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463 lines
38 KiB
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463 lines
38 KiB
Plaintext
Episode: 2658
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Title: HPR2658: Questions on podcast production
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr2658/hpr2658.mp3
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Transcribed: 2025-10-19 07:08:42
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---
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This is HPR episode 2658 entitled Question on Podcast Production.
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It is posted by Al and in about 46 minutes long and carry my clean flag.
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The summary is Al asks main questions about podcast production.
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This episode of HPR is brought to you by an honesthost.com.
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Get 15% discount on all shared hosting with the offer code HPR15.
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That's HPR15.
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Better web hosting that's honest and fair at An Honesthost.com.
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Welcome to another exciting episode of Hacker Puberadio.
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I'm Al, I'm Dave and we decided that because I calling for shows and that I wanted to ask
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Dave, he does lots of podcasts and for the post production, I am a host of podcasts
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called the Abnavon podcast and I wanted to ask Dave some questions about how the best
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way to record the audio for a podcast and post production.
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Thank you for doing the National Podcast post month which is annual thing in November
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where you get to post or produce and post a podcast every day.
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So I wanted to record or work out the best way of producing and making the best audio.
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I mean reason why is that I always find it really difficult to kind of listen to bad
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audio and podcast.
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It can be a bit of a criticism for me because obviously on my Abnavon podcast in the early
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days, the audio wasn't that great.
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It wasn't down to me doing the audios, it was down to the guys who were doing it at
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the other end but now Dave was a year picked up and it's a lot better.
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So I wanted to kind of ask you some questions and see where we're going to go.
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So what's your kind of take on the bad podcast audio?
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Well to be perfectly honest, bad audio I think is one of the things that's going to
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kill a podcast.
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I will start by saying that with Admin Admin, it is not an easy task to get the audio
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of a suitable quality or a suitable level between multiple participants where there is
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just one of you.
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So doing a solo podcast, you've only got to concern yourself about how you sound.
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So when you're including one or more additional participants, then trying to make sure that
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they're the same level that they are of the same relative quality, it does get a little
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bit complex in that respect.
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But audio on a podcast in general, I think as a rule, certain podcasts need to be smashed
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over the head.
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And I say that in the nicest possible way, but I've picked up in the last few months,
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quite a few new podcasts in the true crime arena.
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So I've picked up a new podcast called One I Open, which is hosted by Alaskan called
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Steffi.
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She's based here in the UK.
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And the production quality on that podcast is incredibly good.
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The audio's good, the background music is good and it's appropriate.
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Her delivery style is pretty much spot on.
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So as a podcast, it is quite enjoyable to listen to.
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But through her show and through interactions with other people on Twitter, I've started
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listening to other true crime podcasts as well.
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And I'm not going to name any names, but some of the ones that I have picked up and have
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started listening to.
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I'm in the process of deciding to sack them off, because the quality of the audio is
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not necessarily such of an issue, but the level is really, really difficult to hear.
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Now I consume the majority of my podcasts in the car on the way to and from work.
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And I have, it's a relatively old car, it's a little bit noisy.
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But the fact that I have to have my phone volume cranked up to the maximum and my stereo
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volume cranked up to the maximum in order to not be able to hear what people are saying
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suggests that something is wrong.
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Yeah, I know, I asked for one of my questions for everyone at the level and like, because
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I don't want to have sometimes you have to turn up the phone volume really loud and the
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and the car stereo right up to the max to get the kind of out of it.
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I mean, no, I'll listen to some of self-help podcasts and like, one of my suggestions is
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I'm a really good subject.
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But the way they were recording this guest was like over the phone and it was just too
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difficult to listen to.
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It's a freedom level.
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So I just basically bend that off straight away kind of thing.
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Yeah, I think there's a little bit of confusion over what is the right level for individual
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voices to be placed at.
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Now there is something called loudness, which is nothing to do with peak level or volume,
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is to do with how your ear perceives loudness.
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So you could have, I mean, you've recorded stuff in Audacity before.
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You know about the waveform that you get as you're recording.
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And if you look at your Audacity now, as you're recording, you'll probably see that you're
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I don't know about half the height of the full grid.
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Yeah.
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As you're talking.
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Yeah, like now I'm talking.
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I can see it's between 0.5 and minus 0.5.
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Right.
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Which is about perfect.
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Now, you might think that that's quite quiet.
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But when you're listening to it, you'll discover that it's a really nice reasonable level
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to listen to, because it's not just about how loud it is or how amplified it is, but
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it's about how the sound itself is formed and how it's positioned.
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Now when I do podcast production, either for my own show, The Bugcast or For Abin Abin,
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what I do is I put the audio through a service, which levels the loudness for you.
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So that it is at a set level throughout the entirety of the recording.
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If you record individuals, one who is relatively quiet and one who is relatively loud, if you
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just amplify it with the Audacity, all you're doing is making the loud part louder and
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the quiet part marginally loud us, you're still going to get that same difference of loud
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and soft, loud and soft, loud and soft as you go through.
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What this service does, which I'll talk about later, actually, it levels off the individual
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parts, so it gives the perception that the loudness is the same across them.
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It's a really quite a clever concept.
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To be fair, it's not that difficult to use, so it is something I do recommend.
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So maybe we could go through our podcasting setup first, our audio setup, and then we
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could then talk about some more questions I have.
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I've got a Q2U, I think it's the same mic as which you have it is, yes.
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So it's basically, I got recommended when I started, it's got a USB on the back of
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it, so when you plug it into your PC, it actually comes as an audio device, and it's also
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got an XLR at the back of it, so in case in Feature, if you wanted to get a mixer, you can
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plug it into a mixer, but once it goes into USB into my Linux machine, I've got a
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basically on the mic, I'm in a pop filter, and it's normally just recorded into Audacity.
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That's my little setup I have, say, what about you, Dave?
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OK, so when you say pop filter, are you talking about the round circular thing that sits
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in front of the microphone, or is it like a sock that goes over the end of the microphone?
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No, like a round circle.
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Gotcha.
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OK, so my setup, as you've quite rightly said, I've got a Samsung QQ as well, but I'm
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using it in XLR through to a mixer, which is connected to my studio PC through USB.
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I've also got it on an arm with, let's say with a pop filter over the end of it, but
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I've also got a shock mount on the microphone itself, meaning that if I tap the microphone,
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you can hear it, but if I tap the boom arm that is connected to, you can't.
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The idea being is that wherever you have your boom arm connected to, which is probably
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likely to be the desk that you're actually sitting at, when you tap on the table, like
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I just did, it doesn't come through the arm into the microphone, and this shock mount
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was dirt cheap, I think it costs about £10 from Amazon, it's not the best thing in the
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world, it is starting to fall apart a bit, but it still does its job quite nicely.
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Yeah, oddly, I've got my arm hanging down from like a shelf above me, because it doesn't
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really work, we have a way around for me. No, and I understand that. So the idea of putting
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a shock mount in is probably unnecessary for you, because unless you're going to be tapping
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on the shelf, you won't suffer from the same sound issue as that. So where does that plug
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into? Did you say it goes into a mixer? Yeah, it goes into a mixer, which is then connected
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via USB to my studio PC. So it's essentially the same as the setup you've got, but I've
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got a mixer between the microphone and the PC. The reason we've done it that way is because
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in our setup, we have two microphones, and having two USB devices as sound devices can
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be problematic when you're doing setups like this. But also, we still have yet to get
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around to re-recording the Ogcamp chat that we did as a family after we went to Ogcamp
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in August, because the way I recorded it was abysmal, I wasn't going to let that get published,
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but I have actually got a handful of more microphones in a box down here, which I can plug into
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the mixer, so we can have four microphones live at a time. Okay. So that means you can
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kind of just levels on that without doing it in the computer, then I'm getting with the
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slidey things. Yeah, you can. You can do that. You've got tone controls as well, so you
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can adjust the top-end and base and mid-range also. But this one also has an additional
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functionality, is that there is an inline compressor on the channel itself. Okay. So what is a compressor,
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because I've heard about it before, people are talking about it. So I can't give you a technical
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definition of it, because I'm not a professional audio engineer, but in essence, what it does is it
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makes an attempt at bringing up the quieter bits and bringing down the louder bits, so that when
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you're speaking normally, you're at a certain level. If I start to speak really loudly, in theory,
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you're still at the same level, you just sound like you're louder, but you're not. But if you start
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talking really quietly, you can still hear me very clearly because of how the compressor is working.
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So it's working in the background to try and make it. So the variance of natural speech, where
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sometimes you'll be louder and sometimes you'll be quieter, tries to retain pretty much the same
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level across all different ranges. That's a non-technical description. Okay. And so there is a
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couple of different kinds of mics, isn't there as well, with the record. I can remember one is
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the record directly. You have to be sitting in front of it like our mics, and if you move away
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from your face away from the mic, it doesn't kind of pick up so much where you can get. And the other
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kind of mic, where it picks up like a free 60, like one of those snowballs.
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Yeah, so that's to do with pickup patterns. So the pickup pattern that we've got on our microphones
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is called cardioid, which essentially means that it's only going to pick up noises that occur
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directly in front of it, or slightly from side to side. The other one, which I think the
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blue Yeti has an option for, is omnidirectional, which means it can pick up sounds from all around
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it, which is not necessarily conducive to a recording situation such as this, because when you're
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talking just you into a microphone, or in the setup we've got here, two people talking to
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two microphones, you don't want to pick up sound from anywhere else other than directly in front of
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it. Yes, if not, if you have like a one get everywhere, you can obviously, if you've got a PC or
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something in the background, that can pick up, and if you've got to cough, you can kind of come
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away from the mic to, so you don't, so you don't, so you doesn't get picked up. Well, we won't get
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picked up as loudly, sir. Yes. I mean, if I, if I, I'm directly in front of my microphone at the
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moment, if I kind of go directly 90 degrees to one side of it, I'm now talking directly at the
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microphone, but I'm talking at the right angle to it, it really drops the sound out quite
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significantly. So what's the best, I guess the best area to record a podcast is in a nice,
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quiet area. It is, but I recognize that in a lot of situations, that's not always possible.
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Now, you mentioned about the different pickup types of microphones. There are different
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like capsule technologies of microphones as well. The kind of microphone we've got is a dynamic mic.
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And dynamic mics are much better suited to areas that may be prone to background noise.
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So I'm really fortunate here that where I am at the moment, we call it the studio, but it's
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just like in the station to the kitchen. There is a very little background noise. In fact,
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the only noise I can hear at the moment is coming from the studio PC, but it's such a small fan,
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you can't hear it anyway. But if the heating was on, I can see the boiler from here. Then
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you wouldn't necessarily hear it through the microphone unless I was speaking.
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If that makes sense, because I've got a gate on what you're listening to, I've got a gate,
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but on this recording, I don't. So you wouldn't necessarily know that. But with a condenser microphone,
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which is the other kind, condenser mics are usually used by professionals in professional
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environments where they are operating in soundbooths, because condenser mics do have a much
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better audio quality, in my opinion. However, if a net farts in the corner of the room,
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the condenser microphone will pick it up. They're so sensitive to noise around them.
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Before we got these Samsung mics, we did have a pair of condenser mics,
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a Berenger C1s, I think they were. And the sound quality was really, really good.
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But if there was any background noise whatsoever, it picked it up, and that can't be problematic.
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So the next thing is about, we could only record an audacity. To my term, it's what levels
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is what gets beat. And I think, unless you're like a really good audio kind of person,
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you know, for non audio person, I think that's quite hard to understand. I don't think you've got
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like a musician's air kind of thing. It is knowing that kind of level kind of thing, because I know
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that when you talk, you can see that it was telling you earlier about the waveform going between
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0.5 and might as well. But there's another thing where you can see where it starts,
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like minus 57, all the way to like zero kind of thing. And then that you talk, it does peak out.
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Absolutely. So in audacity, and I would imagine a lot of other audio workstation packages as well,
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when you're recording, you usually get some kind of volume meter. The one that I've got on my screen,
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which is that the very top of the screen in audacity is measuring the sound that is being recorded
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directly from what's coming in through the mixer. And as you say, it's a scale that runs from minus 57
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to zero. And so that's a scale where zero is the absolute maximum that you should be recording at.
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If you go above zero, what will happen? It says a little red mark on the right hand side,
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just to the right of zero, which will stay on. To say, at some point recently, you have peaked and
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gone over that level. Now, when you're talking normally, you'll see that up to a point that
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bar is green. And that's where you want your level to be. Under normal circumstances,
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keep your volume, your recording level, into the green. If you go into the yellow, a couple of
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times, doesn't really matter. But if you find yourself staying in yellow, creeping up to orange,
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maybe even going into red, then your either level is too high or you're too close to the microphone.
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Now, when you're doing a recording at any particular time, it's not always as easy to, if you've
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got a mixer to adjust the level, or if you're using something like audacity to have to move your
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mouse across to the little slider on the right hand side and take your microphone level down a bit.
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The easiest way to get around that is just to back up from the microphone to smidge,
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until you're back into level. That's handy to know then, because I have peaked a couple of times.
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But that's what I think is always good to have that audacity on the screen for me anyway,
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to kind of see when I do peaked, so that it's a visual reminder. And then,
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getting to that matter, if you've got different people, if you've got multiple people recording,
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you want to keep everyone the same level, or that better be done in post-production.
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If you're in different locations, then it's next to impossible to ensure that everybody is
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keeping to the right level. It's kind of down to the individual to make sure that they're staying
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at the level that is as optimal as possible. In order to level off when you're in post-production,
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so after everything's been recording, you've got your distinct audio files. And this is a very
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good argument for each individual to record their own audio locally, rather than having everybody
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recorded in the same audio file, because you then have that ability to level off the individual
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channels to remove things I coughed earlier. I'll edit that out, so you won't have heard it.
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Things like that, but you can't do that easily if you have all the audio merged together in one
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file. So if both you and I were speaking at the same time, there's no way to identify in the file
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itself who is speaking at any particular time, and you can't isolate one individual out of that.
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If you're recording your own file locally, then by combining them after the fact as separate
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tracks in a package like Audacity, as long as you've lined them up, then it's then easy to isolate
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individual items like if I drop my keyboard or click the mouse or something like that,
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to be able to remove those. Once you've obviously recorded it, I mean, you know what we want us to
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could say the files are fact-file with the guessing is a no-no-lossless format.
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Yeah, so Flack is the, it is, it's classified as a lossless format because it is compressed,
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but when you uncompress it, it is back in the original form. Audio formats like MP3,
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Og, M4A, I think is the one that the Apple seems to prefer. Their classified is lossy,
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which means that they do get compressed to make the file smaller with no appreciable loss of quality.
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But when you uncompress them, you have lost some definition, you will lose some of the data within
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there. A classic way to demonstrate this is to go through a cyclical process of recording a piece
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of audio, save it as an MP3, close it, open it up in Audacity, as an MP3, and then export it as an
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MP3, and do that a few times. And what you'll discover is that the file you get out of the end of
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it after three or four attempts of doing this is going to sound really quite bad because you're
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compressing a compressed audio file again and again and again. When you do it through a format
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like Flack or ALAC, which is the Apple equivalent, because it decompresses back to its original form,
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you don't get that loss of fidelity. So it'll always be as good as it started off.
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So when you're doing post-production, so like with the admin podcast, I always ask you guys to send
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me the files in Flack format because I'm going to be loading them in and making changes to them
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and then saving them again. If you sent me the files in MP3 format, I'd be taking an already
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reduced quality file in the form of NMP3, making changes to it and then saving it as an MP3 again,
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which means you'll be compressing an already compressed and uncompressed file.
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Which is to be honest, that's how I started podcasting. I started podcasting by recording us
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in MP3 and then editing it, saving as an MP3. And you can tell the difference. It's slight,
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but you can tell the difference. Something I did mention before we would go through kind of on the
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post-production stage about audio monitoring and like listening to yourself while you're talking,
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kind of thing, because I never really got on with that. I think when I first got my mic,
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I used it once, but then it never. But that's clear, I haven't managed to get it working, but I think
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on the mics we've got, you can plug your headphones directly in the back of the mic.
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But I haven't managed to get it working. How have you got, do you do that and how
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and how have you got that set up and what's the benefit of doing it? I'm just going to try something,
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give me a second, because I'm just now unplugged my headphones and I'm coming to
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plug my headphones in the back of my microphone and I can't hear myself.
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And I think that's because the self-monitoring of the two QU, Q2U microphone even only works in USB
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mode. So no, that doesn't work for me. It certainly should work for you because when you plug your
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microphone into the USB port, all the audio input and output should be redirected to the microphone.
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So the headphone socket on your microphone then becomes your speakers. Yes. So anything from your
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computer, from your laptop, any audio played from that should then come through your earphones.
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That's how it should work. Going back to the original question about monitoring,
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yeah, it can be incredibly disconcerting to listen to your own voices you're talking.
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The way we've got our audio set up here is there is a minute delay between me talking and then
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me hearing myself. She's also incredibly off-putting. But after a while you get used to it,
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if you're only recording for your own benefit and you don't want to hear yourself,
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then you don't have to wear headphones at all. If you're just talking to yourself,
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talking to yourself, if you're just recording yourself and no one else, then if you don't want
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to hear yourself, take your headphones out because that way you'll hear yourself better through your
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own ears. But if you're talking to other people like we are now, by having your own voice coming
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back to you, you're hearing yourself at the same level as you're hearing the person you're talking to.
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One thing I have noticed is if you are having a conversation with somebody, let's say on the phone,
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you're on a phone call, you've got your earbuds in or your headphone or headset on and you're on
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the phone to somebody. You'll find that if you're talking, sorry, if they're talking and you want to
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interrupt them, you start to shout because you can't hear yourself over them because they're in
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your ears and you're not. So the idea of having you being able to hear yourself while you're recording,
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as I said, as off-putting as that may be, it does actually make for a much more natural interaction
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between the person you're talking to because both you and they are at the same level. Does that make
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sense? Yes, it does. So moving on to the post-production, so once you've got your file,
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what kind of things do you do to make it sound better or what's your work flow?
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So I'm going to have to use Admin Admin as the reference point here because I don't do any post-production
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editing on the bug cast. What gets recorded is what gets released as a podcast, which can be
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interesting. It sounds okay to me. But I haven't got the good airs days. Yes, sometimes I do wish I
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did edit it, but because we record it and stream it live as we go, it seems pointless editing out
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for the podcast when the people that listen live got it as it came out. I suppose it kind of
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reigns us in a little bit. If we know that we're not going to be editing stuff out, we tend to be a
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little bit more restrained, the kind of things we can potentially get away with. Anyway, back to the
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point. On Admin Admin, it's part of the process of post-production, which I will admit does take a
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fairly reasonable amount of time to do. I go through, well, once I've aligned the tracks,
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so I get your audio, I get Jerry's audio, I get John's audio. I know then align them so that
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when you play them back, you're playing them back in the right chronological sequence. Now,
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the trick that you guys employ is you say a word at the same time. So that could be biscuits,
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it could be, I think you did Ansible once. All I've got to do is find that word in the recording
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and align the three tracks up so that you're all saying that at the same time.
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And then, as long as I don't move them, then that should be the correct alignment for the tracks
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for the entirety of the show. So the next thing to do once you've done that is start to go through.
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And what I do is I actually start to play it. I play the show from that point and look for
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things that possibly shouldn't be there. So mouse clicks, coughs, burps. Yes, I have edited out a
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number of burps in the past. I said mouse clicks, breathing down the microphone is a common thing,
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but it's not a problem because it gets edited out anyway. Sometimes the recording,
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sorry, sometimes the flow of the show will stop because
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something needs to go and find something like I did earlier on, but again, that'll get it to
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out so the listens won't hear it. That I try to remember the name of a podcast,
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forgot it. So I went off and opened my phone and found it and then carried on, but that'll get
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removed from the from the final sequence because of how it's recorded. So going through the
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entirety of that, it is a time consuming process. If you've got a podcast that is, let's say, an hour
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long, 60 minutes, I think it's fair to say that it would probably take three, maybe more than three
|
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hours to go through it to remove all of those artifacts, but it's, in my opinion, it's worth it
|
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because of how it improves the experience of listening to the show in the first place.
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Because if you've got somebody who is clicking a mouse, sorry, owl, but you are clicking
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your mouse at the moment, doesn't bother me in the slightest. The listeners won't hear it because
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I'll edit it out, but it's a natural thing to do. You're going through. We've both got documents
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in front of us. We're going to be scrolling up and down them and typing in them. That kind of
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stuff can be removed because the listener doesn't need to know that. It's almost as though you're
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|
creating an illusion of how things should have been as opposed to what happened in reality.
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And another thing, although we're recording ourselves locally, we're actually communicating
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in real time over mumble. When I first started producing, we took the recorded files that came
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out of mumble rather than locally recorded audacity. There was a serious problem with the way that
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mumble recorded it is that if you spoke too loudly and it clipped, it actually sounded distorted.
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It was a really horrible sound. I did my best on those recordings to try and go through and remove
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as much of that crackly sound as possible without removing the word that was being said at the time,
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|
which is a forensic process. You have to zoom right into the waveform and find where these
|
|
distortions are. They're fairly easy to spot, so it's not that big of a deal. But as you're going
|
|
through an hour's worth of audio, it does take a while to pull those artifacts out. Fortunately,
|
|
because we're now using the audacity recordings, we don't get those artifacts, so it's helped speed
|
|
things up a bit. But they're all things that you need to consider when you're editing a podcast,
|
|
or even when you're recording a podcast, to try and reduce the amount of post-processing that you
|
|
need. That's why we change from using the mumble recorded files to the audacity ones, just to make
|
|
the audio cleaner. Yeah, and trying to be better at not clicking the mouse and make your job a lot
|
|
easier. Well, that's not really your problem to be fair, but I suppose it depends very much on
|
|
the generosity of your producer. So you say you remove it, do you mean just like silencing it,
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|
or I'm guessing you must, if someone's already speaking, someone's clicking the mouse on the person
|
|
who's not speaking, I guess you just silence that audio out. Absolutely. So if you've got your
|
|
three tracks in front of you, the way I lay the tracks out for you three, yours is on the top,
|
|
then Jerry's then John's alphabetical, you understand. So if Johnny's speaking, which is invariably
|
|
the case, and you're clicking your mouse, then it's very easy. All I have to do is just highlight
|
|
the section of audio where those mouse clicks appear. Just that one track, where the audio is
|
|
that you want to remove. And then if you go into the edit menu, remove special and then silence audio,
|
|
it effectively just silences that particular highlighted section of audio. You can't delete it
|
|
because that will put everything after it out of alignment. That's why I was guessing. Yeah, so
|
|
you would just, all it all it does is it just that piece of highlighted audio just gets put down
|
|
to zero. It's effectively as though it never existed in the first place, but it's still there
|
|
in time. You've still got those two or three seconds of audio there, but it's silent.
|
|
So once that bit's done, so you've deleted all the bits, the cost and everything at what's the
|
|
next kind of stage to do. Okay, so once it's been edited down, so the three or how many
|
|
other channels you've got are clean and you've topped and tailed it so that the stuff that came
|
|
before it and the stuff that's come after it aren't there anymore. You've effectively got
|
|
your final mix of audio. Okay, now you may have music to put in, you may have an introduction
|
|
to put in, but that is your core audio done and dusted. So I suppose it depends on what you
|
|
want to do next. The, the process I go through is I go through and use a service called
|
|
Authonic that I did hint to earlier on in the conversation. What that does, I send all three
|
|
audio files through Authonic and what it does is it levels them for me, but it levels them using
|
|
using loudness rather than the amplitude, the actual waveform. So when you get your,
|
|
your tracks back, it's actually merged them together into one track. It's called a multi-track
|
|
production. You put your three tracks in, you specify you want them leveled, and it then
|
|
merges them into one file that you get back with all three tracks merged into one. So at that point,
|
|
you're kind of at the stage now where you can't do any more cleansing of that file because
|
|
it's all being merged together. Once that file comes out to be fair, that file is good enough to
|
|
publish in my opinion. But if you then have further stuff to do like, if you have an introduction
|
|
that's recorded separately with the Abin Abin stuff, because the introduction is recorded in
|
|
the exactly the same way, I do exactly the same thing to it. Even though it's only, you know,
|
|
20, 30 seconds long, three files, clean them, top and tail them, export them, stick them into
|
|
Authonic, multi-track, level them one file out. So I end up with one short file that's an introduction,
|
|
one longer file that's the actual show content, and then I just put tunes around them to
|
|
finish off, and then that becomes the final episode that I then send to you for publishing on the
|
|
site. So you put the music in afterwards or the intro and outro after it's been through that
|
|
service? Yes, in the case of Abin Abin, yes, the music is the last thing to go in.
|
|
And how does that work with the levels and stuff, kind of thinking in my head? Did you do that
|
|
in Audacity or something else? No, it's done in Audacity. So the two audio files from recording,
|
|
so the intro and the main section, I put those in and put them roughly in the place that they need
|
|
to be. So the intro goes in at about 10 or 15 seconds in from the audio, and then the main part
|
|
goes in about 5 or 10 seconds after the introduction is finished. I'm going to take a series of snippets
|
|
that I've created from the theme tune, and the theme tune is looped. So there's one part that is
|
|
just the, it's very typical to explain this. So there's one part that is just the very first part
|
|
of the theme tune. Then there's another part in the middle that gets repeated for as long as the
|
|
intro is happening, and then there's another part where the intro theme tune fades out. So if the
|
|
intro is five seconds long, which typically isn't, or the intro is a minute and a half long,
|
|
which it typically isn't. By having that repeating section in the middle, it doesn't matter,
|
|
because all what happens is you'll get that initial start of the theme tune, and then a repeating
|
|
portion, and then a fade-out at the end. And the, all the listener hears is some music in the
|
|
background, but it doesn't feel out of place because the, the various segments that are used to
|
|
make up, however long the intro is going to be, they're designed to be placed together.
|
|
So if you take your first bit, and then three or four middle bits, and then your fade-out bit
|
|
at the end, it sounds like it works because of how they've been, how they've been created,
|
|
how they've been sized, and exactly the same happens with the outro as well.
|
|
Yeah, and then you can detect, port it as an MP3, and then you, then I can publish it.
|
|
Yeah, and that's exactly what happens. Okay, cool. Yeah, I like the idea of that,
|
|
the, it was called an authentic, orphonic, or, orphonic, yeah, orphonic, okay.
|
|
We've put a link in the show notes for that. Yeah, definitely. Anything else?
|
|
You covered most of my questions, what I've, what I've asked about, what all the different,
|
|
what the project production is, and they're getting the recording audio. I'm only
|
|
finding to do my, the 30 days of November, is that right? 30 November? I'm guessing it's 20 days.
|
|
Yeah, yeah. Yeah, if I'm doing it just on myself, I'm guessing, just using that,
|
|
it's going to be a lot more easy than trying to edit multiple tracks into one kind of thing.
|
|
So are you paying to do as well then, Dave? I am, yes. It's not my first attempt at Naftopomo.
|
|
I think this is either my 4.45th attempt. I say attempt, you know, I have completed it,
|
|
but I didn't do it last year, but I did do it in 2016. But no, I just fancy doing it again
|
|
for the chuckles, and I'm going to try and, I think, last time I did it in 2016, I made the mistake
|
|
of not planning it in advance, not having a purpose for doing it. And as a result,
|
|
I, I dried up fairly early. It was about day seven or day eight, where I actually ran out of ideas
|
|
and thought, do you know what? Forget this. I'm just going to play music. I ended up talking
|
|
for about two minutes and then playing a song at the end of it, which wasn't where I wanted it to go.
|
|
So this year, I'm putting in some, some planning time. And one of the things I want to do
|
|
is at least once a week, I want to get on somebody else who is doing Naftopomo as well.
|
|
So in addition to you, there's at least two other people that I know, two other broadcasters who
|
|
are going to be doing Naftopomo this year. And I figured it might be fun to do crossover episodes
|
|
where let's say you and I record an episode together, and we release the same episode on both
|
|
of our Naftopomo feeds. Sounds like a plan. But I'll put a link in the show notes to my feed,
|
|
and I guess we'll put a link to your feed as well so that we've got them. So this is not the
|
|
where it's going yet, but yes. Yeah, I haven't decided yet either. That's why I just want to
|
|
revamp my website at the other day too. From the 9th or the 2000s, when I had it with a
|
|
just normal HTML site, now I bring it into a WordPress site. So yeah, okay. Thank you very much
|
|
for your time, David. It's been fun. I would like to end by saying when it comes to doing podcasting,
|
|
it really isn't rocket science. Just because I've got to set up that has multiple microphones
|
|
and a mixing desk and a dedicated studio PC and a dedicated stupid studio era,
|
|
I've been podcasting for over 10 years. So because podcasting is such a big part of who I am and
|
|
who we are as a family here, it's only natural that we've actually managed to build up this
|
|
kind of equipment over time. But I'll be perfectly honest, you can get a pretty decent sound quality
|
|
out of a mobile phone. Just recording into the microphone of them on the mobile phone.
|
|
There are very inexpensive, and I'm talking like $1.52 perhaps. What are called lapel microphones
|
|
or lavalier microphones. You can buy off of Amazon, which you can attach, like a tie clip,
|
|
the kind of ones they use on telly. You put it on your collar or something like that. Plug
|
|
that into your mobile phone and just record from that. And the quality is really, really good,
|
|
but it also means, A, you don't have to hold your phone. And B, you get a consistent sound out of
|
|
it because the microphone doesn't move. But you don't have to be a professional. You don't have to
|
|
have, you know, spend loads of money on equipment. You don't have to spend money on websites.
|
|
There are plenty of web services that will host your audio for podcasting. Anchor is one.
|
|
Audio boom is another one, but I don't know whether they're actually struggling at the moment.
|
|
I heard rumors that audio boom might be either being bought or sold or something
|
|
in the not-too-distant future. But there are plenty of places you can record and host your audio
|
|
for free. A hacker public radio, of course, being one of them.
|
|
Yes. Yeah, thanks again, Dave. I'm guessing we'll catch us on another show sometime.
|
|
Well, you haven't plugged your podcast yet. Oh, yeah, I guess so.
|
|
So I host a podcast called The App and App and Podcast, which I have done a couple of episodes
|
|
on HPR before. I think I've done two. One was coming from our first odd camp and then
|
|
talking about what we and how we were talking about our experience. I don't know if I've
|
|
done a second one, but it's like 2014, the last time I recorded. And I heard there's a
|
|
call for shows. So that's why I wanted to kind of record this show. Yeah, but App and Podcasts
|
|
is kind of a techie podcast for cis-admin DevOps people. It's not just Linux. It's always
|
|
not just Linux, Linux, Windows, VMware, virtualization. It's just where we don't really have a,
|
|
we have a kind of a rough idea what we're going to talk about, but we've and normally end up a lot
|
|
talking off topic. We have three guys just chatting about what would have been up to or anything
|
|
we've had out, really. Stream of consciousness was one of the descriptions that you were given
|
|
over email recently. Yeah. Which isn't a bad thing, I'll be honest. So yeah, and then Dave does the
|
|
the pre-production of it. I think it must be the last 10 episodes now, I'm guessing.
|
|
Something like that, yeah. And it's definitely improved. And this is a can. It's going up, and I mean,
|
|
do you want to guess you want to just plug your cart, your podcast? It could be brewed not too,
|
|
wouldn't it? So I do a podcast with my good lady wife on a weekly basis called The Bugcast,
|
|
and that is a music and chat show, which doesn't really have a format or an agenda as such.
|
|
She's just some damn good music and a bit of waffle in between. Yeah, I do like, I definitely like
|
|
the chat. It's quite good to chat in here, and I know it's easier to listen to it than we
|
|
kind of have to release it doing the hash work when the hash thing. Excellent. But we'll put the link
|
|
to both of those shows into the show notes. So if you want to have a listen to those,
|
|
you'll be very welcome. Yes. Okay. I guess we'll see everyone soon. Ta-da!
|
|
You've been listening to Hacker Public Radio at HackerPublicRadio.org.
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