend (dynamic import + window.open/Blob in the click handler).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-12 13:29:02 -07:00
shadowdaoandClaude Opus 4.7 d0925d9e2d site-builder: dynamic CTAs, section anchors, edit-with-Sitesmith
Three related features:

1. Dynamic CTA buttons on HeroSimple, CTASection, CallToAction.
   New shared ctas[] array (text + href + variant + target) replaces the
   primary/secondary pair. Settings panel gets add/remove/reorder controls.
   Legacy fields stay readable for backwards compat — first user edit
   migrates the section onto the new array.

2. Anchor IDs on all layout/section components (Container, Section,
   BackgroundSection, ColumnLayout, plus 6 section blocks done by parallel
   subagent, plus Hero/CTA/CallToAction). Anchor input lives in the
   settings panel with an "auto from heading" button that walks the
   subtree for the first Heading.text. Renders as id="..." on the
   outermost element so #anchor URLs resolve.

3. Edit-with-Sitesmith targeted invocation. Right-click → "Ask Sitesmith"
   and a button at the top of the right-side settings panel both open the
   modal pre-targeted at the selected node. The node's serialized subtree
   is sent to the server; system prompt is augmented to require a patch
   with replace_node. Editor lifts modal state into a new SitesmithContext.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-25 12:43:28 -07:00
shadowdao e651becdbe sitesmith: chat modal (messages, input, banner, scope confirm) 2026-05-23 14:25:28 -07:00
shadowdao bf55ee85b9 sitesmith: topbar button with locked/capped states 2026-05-23 14:23:51 -07:00
shadowdaoandClaude Opus 4.6 91a6b6f34b Add Craft.js site builder (v2) - complete rebuild from GrapesJS
Rebuilt the visual site builder from scratch using Craft.js, React 18,
and TypeScript. The new editor renders directly in the DOM (no iframe),
supports 40+ components, multi-page with shared header/footer, 16
templates, full-spectrum color/gradient controls, custom head code
injection, save/publish workflow, and auto-save.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-05 18:31:16 -07:00