Ship-blocking fix (Fable consult): useNodeActions.duplicate() appended the
regenerated tree at the end of the parent while leaving the ORIGINAL
selected, so duplicating a top-level section landed the copy off-screen at
the bottom of the page with no visible change -- shared by both the mobile
selection toolbar and the desktop right-click ContextMenu. Now inserts the
copy immediately after the source (actions.addNodeTree(tree, parentId,
sourceIndex + 1)) and selects it (actions.selectNode(tree.rootNodeId)),
falling back to append-at-end if the source's index can't be resolved.
Mobile also scrolls the new node into view.
Three cheap fast-follows:
- canSelectParent on useNodeActions (false when the node's parent is ROOT
or missing); MobileSelectionToolbar disables "Select Parent" instead of
dead-ending on a page-wide ROOT outline with no toolbar of its own.
- Opening the Styles sheet on mobile now scrolls the selected node above
the 65dvh sheet; a temporary generous bottom-padding class handles the
case where the node is the last thing on the page and there'd otherwise
be no room left to scroll it into view.
- Canvas gets bottom padding equal to the fixed selection toolbar's height
while it's visible, so the last section of a short page isn't stuck
permanently underneath it.
Desktop duplicate behavior improves (inserts after + selects) via the
shared hook; no toHtml changes. Verified live via Playwright at 375px and
1280px (screenshots in craft/scratchpad/mobileB2/).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Phase B makes the Craft.js editor genuinely usable by touch on top of Phase
A's responsive shell, gated entirely behind useIsMobile()/<=768px:
- Extract useNodeActions(nodeId) out of ContextMenu.tsx (move/duplicate/
delete/select-parent), shared by the desktop right-click menu (behavior
unchanged) and the new mobile MobileSelectionToolbar.
- MobileSelectionToolbar: bottom-fixed selection toolbar (Move Up/Down,
Duplicate, Select Parent, Edit Styles, two-tap Delete confirm), hidden
while a sheet is open.
- BlocksPanel: tap-to-add on mobile (insert after selection, close sheet,
select + scroll the new node into view); desktop drag/double-click
unchanged.
- LayersPanel rows >=44px on mobile; HeadCodeModal portaled to document.body
(same fix TemplateModal already had); BottomSheet gets swipe-to-dismiss
and on-screen-keyboard clearance via a new useVisualViewportInsets hook.
Also fixes two pre-existing bugs surfaced only by driving a real Craft.js
document with Playwright touch input (masked by tests that mock
@craftjs/core): regenerateTreeIds structuredClone'd a live node's whole
data object, including the component function reference in data.type,
throwing DataCloneError and silently breaking Duplicate/Paste for every
node type; and an earlier useNodeActions draft cached canMoveUp/canMoveDown
inside a useEditor collector closed over nodeId, which goes stale for one
render whenever the selection changes without an unrelated store event.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Force font-size:16px !important on Styles-sheet/topbar/Sitesmith inputs
inside the mobile media query so inline 12px/14px styles stop triggering
iOS zoom-on-focus.
- Lift sheet-open + Templates/Head Code modal-open state out of private
useState into a shared MobileChromeContext (EditorShell), so Phase B can
open/close sheets from outside MobilePanelBar.
- Add an explicit z-index layer scale, portal TemplateModal to
document.body (was trapped under the tab bar inside .topbar's stacking
context), align Sitesmith to the same --z-modal layer, and make opening
a sheet close any open modal. Also fix modal backdrops swallowing tab
bar taps (mirrors the sheet backdrop's existing tab-bar cutout).
- Drop BottomSheet's incorrect aria-modal; mobile-aware AssetsPanel empty
state copy.
- Tests: useIsMobile (matchMedia mock incl. legacy fallback + cleanup),
MobileChromeContext invariants (one sheet open, sheet closes modals),
MobilePanelBar wiring.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Makes the Craft.js editor usable on phones (≤768px) without touching desktop
layout/behavior: a useIsMobile() hook gates a bottom tab bar + sheets (hosting
the existing Blocks/Pages/Layers/Assets/Styles panels unchanged) in place of
the side panels, a collapsed TopBar with a "..." overflow menu, 44px touch
targets, 16px inputs, dvh/safe-area-aware sizing, and small copy/overflow
fixes (empty-canvas hint, Templates modal tabs + close button).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>