Refreshed episodes/hosts/comments/series from hpr.sql, and added official HPR transcripts for the 180 episodes aired since the last sync (hpr4516-hpr4695).
79 lines
5.7 KiB
Plaintext
79 lines
5.7 KiB
Plaintext
Episode: 4690
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Title: Playing Civilization V, Part 14
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr4690/hpr4690.mp3
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Transcribed: 2026-07-31 16:16:51 (official HPR transcript)
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---
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This is Hacker Public Radio Episode 4690, for 2026-07-24
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Today's show is entitled, "Playing Civilization V, Part 14"
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The host is Ahuka and the duration is 00:05:48
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The flag is Clean, and the license is CC-BY-SA
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The summary is "We conclude a sample game of Civilization V"
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Oh, this is a hookah welcome you to Hacker Public Radio and another exciting episode in our ongoing series on computer strategy games
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and we're wrapping up the sample game of civilization five in which we are playing as Austria and
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trying to get a diplomatic victory
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We've already done a couple of episodes about the earlier part of this game
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and just to refresh your memory, I made a mistake and
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the mistake was to think that puppeting city states was going to help me get to the diplomatic victory
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In fact, it pushes me further away from it, but let's see what happens
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So now I'm at turn 340. I just puppeted another city state and I have one more on the way
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I have sent a large number of military units both land and sea
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to the city states that are on Japan's border
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If he tries anything now he will likely regret it
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Now I'm starting to build things I had not bothered with before like granaries and amphitheaters
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I got a couple of great engineers and used them to rush build a couple of wonders
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I'm nearly finished puppeting all the city states and my happiness and income are both quite healthy
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I am in such good shape that I started to build the world's fair which I initially proposed then ignored
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Now at this point I only have one more city state to puppet and then I will have puppeted every city state in the game
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So it's time to put my large income to use in other ways by giving gifts to the other players
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I may want to get a few more votes on my side to help get over the top and the world leader vote when it happens
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On turn 357 I completed the puppeting of all the city states in the game
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Meanwhile I'm building up my science and building wonders as they become available
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I didn't build any in the early game because I had other priorities
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And we've talked before about how I typically tend to do that in Civ Games
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Because the early game I really want to get out my cities and develop them
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And I find wonders to be a distraction from that
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But you know at this point I've got a strong military, a high income and no other pressing needs
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My scoring leader board is now double that of my nearest competitor which is still Japan
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And there's denunciation of me just expired with them taking no action
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Now I used a great engineer to rush build the porcelain tower earning me another great scientist
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I then used to build another academy
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Now at this point it is mostly a slog to the finish
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Since I was so dominant and so wealthy I could afford to pursue a couple of other options just in case
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One was a science victory which looked like a possibility though it would be close at this point because I had not been focusing on science from the beginning
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I had to be very focused in my science research to do this I couldn't afford to spend time researching every possible technology
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The science victory is built on launching a spaceship so I had to focus on things that would get me to that goal
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Now the other thing I could try for was a culture victory
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Now I'd already dominated two other empires culturally without half try
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And I was generating great artists, great musicians and great writers pretty rapidly
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So I built museums and then archaeologists and grabbed every artifact I could find to stuff into the museums
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But the final victory came when I researched globalization
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Now globalization is a tech that allows you to get an extra vote in the world council
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For every spy you send to another empires capital and designate as an ambassador
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Now I had a bunch of spies by this point which I had mostly kept in my own cities to do counter espionage because I had a big tech lead over everyone
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So I didn't want them stealing all my tax
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But the fact that I had all of these spies handy meant I could basically put one in each of the other ships
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All of the other empires
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Doesn't make them as ambassadors
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A few turns after I did that a vote for world leader came up and I won
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So I did get my diplomatic victory after all
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Now this was my first time using Maria Teresa of Austria as my leader and it was fun
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But in the end, puppeting all of the city states actually made it harder to win a diplomatic victory
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And other games I've played every city state that was an ally was an extra vote in the city council
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And I assumed that making them puppets would mean I would get that many votes, but apparently not
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Of course if I'd read more carefully in the civilization wiki, I would have realized this because it says they're very clearly
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That Austria is one of the worst empires to pick if you're going for a diplomatic victory
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So the fact that I managed that anyway is nice
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I think I actually could have done a science victory as I had my spaceship half built when I won the diplomatic victory
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But I hope this analysis of how I actually played this game will be helpful to someone else
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So this is a hookah for hacker public radio signing off and it's always encouraging you to support free software. Bye-bye
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You have been listening to Hacker Public Radio at Hacker Public Radio.org.
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Today's show was contributed by a HPR listener like yourself.
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If you ever thought of recording podcast, click on our upload link
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to find out how easy it is.
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Hosting for HPR has been kindly provided by an AnHonestHost.com, the Internet Archive,
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rsync.net, and our mirror network.
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Unless otherwise stated, today's show is released under a Creative Commons
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Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.
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