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1604 lines
80 KiB
Plaintext
Episode: 2455
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Title: HPR2455: Interface Zero RPG Part 5
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr2455/hpr2455.mp3
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Transcribed: 2025-10-19 03:26:28
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---
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This is HPR episode 2455 entitled Interface Nero RPG Part 5.
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It is hosted by Klaatu and in about 85 minutes long, and can remain an explicit flag.
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The summary is Klaatu, Loma, and has played the Interface Nero RPG Part 5.
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This episode of HPR is brought to you by Ananasthos.com.
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Get 15% discount on all shared hosting with the offer code HPR15.
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That's HPR15.
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Better web hosting that's honest and fair at Ananasthos.com.
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Hey everyone, this is Klaatu, you're listening to Active Public Radio.
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Interface Nero, actual play.
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Today I've got with me as usual, low bath.
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Hey everybody.
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And I have Taj.
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What's good everybody?
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I say that we're Taj, Taj or Taj, Taj.
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It's Taj, like the Taj Mahal, but nobody ever gets it right.
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So I just answered anything at this point.
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Bad, bad, maybe.
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Yeah, I know, that's what you want to say.
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But there's a story to that silent age, right, Taj?
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It's like a, I don't know, you mentioned it in an email once.
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Yeah, it's an intricacy of aspirated syllables in Sanskrit.
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See, that's pretty fancy.
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So when we last left Chai Wei and said they had found Peter,
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which to the letter of the contract, their job is basically complete.
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But I have a sense that there's a little bit more to this.
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So Peter has said to you, if memory serves,
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you're either in or out to help me.
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I'm going to go take down global Omnium digital,
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or at least I'm going to go take down Elizabeth.
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Are you with me or not?
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What do you guys do?
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I was thinking over what I was going to do about this.
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And I think Chai Wei will probably help out.
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But I think she's going to have to let,
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you know, the corporation she works for know about it first.
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So maybe they can make some preparations.
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Oh, interesting.
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Okay, yes, that's a good, that's a good angle.
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How about you?
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What about said, Taj?
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Sid's obviously thinking I could do this for the 7000 credits we talked about at the beginning.
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Or I could do something that would make a difference.
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And so I think Sid is definitely on the side of, hey, let's do this.
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Let's tear something down because it probably will make the world a better place.
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Cool. Okay.
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So maybe this is, maybe this is at least part of what Sid was looking for in his,
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in his sort of trying to find himself storyline.
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Yeah, definitely.
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That's what I was thinking, just kind of mulling it over in my head
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that if I was in that position,
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I think somebody looking for something
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that this would kind of give them that focus and path.
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Okay, so Peter looks at you both.
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And he sees that you're not resistant to what he is proposed.
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And so he says just directly to each of you,
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can I count on you for your help?
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Sure.
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I tell him I have no reason not to help you.
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And what exactly are you bringing?
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I mean, you're obviously good enough to have found me,
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which I had hoped would be difficult,
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but you're here.
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You're standing here in front of me.
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You didn't come in guns blazing.
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So you're obviously clever
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and you're obviously very good at whatever it is you do.
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But what are you bringing to the table?
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I tell him if you need to get in somewhere,
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or if you need to sneak something in somewhere,
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I am the person to do it.
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I kind of just hold up my cybernetic arm and move my fingers in a little hello
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and look at the thing closest to me and just kind of smash it
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just as a show of, hey, this is what I can do.
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Okay, the thing closest to you is a very expensive microscope
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and you smash it and he sort of
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size, but the message is loud and clear.
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That was outstanding.
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So he says, all right, I'm going to admit that this is so far been our weakest point.
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We're all, I'm the inside man obviously.
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And my friends here, and emotions to the 14 techies around him,
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are very good with what they do on networks
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and with technology.
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But on the ground forces, we've been very, very lacking.
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If you could be that for us, then you might be able to get us in
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to where we need to be in order to take out Elizabeth Ravadun.
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Do you think you could handle it?
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There's going to be a lot of gunfire.
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Are you prepared to do that?
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I tell him, let me know where you need us to be and I can get us there.
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We're okay.
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So let's let's break up for now.
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And I will get in contact with you probably later tonight or tomorrow
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with where you need to be and at what time.
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And I'll be counting on you.
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Sounds good.
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Yeah, I think we'll head back to our, I don't think, and make some preparations.
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Cool.
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You all depart.
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Everyone goes their separate ways.
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And you go back to your HQ.
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And so did you want to talk to your corporate overlords in shyway?
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Yeah, I'm definitely going to call us in and I'll let them know that
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another corp is probably going down or at least will be disabled for a while.
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Let them make any preparations that they would need to for that.
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Are you anticipating that they may send some merks to help you in your endeavor?
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Let's see, I can call in like a few credits worth of extra gear and stuff,
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but I don't know if they would, it depends on whether I don't know.
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I don't think they would help, but I don't think they would hinder what we're doing either.
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What if it might be worth calling your patchman contact to see if he wants to tag along as a
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medic support?
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Yeah, I think that would be a good idea to have some extra support with us.
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Let's see his name again.
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Johnny Toothomes.
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Johnny Toothomes, he sounds like the kind of guy who might be up for tagging around.
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I don't know.
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Sounds like somebody is about that life.
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Yeah, yeah.
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Okay, so you call Johnny Tooth, he answers and he says,
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H-I-Way, what's up?
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I tell him we got a big operation going down and we might need some medical support.
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I was wondering if you would like to tag along for a fee, of course.
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Yeah, it's been a slow month, actually.
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I'm up for that.
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I've got some new toys, sort of, I like to think of them as inverse medical tools,
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and I'd like to try them out on a couple of people.
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I think that sounds like a pretty good time.
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Yeah, I'll be there.
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All right, sounds good.
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We'll work out the details later.
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Cool.
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So, Johnny Toothomes is up.
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Sid, do you have anything that you need to prep for?
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I'm sitting here looking at my character sheet.
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No, I think I'll be okay.
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I've got some weapons.
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I think I'll be all right, so probably not.
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After Chai Wei makes her calls, you guys receive a message from Tina Tamatsu,
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and she obviously doesn't know Chai Wei, so she's calling Sid on his,
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because you gave her her card, your card, if I recall correctly.
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I did, yes.
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Yeah, so she says, Sid, this is Tina.
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I wanted to ask you something.
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Is this a secure line?
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Yeah, go ahead.
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I wanted to see if you'd made any progress on finding Peter, because I heard some rumors
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about a big meeting earlier today of a hacktivist group that I've,
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I can't prove it, but I think that they might be related to the tinkerers,
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and I'm wondering if you might be able to either check that out, or if you
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if maybe you happen to already know that.
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I've been in contact with them, yes, and I know that they did meet.
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Do you think Peter's with them?
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Probably best for you not to be involved in some things at this point.
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Sid, I thought we had had an agreement that we were going to keep each other informed
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about these matters.
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I, uh, motioned Chai Wei to have her come over, and I, I guess what her future version of speaker
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phone I had, uh, I go ahead and turn it on so she can hear what's going on.
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And Tina says, if you don't want me involved, then I don't have to be, but,
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but I thought we'd come to an understanding that we were going to help each other out on this.
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What kind of helper are you going to be able to offer?
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Should things go down at this, at this point, if, if things get rough,
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um, what is getting you involved?
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It can help, unless you've got something you're not telling me about.
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I've got a lot I'm not telling you about, she says.
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But mostly I just want to be there for Peter.
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I haven't seen him in over a year.
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I can tell you that Peter knows that you have talked to us about him.
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So you have found him?
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I didn't say that.
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I said he knew.
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You got a message to him?
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The end of manner is speaking, yes.
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You're being very elusive, said, I, I thought we were, I, I really thought we'd
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gone over this.
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I thought we were going to work together on this.
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Where are you?
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Why don't you tell me, give me your location.
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I'll come over and talk to you personally.
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I can make it worth your while.
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I, uh, turn to Charway and see what she thinks.
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I think we should set up a meeting at another location.
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We could try to set something up at the place where
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the last place that Elizabeth sent that other guy, because that's a place we know,
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and we know the lay of the land.
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The Jin Grove apartment complex?
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Yeah, and hopefully there's not police.
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I'll, uh, they're all done now probably.
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Uh, yeah, we could, we could meet her there.
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Okay, so I relay that information to Tina and say we want to meet there in
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about an hour.
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I can be there, she says.
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We guess we'll pick that way.
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You head out into the sprawl, or not into the sprawl, into the Jin Grove district,
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and it's, uh, it's the late afternoon, early evening at this point.
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So it's getting dark.
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The, the wage slaves from the local Jin Grove corporate office are walking home,
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or we're commuting to wherever they need to be for the evening.
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And, uh, when you arrive at the Jin Grove apartment complex, the, the old run-down
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apartments, you roam in awareness, Chai Wei, because you're the one who knows the area
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better than, than Sid, who's up in there.
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Perception check?
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That's what I meant.
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Sorry.
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We grabbed my character real quick.
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I got an 18 plus, probably 10, so 28.
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Okay, so you do see that there are two people on either side of the apartment.
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Building itself, uh, that, just knowing strategy as well as you do it,
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it does look like they might be flanking the, the building a little bit.
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They're not making an obvious show of it, but if you had the guests,
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they were there on purpose, and, uh, they're probably serving some purpose.
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They don't look like cops or anything.
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I mean, I think this is a setup.
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It could be, I think.
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She did say she had something to bring the table.
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Maybe this is part of what she wants to bring to the table,
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but I definitely think she's going cautious at this point.
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Um, do we have a direct line back to Peter to contact him if we need to?
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Yeah, yeah, let's say that, that he, that you've exchanged contact info.
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Because all we know is his reaction to me saying her name,
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and her side of the story.
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We don't really know what his side of the story is.
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She could be sending us up.
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She may very well be working for Elizabeth too.
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Um, or somebody, yeah, got to her in this course, singer.
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Um, I would say, definitely, I don't know.
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I don't think we want to let him know that we're meeting her.
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I think he might show up then, and that would probably be bad.
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Maybe just contact him and see how he, like, what his feelings towards her at this point are,
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and involvement in the past, maybe.
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Yeah, I guess we can confirm her story with him.
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So we'll hang out for a couple minutes and wait for a reply.
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Probably try to head around the back of the building and see what's, uh, what's back there,
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or see if anybody else is around.
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Okay, yeah, so you, you send a message off to Peter,
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and while you're waiting for his response, you, uh, you navigate around the back of the building,
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and since there are two people there who are pretty watchful, why don't you guys roll me a stealth?
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I got a 19.
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I also got a 19.
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Cool, you both circle around.
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Um, do you want to split ways, or do you want to go together?
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And I think we should stick together.
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Yeah, okay.
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So you both, uh, head off around the building in a, in a pretty wide,
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giving yourself a lot of wide birth.
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And, so the back corner of the building is fairly well crumbled, and that's the,
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the way that, um, Gu Hanying, the guy that you, the assassin that you, that you, uh,
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bluffed had come through, uh, into the building.
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Looks like probably historically some kind of big truck had run into the, into the apartment
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building, taken out a chunk of it.
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So it's, it's crumbled there, and sure enough, there's, there's another dude,
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sort of stationed at that entrance as well.
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Um, he doesn't look super pleasant either.
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Um, but yeah, he's, he's clearly keeping an eye on, on that,
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on that entry.
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Well said, do we want to go in here?
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Maybe one of us should go in and one of us stay out, just in case, because the person outside
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could, if they're strategically placed, still do some damage inside.
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Um, you seem like you've got more ranged stuff, so maybe you should stay out,
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maybe I'll walk in and make the meeting, and since she already knows me,
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um, then we'll know if it's going to go south.
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All right, and how do you want to go in the back here with the one guard,
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or should we go in the front?
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Where do you want to go in the front?
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It seems like is, is the guy in the back, since we couldn't see him from the other,
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when we came around until we got to the back, I'm assuming that the other people cannot see him
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at this point.
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Uh, correct.
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Yeah, I'll approach that guy first.
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You walk up to the dude and he, he immediately straightens up and comes to full alert,
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but he doesn't, he doesn't have, like, he doesn't raise a weapon or anything,
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he's just, he's clearly sort of on guard, and he, he looks at you and says,
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hey, Chummer, what's going on?
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I'm here for a meeting with Tim.
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What's your name?
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Name Sid.
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Can I see your, uh, is, is your arm exposed?
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Your cyber arm exposed, or is it, uh, is it in a sleeve, or something?
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Like, uh, is there clothing over it?
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I would.
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Listen, the way I was imagining it, it's probably exposed.
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So he looked at the cyber arm, and you said your name was Sid, so he sort of nodged you through.
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He says, yeah, go back, go through this little hallway here.
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You'll find a, uh, a little office.
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Uh, she's, she's hanging out there for you.
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Okay, thanks.
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So you walk through the, um, the makeshift entryway, um, through a very large,
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sort of empty hollowed out room, uh, and across the, the hallway from this large room is a smaller,
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a smaller, uh, I guess you could call it an office.
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It's a smaller space, and there is a desk that was probably functional at one point.
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It's kind of shoved up against the wall right now,
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barricading one of the windows.
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It's an empty room, uh, and then there's the hallway,
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with lots of other empty rooms in it or off to its side.
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Do I notice, um, anybody in here besides me at this point?
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It, it, there's nobody in here that you can, that you can see.
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Um, from outside, do I see him, uh, doing anything, taking any actions, the guard?
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Yeah, the guard has called someone on, on his com link.
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Okay, um, and I'll do a quick check, see if there's any network, uh, up here.
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I know there wasn't last time, but just a double check, make sure nothing's going on.
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Yeah, there is a, uh, well, Romeo, uh, Romeo, well, okay, so you, you detect a network.
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Yes, it's a local network, probably like a mesh network, consisting of, at least these guards.
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If you want more, you can roll a hacking roll and poke around.
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Uh, yeah, I'll do a 22 hacking, uh, nice.
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Okay, cool. Um, yeah, I mean, that definitely gets through their firewall.
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So you, you can see on the, on the, uh, matrix, you can see the two guards out front,
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the one guard outside, and then there are about three people inside the building on the same network.
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Any identities on the three inside?
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Uh, yeah, you can see that one is, is Tina and two are just two generic thug one and generic thug two.
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Are there handles?
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All right, um, can I, uh, listen to another conversation?
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Let's see, what would that be?
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I'm looking that up.
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Go to the hacking table.
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We could just call it the same as a security camera, um, operation.
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I think that's probably fair.
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So yeah, sounds good.
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Let me give you another roll.
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Uh, I got, uh, 11, so 23, 23 does, uh, let's get, get in.
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And you can hear the guard in the back saying,
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Sid, Sid just arrived and he's, he's gone on through.
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I told him to wait in an office and then Tina's voice comes through and says,
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okay, we'll move in now.
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She says, you can join us for backup and the guard in the back sort of turns and starts to go
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through the crumbled door.
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All right, I'm going to, uh, start taking some action then, I guess.
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Well, do I want to start shooting it?
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No, he's going to turn around.
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I'm going to move in behind him.
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Okay.
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Well, we'll just keep you on that same stealth roll for this, I think, because now he's
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actually probably more distracted than he was originally.
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So, and I'll let Sid know that, uh, they're coming.
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Yeah, okay.
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So Sid, uh, you get a message from Chai Wei saying, uh, that, that Tina and some friends are on the way.
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And I imagine she's probably telling you that she's not totally sure what's going on here.
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And you're probably feeling the same way.
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As, where are you, are you, are you in the office or are you in the hallway?
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What if you, where have you made your way off to, Sid?
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Yeah, I'm still, I, I just stayed inside the, uh, the office that she told me to wait in.
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Okay. As you're waiting, uh, you hear footsteps coming down the hallway from, from the,
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the far end, um, from, essentially from the front of the building.
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You hear, um, footsteps.
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And then soon in the, in the office doorway, there appears just Tina and, and she says,
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Sid, it's good to see you again.
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I, I need to talk to you and I hope that this, I hope we can talk honestly.
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I don't really like the way that this is turned, Sid.
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I, I thought we were on the same side here.
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I'd like to feel that way, but I also know that you have three people on site who are, uh,
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watching the property and who followed you in.
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And, uh, I'm, I'm a little concerned about that situation.
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She says, Sid, this district is very dangerous for someone like me.
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So I, I assume you would understand that I would have to bring some protection for myself.
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What I want to know, Sid, is whether you found Peter or not and you're being very,
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you're being very strange about that.
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You, you don't seem to want to tell me one way or the other.
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So I'm assuming that you found him, but that you don't want me to know where he is,
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which I don't understand.
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We, obviously, we know Peter's very good at his job.
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So I didn't really want to say anything, not in front of somebody's face at this point,
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uh, site to site, just to keep things secure.
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Plus we know that he means something to you and you mean something to him.
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And he means everything to me, Sid.
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I'm not sure dragging you into the situation is good for my and my compatriots, uh, long-term
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well-being if something should go south.
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All I want to do is protect Peter.
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And that might mean that I have to protect Peter from you for all I know,
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because I don't really know who you are.
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How, how are you planning on protecting him?
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I have resources that I'm willing to spend to make sure that he stays safe.
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But you need to tell me where he is so that I can do that.
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Uh, have we heard, have I heard anything back from Peter?
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Yeah, so Peter, a message from Peter comes through and, and he's, he just says that
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Tina Samatsu and I were very close at one time and I don't know really what's become of her since,
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since I left.
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I've always regretted leaving without saying goodbye to her or letting her know what I was doing.
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But I felt like I needed to do that to keep her safe and to keep myself safe.
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Can I do a sense motive role on her to see if she's bluffing me?
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Yeah, absolutely go for it.
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22, and I'll forward the message to you with his sentiment that he wanted to protect her.
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Oh, well, what did you get, um, to sit? I didn't hear.
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Uh, 22?
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Okay, yeah, she's, you can, as you have no reason to believe that she would be,
|
|
I mean, she's, she seems to be pretty concerned about Peter's well-being and given that
|
|
Chai Wei has told you that she's got hired muscle around for her protection.
|
|
It seems like that's probably those are probably the resources that she wants to sort of
|
|
expend on Peter to, um, to keep him safe.
|
|
I guess I would tell her that we are going after Elizabeth.
|
|
And if you want to help Peter, that would be a good way to help.
|
|
I think that was a suggestion for you, Sid.
|
|
See how she responds to that.
|
|
Yeah, so I, I tell her everything that Chai Wei basically just said.
|
|
And I even give her a little nugget and tell her that we have contacted Peter and told him
|
|
that we are in contact with you currently.
|
|
Okay, so she breathes sort of a sigh of, of relief.
|
|
And she says, I'm so glad that you have found him and that he's safe.
|
|
I would love to contribute to taking down Elizabeth Ravadun.
|
|
If she's the one who took Peter away from me,
|
|
I would very much enjoy seeing her suffer.
|
|
So you tell me where to be and when to be there.
|
|
And I will send everything I've got to help you in your,
|
|
in your, in your venture.
|
|
Okay, at this point, I guess I'm going to announce my presence and come in as well.
|
|
So we can make some plans.
|
|
Okay, where would you be right now?
|
|
Are you in that big room or have you, you've gone into the building, right?
|
|
Yeah, I would be still at the entrance to the building.
|
|
So, um, cool.
|
|
So, um, tell Sid to let everybody know that I'm coming in.
|
|
Yeah, that would be probably the way to do it, yeah.
|
|
Do not shoot the lady who's coming in the building.
|
|
She's with Tina sort of looks at you in surprise and says,
|
|
I thought you were working alone, Sid.
|
|
It's always better that people not know all the cards you have.
|
|
She sort of, she nods.
|
|
And you sense that she's sort of looking at you differently now.
|
|
Sort of like there was a dimension there that she really had not detected.
|
|
And yeah, try way, try way, walks in and Tina moves the side for her.
|
|
And at that point, all of her thugs kind of congregate as well.
|
|
Because, um, yeah, there's no reason for people to hang back at this point.
|
|
So, they all sort of move into the hallway and into the doorway.
|
|
And Tina says, it's nice to meet you, Chai Wei.
|
|
Thank you for joining us.
|
|
So, the meeting with Peter, when's this happening?
|
|
When's the, when are we doing this thing?
|
|
And what exactly is it that we are doing?
|
|
I tell her, we don't have plans to meet Peter again yet,
|
|
but he needs some, some infiltration done
|
|
to take down Elizabeth and global omnium.
|
|
And we were hoping we could use your help, maybe, uh,
|
|
as a distraction while we slip in, uh, in the side door.
|
|
She says, yeah, we could probably arrange that.
|
|
But I think it would be better if I just spoke to Peter myself.
|
|
Why don't you, can you give me his contact information?
|
|
Um, I guess I will send a message off to Peter and see.
|
|
Now, you know what, I will give her his contact information.
|
|
She seems earnest here, right?
|
|
That's what I got.
|
|
So I'm assuming, um, and I, I would also assume Peter
|
|
probably is masking at least a little bit where he's at and stuff.
|
|
So it probably can't be that big of a deal to give her the info.
|
|
Yeah, I will give her the, the means I have to contact him.
|
|
Okay, she accepts that gratefully.
|
|
She says, thank you, uh, both of you.
|
|
Um, I'm assuming your team so far consists just of, of, of yourselves.
|
|
Um, yeah, it's just the two of us so far.
|
|
So we would like, we could use your support.
|
|
She says, well, I'll, I'll, I'll give you everything I've got.
|
|
I promise you that and she, she sort of steps back
|
|
out of the doorway and her thugs move in and, uh, roll for initiative.
|
|
She got, um, she got a, uh, natural 20 plus her bluff bonus of 12
|
|
when you did a sense motive.
|
|
Yes.
|
|
She says as she's parting, I'm going to make Peter pay for leaving me.
|
|
Thanks for, for helping me find him and she sort of, she walks out.
|
|
Double crossed 21, 21 for you.
|
|
Okay, where's my initiative?
|
|
I got a 14 plus 216.
|
|
So the, the thugs who remain, because some, some went to escort her safely back to her,
|
|
her, uh, district.
|
|
So the thugs that remain are four and they all go after you, luckily.
|
|
So I guess it sits me first as they draw their weapons.
|
|
You can, you can take action and, and to give you an idea of where you are.
|
|
Yeah, so it's, it's a fairly small room.
|
|
I would say maybe 12 feet by 12 feet.
|
|
So not a whole lot of movement.
|
|
There is a desk, like I said, propped up against a window.
|
|
Uh, you are on the first level.
|
|
There's a doorway in front of you with, with pretty much all four thugs kind of
|
|
crowding in the doorway.
|
|
Ready to just sort of do a firing line style execution.
|
|
So I'm going to, um,
|
|
race out with the cyber arm and just try to punch the,
|
|
or run up to you if I have to.
|
|
The first person, I just punch them as hard as I can, uh,
|
|
with the fist and use, um, look at my shoot, um, stunning fist,
|
|
which, if it succeeds, they get fatigue.
|
|
Oh, nice. Okay, cool.
|
|
Yeah. 19.
|
|
Yeah, that, that, that hits.
|
|
So if it hits, you said, uh, this person gets, uh, fatigued,
|
|
and I'm assuming also damage of some sort.
|
|
So yeah, roll for damage.
|
|
I should hope so.
|
|
Two.
|
|
Yeah, Chaiway.
|
|
All right, I'm up next.
|
|
Um, assuming that I'm still on this, uh, local network,
|
|
I'm wondering if I can use the,
|
|
Combs channel to maybe broadcast, I don't know,
|
|
just like a really loud piercing noise and see if I can just
|
|
stun everybody.
|
|
Yeah.
|
|
Or at least distract them.
|
|
Yeah, that's a great idea.
|
|
Yeah, give it a go.
|
|
All right, I think it'll be controlling the network,
|
|
or controlling something.
|
|
So yeah, I'll look it up, but you give me a roll.
|
|
All right, I got a 15 plus 12 packing.
|
|
So 27.
|
|
Yep, that does it then.
|
|
Um, so yeah, you, you broadcast just
|
|
outrageously high-pitched white noise across their,
|
|
their calm links, and it does it.
|
|
You see, there's four of them, right?
|
|
Let me give them a counter, counter-move hold on.
|
|
Yeah, maybe a con check or something.
|
|
Yeah.
|
|
Yeah, so two of them are, are well and truly distracted by that,
|
|
especially the one who's fatigued, I would say.
|
|
So yeah, um, they're, they're momentarily not stunned,
|
|
but you know, yeah, distracted.
|
|
I could, I could either have them roll at a disadvantage,
|
|
or I could just skip their turns.
|
|
And I feel kind of like, let's just skip their turns.
|
|
I mean, six seconds of dealing with white noise,
|
|
I feel like that's pretty believable.
|
|
So sit back, back up to you.
|
|
Yeah, for those two.
|
|
Yeah, yeah.
|
|
Oh, right for those two.
|
|
No, I'm sorry, yeah, you're right.
|
|
Only those two, you're right.
|
|
Okay, cool.
|
|
So thug three and four are up.
|
|
Let me look at what they've got on their list here.
|
|
And then I guess there really isn't any place to hide in here, is there?
|
|
Not without like moving that desk or something,
|
|
but I mean, in terms of, yeah.
|
|
All right, well, although I mean, they're,
|
|
the ceiling is, yeah, the ceiling is pretty crumbly.
|
|
I imagine either of you probably have sufficient acrobatic,
|
|
so that such that you could probably get upward if,
|
|
if if you wanted to.
|
|
Yeah, probably move over by that desk,
|
|
but I don't think I have any more actions this around, so.
|
|
Okay, so one of the thugs takes out one of the non-destructive thugs,
|
|
takes out, finally gets his weapon ready and does a burst fire at Sid.
|
|
Probably does not hit, uh, eight does not hit, correct?
|
|
No, does not.
|
|
Okay, and the other non-stunned thug,
|
|
ooh, 18 shooting at Chai Wei with a burst fire.
|
|
Does that hit?
|
|
Yeah, that will hit.
|
|
Okay, so I think I was saying that burst fire is basically the damage with exploding die
|
|
to account for the burst, so let me roll some die.
|
|
Did not explode, but you get four damage.
|
|
All right, not too bad.
|
|
Yeah, considering.
|
|
I'm going to pull out my street talker, handgun,
|
|
and point it at the person who just shot at Chai Wei and take a shot.
|
|
Okay, 19.
|
|
Yes, that hits.
|
|
12 damage.
|
|
Wow, nice, okay.
|
|
And Chai Wei, you're up.
|
|
Oh wait, I forgot about my DR, my damage reduction.
|
|
Forget how that works in this system.
|
|
Oh right, um, what is that for your damage reduction?
|
|
Yeah, I think it lowers it, but let me double check the armor.
|
|
Yeah, I remember you saying, I think, yeah, go ahead.
|
|
The armor in this system is a little, is a little strange to me.
|
|
Same here, yeah.
|
|
A lot of their damage top is pretty strange to me.
|
|
I don't know what they were going for.
|
|
Searching isn't working.
|
|
Let's just look through the armor.
|
|
Which, what class of armor is it?
|
|
Did you, did you, do you know?
|
|
Is it hardened?
|
|
That's not hardened.
|
|
It's the, uh, business suit and under armor from EDU1.
|
|
Okay, all right, so it looks like my armor does take it,
|
|
but it'll be degraded by one from that shot.
|
|
Uh, okay, yeah, I forgot about the degrading thing.
|
|
Yeah, that's, yep, that sounds right.
|
|
All right, so I don't actually take that, but
|
|
my armor goes down by one, the air goes to four.
|
|
All right, cool.
|
|
Uh, and did you do an action yet?
|
|
I forget where are we on your turn.
|
|
Yeah, sorry about that.
|
|
Uh, the two thugs had just gone?
|
|
Yes, okay.
|
|
And it's, it is my turn.
|
|
All right, um, let's see.
|
|
You said the ceiling did look like it was, uh, in pretty rough shape.
|
|
Yeah, it's, it's falling apart.
|
|
There's exposed beams or whatever.
|
|
Okay, um, yet I really want to stay here
|
|
and fight, but I don't know where we're going to go.
|
|
I guess I will, yeah, for now I think I'll take another shot.
|
|
I'm not, not hurting too bad yet, so I will take out my pistol
|
|
and, uh, keep the one that just shot at me, uh, take a shot at him.
|
|
Okay, so I got a nine plus four, so 13 to hit.
|
|
That does not hit.
|
|
All right, okay, so, uh, thug one ducks out the doorway
|
|
behind, behind the wall, uh, in the hallway.
|
|
That is all that you can see that he is doing this round.
|
|
Thug two opens fire, Chaiway, since she's the latest two have fired,
|
|
so let me see what happens there.
|
|
Yep, nope, Mrs, uh, thug three, 18 to hit, said, is that hit?
|
|
He does.
|
|
Okay.
|
|
Ooh, six damage.
|
|
And then, uh, thug four also retreats into the hallway,
|
|
thug four being the one that had gotten 12 damage earlier from sit, uh,
|
|
sit as your turn.
|
|
So, you know, you're now facing two thugs and you know that there are two
|
|
who have made their way out into the hallway.
|
|
Where are they going?
|
|
No one are like, for backup, um, I'm gonna go after the one,
|
|
so the one who's fatigued is still in the room, correct?
|
|
Yes, correct.
|
|
I'm going to take a shot at the other one.
|
|
Okay, go for it.
|
|
I got a one.
|
|
Okay, so, yeah, you miss.
|
|
And as we've said before, we're not doing any really fun, um,
|
|
critical misses, unfortunately, so, so you just miss Chaiway.
|
|
All right, um, we just got the two of them now.
|
|
So, let's, I think this should be a fair fight.
|
|
I'm a little concerned where the other guys are going now, but, um,
|
|
I'm going to take another shot.
|
|
Okay.
|
|
15 plus four is a 19 to hit.
|
|
Oh, wow.
|
|
Yes, hit.
|
|
Right, and that's 2d8 damage.
|
|
Shhh.
|
|
So, six damage for them.
|
|
Nice.
|
|
Um, okay, cool.
|
|
Uh, Sid, roll a fortitude check.
|
|
Morning.
|
|
Oh, nice, okay.
|
|
Your cyber arm feels fine.
|
|
Okay, so that was thug.
|
|
Let's see, okay, so another thug takes a shot.
|
|
Misses and 12 doesn't hit Sid, right?
|
|
No.
|
|
That's all, that's all the thugs.
|
|
Two of them, the two in the room fired at you.
|
|
That's it.
|
|
I'm going to take the one that's fatigued,
|
|
and I'm going to grab his face with my cyber nut guard and just run
|
|
and try to smash his head through the wall.
|
|
Nice, okay.
|
|
Yes, do this.
|
|
16.
|
|
So, you grab onto his, uh, into his, onto his face.
|
|
Yeah, he's totally.
|
|
He's, he's, uh, sort of, he's aware that what you're doing,
|
|
but he just has no strength or will to resist.
|
|
And you ram his head into the wall,
|
|
and it, it sort of first his skull cracks,
|
|
and then the wall cracks,
|
|
and he just falls over onto the thug
|
|
who is actually squatting right there,
|
|
just, just beside the doorway.
|
|
So you're, you kind of,
|
|
bolt both of them over.
|
|
Uh, and the thug just to the,
|
|
uh, left of the thug that you've just pushed into the wall,
|
|
reaches out and hits at you.
|
|
15, for a melee attack.
|
|
Nope.
|
|
Okay, so he misses, um, and yeah,
|
|
that's, that's pretty effective.
|
|
Highway, it's your turn.
|
|
So you've got one, one active thug,
|
|
and then sort of two bold over in the hall,
|
|
and then there's still one out there somewhere,
|
|
but you're not really sure where he is.
|
|
All right, this is going pretty well.
|
|
So I'm going to take another shot.
|
|
Uh, I rolled in 18,
|
|
for four damage to the one that's standing
|
|
and just took a swing at it.
|
|
Okay, so he, he actually goes down.
|
|
He said six, how many, how much damage, 16?
|
|
Four damage.
|
|
Oh, four, four.
|
|
Oh, right, so that's, okay, enough of mine.
|
|
He does not go down, but he is quite hurt.
|
|
The thug who is squatting in the hall,
|
|
and has now had another thug pushed over onto him,
|
|
is lying prone.
|
|
So, uh, he sort of scrambles up to his feet,
|
|
but that's all he can do this round.
|
|
The thug you've just taken care of through the wall
|
|
is no longer functional.
|
|
So the thug there in the room,
|
|
the, the chaiway is just damaged.
|
|
Uh, it takes a shot at chaiway,
|
|
and that is 19 to hit.
|
|
Yep, that'll hit.
|
|
Okay. Can you see?
|
|
A five damage.
|
|
All right, the armor starts.
|
|
Does the armor, okay, cool.
|
|
Yeah, I looked, it's, so it's corporate armor,
|
|
so it takes 20 damage for it to lose a DR.
|
|
Nice, wow.
|
|
So it is still DR five.
|
|
Yeah, cool.
|
|
Okay, that's pretty handy to have.
|
|
It's my business, too.
|
|
Yeah, it's just a little standard,
|
|
standard fire, really.
|
|
It's a good go.
|
|
So I pushed the one guy through the wall.
|
|
There's a hole there.
|
|
The other guy stands up, um,
|
|
out from underneath the guy just through.
|
|
I just pulled my gun,
|
|
straighted his face, both trigger.
|
|
Nice, um, so sort of point.
|
|
I guess I would be definitely against touch AC, right?
|
|
I mean, you're just thinking.
|
|
Yeah, I'll open points.
|
|
Like, cool.
|
|
Yeah, cool point.
|
|
14.
|
|
Uh, yeah, so he is now dead.
|
|
He has no head.
|
|
Damn it.
|
|
Oh, right.
|
|
I keep thinking, yeah, that's not damage.
|
|
Eat damage.
|
|
Let's call him dead anyway,
|
|
because I think I feel like, uh,
|
|
that's just a really good shot.
|
|
So yeah, he's, he's out of the picture.
|
|
All right, and I got, uh,
|
|
I can do another shot at this guy.
|
|
He's looking pretty dead.
|
|
So hopefully this time, probably do it.
|
|
I got a seven or 21 to hit for nine damage.
|
|
So that should be enough to take him down.
|
|
That does take him down.
|
|
Yeah, he falls to the ground,
|
|
leading out completely lifeless.
|
|
All right, that was a couple rounds,
|
|
but we should probably head out
|
|
and try to catch up with Tina.
|
|
Well, there's still the thug out in the hallway,
|
|
like the, uh, the thug
|
|
who had not been crouching down by the door.
|
|
And no sooner do you think everything is,
|
|
is, uh, clear, does he reappear in the doorway,
|
|
sort of deposits a grenade onto the ground
|
|
and then runs as fast as he can for, for cover.
|
|
Oh, this is going to hurt.
|
|
How much time do we have before the detonation?
|
|
Do we have time to take an action?
|
|
Uh, you could, yeah, you can react to it.
|
|
Um, I'll, I'll give you a move for, for, for reaction.
|
|
Yeah, like, you know, I don't know if you want to throw
|
|
yourself on the grenade, sacrifice yourself
|
|
the team, you know, what you, what you have in mind,
|
|
but go do something.
|
|
I was actually thinking, um, like a chicken,
|
|
but I'm going to try to jump up, uh,
|
|
into the rafters.
|
|
I'm going to do an acrobatics check.
|
|
That's probably a good call.
|
|
Go for it.
|
|
Uh, 13 plus six is a 19.
|
|
You, you jump, grab onto a rafter
|
|
and then just do a flip right up, up into the rafters.
|
|
So you're, you're in a ceiling.
|
|
Yeah, hopefully that'll, hopefully that'll take
|
|
some of the damage or protect me for some of the damage.
|
|
Part of my cybernetics package gives me fast movement.
|
|
So I'm going to try to high-tail it out of the room
|
|
around the corner as far as I can to get out of the way.
|
|
Okay, cool. Does it, does it, does it say what that means
|
|
in terms of feet, like, is there a number
|
|
that it gives you for like how, how far you can move?
|
|
Plus ten feet.
|
|
Okay, cool.
|
|
Yeah, on standard is 30, probably still in this one.
|
|
So yeah, it is.
|
|
Sid, you take zero damage whatsoever.
|
|
Actually, you can make it out far enough away before.
|
|
And, uh, Chaiway, you get, you only get incendiary damage
|
|
from this. The blast itself does not, does not touch you.
|
|
Do you have any kind of fire protection that you are aware of?
|
|
Um, no, no, I do not.
|
|
Okay, you get one D6 plus one points of fire damage per round
|
|
for one minute. So, um, that's 10 rounds.
|
|
So, um, okay, so, just, you know, we should probably
|
|
round at a time.
|
|
Um, okay, so you take two damage right now from fire.
|
|
All right, does, uh, my armor block this?
|
|
I don't, or, yeah, go through my armor.
|
|
Not, this is not subject to your, your armor, unless you have the, um,
|
|
there is some armor that is specifically fire resistant.
|
|
Let me double check my armor, but I don't.
|
|
In fact, if anything, your armor might actually technically be damaged by this.
|
|
It's a, the, this, it says that any all exposed equipment and clothing
|
|
takes the same damage as the character for the high explosive incendiary grenade.
|
|
All right, um, I will add that damage to my armor than you said it was to.
|
|
Yeah, this round it is to.
|
|
All right, 11 damage to the armor so far,
|
|
and I will take the two as well.
|
|
All right, the, the thug who, through the grenade,
|
|
has high-tailed it down the hallway and out the building.
|
|
All other thugs are completely either dead or charged or both at this point.
|
|
All right, so I got to take care of my flaming self,
|
|
but, uh, if you want to go after Tina, I think that would be a good idea.
|
|
Yeah, I, I was thinking I'm, I'm going to try to use my speed to catch up.
|
|
Yeah, cool. So you can do that.
|
|
Um, you run plus 10 with your cyber speed.
|
|
So 40 feet, yeah?
|
|
Yes.
|
|
Okay, so you run 40 feet, and with that, you're able to,
|
|
you're able to see the thug who had thrown the grenade running in a direction
|
|
that you think is probably the same direction that Tina is going.
|
|
And further up the street, you can see that there are three figures kind of running,
|
|
running towards something.
|
|
So you're, you're assuming that's probably Tina and her, her two remaining thugs.
|
|
Um, and Chaiway takes another two damage, uh, this round.
|
|
All right, I'm going to, I got to find some water, I think.
|
|
So I, there's, this is not enough.
|
|
Is this an apartment building?
|
|
It, it, it was an apartment building, yeah?
|
|
All right, um, can I get through the floor into the next level and see if, uh,
|
|
I can find a bathroom or, uh, you know, an apartment unit?
|
|
Yeah, absolutely.
|
|
So you, you, you, you break your way through, you know,
|
|
upwards through the, through the floor of, of the above unit.
|
|
Uh, and it, it crumbles away pretty easily.
|
|
It's, it's, it's really run down and fragile.
|
|
Yeah, I got a 16 strength check, so that should be enough to get us.
|
|
Not a problem.
|
|
So you, you're up in the, the next apartment, and you look around for, for a faucet,
|
|
and you, you find the, the bathroom.
|
|
Yeah, jump in the shower.
|
|
And so yeah, you, you pour, disgusting,
|
|
dirty, age-old water comes out of the shower head and douses the flames,
|
|
which I think within 30 feet, I think that was all within one round.
|
|
So you're, you're good to go.
|
|
All right.
|
|
Yeah, how much damage should I take that round?
|
|
Uh, three, three.
|
|
Okay, cool.
|
|
It's only one D6.
|
|
I mean, only, but yeah, it's, it's not, it's not the worst thing in the world.
|
|
Oh, plus one.
|
|
So actually four.
|
|
Okay.
|
|
Uh, sit.
|
|
You are outside in the streets, and you can continue another 40 feet if you'd like.
|
|
Do you want to just kind of pull up on them, or are you going to try to,
|
|
I don't know, sneak around, or are you just going right after them?
|
|
I'm in the one right form.
|
|
You run straight for them.
|
|
You, you passed the guard who had thrown the grenade,
|
|
but he's not, he doesn't appear to be armed right now.
|
|
He, he put his gun away when he was doing all those grenade stuff,
|
|
so he, he can't do much about that.
|
|
And, uh, you, uh, eventually catch up with, with Tina,
|
|
and he, and her two thugs, uh, what do you do?
|
|
I am going to drop a flashbang that I have,
|
|
and, uh, just try to stun them enough to grab her.
|
|
Nice. Okay.
|
|
Yeah, go for it.
|
|
Um, or that's just, uh, that's just a, yeah, cool.
|
|
So flashbang.
|
|
Let me look at what that says.
|
|
2D10, so you can roll 2D10 for damage, actually.
|
|
Yeah, 2D10, uh, lethal.
|
|
Surprise, it doesn't give a status effect.
|
|
Yeah, same here.
|
|
That's what I was kind of looking for.
|
|
But I, I guess, I guess it's implied.
|
|
So we'll imply it.
|
|
14.
|
|
Nice.
|
|
So, uh, the two thugs fall to the ground, scraping their faces
|
|
and their clothes all over the road.
|
|
Tina does the same.
|
|
Uh, you, you want to just grab Tina.
|
|
Yeah, I'm just going to reach and grab her with my cyber arm and, and pick her up.
|
|
Cool.
|
|
That's what you do.
|
|
You pick her up, you grab her.
|
|
The two thugs and the thug who's kind of catching you up,
|
|
he just runs right by you, and those two thugs
|
|
pick themselves up off the ground and they keep running.
|
|
And Tina is, is struggling, but, but she, she catches on pretty quickly
|
|
that you've got this robot arm.
|
|
So she kind of eventually sort of, she gives up a little bit.
|
|
She says, okay, what do you want?
|
|
Well, I think because you're going to, you were going to sell us out.
|
|
I think, um, we might have to arrange a meeting with you and Peter again.
|
|
Oh, that'd be just fine.
|
|
Choway, are you going to, uh,
|
|
join them out on the street or, uh, what, what's, what are you doing?
|
|
Yeah, uh, hopefully some clean water comes out of this faucet eventually.
|
|
So I'm going to get a block off.
|
|
Yeah, eventually it sort of clears itself out and, uh,
|
|
you know, probably shouldn't drink it, but yeah, it's good enough to,
|
|
to get you, uh, free of slime and stuff.
|
|
So I walk out the, the front door, a soggy, soggy mess.
|
|
Yes.
|
|
Slightly charred.
|
|
It's a new hairstyle.
|
|
And I call, and I call Johnny two thums,
|
|
and, uh, tell him, we need, or I need some help.
|
|
He says, yeah, I'll be on my way.
|
|
All right.
|
|
Meet us at this, at the apartment building here.
|
|
And then I meet up with Sid and Tina.
|
|
Okay.
|
|
I ask Sid, what do we want to do with her?
|
|
She probably has a backup plan of some sort, um,
|
|
even if we have her.
|
|
So I don't know if we could put her somewhere or incapacitate her,
|
|
or something to where that's one less thing we have to worry about.
|
|
Yeah, I think we could assume that your, your safe house probably has a,
|
|
a miniature jail cell or something that you can, uh,
|
|
put people that you need to hold on ice, you know,
|
|
because that's probably something that you've done in the past.
|
|
So yeah, you could do that if you wanted to.
|
|
I don't know.
|
|
She was just at the apartment that, uh,
|
|
someone was assassinated at earlier.
|
|
Do we want to just turn her into the cops?
|
|
I am worried.
|
|
She's probably got, she's got information on how to find Peter.
|
|
And as long as she's not in our possession,
|
|
I'm scared that that would get out.
|
|
And unless there's some sort of way to like,
|
|
fry her tap or something where she can't communicate.
|
|
I think you could do that.
|
|
I mean, Chaiway could take 20 to make that happen.
|
|
Yeah.
|
|
Yeah, to remove that from her.
|
|
Yeah, yeah.
|
|
I think I will do that anyway.
|
|
And maybe we just let her go,
|
|
knowing that she can't get to Peter.
|
|
Or do you want to turn her over to your police contact
|
|
and maybe gain some brownie points?
|
|
Um, yeah, we, I don't know if I could tell a convincing enough story
|
|
that why she or how she did the assassination,
|
|
but I don't know.
|
|
She did just blow up part of a apartment building.
|
|
I mean, I'm sure that's somewhere illegal.
|
|
I don't know.
|
|
I think I kind of just like, you know,
|
|
spitting her and letting her go,
|
|
though, without the information to contact Peter.
|
|
Just tell her to get out of here.
|
|
I will grant you this for style points.
|
|
Probably more than that.
|
|
Like, if we were tracking street cred points,
|
|
I think that would, that would earn you guys.
|
|
Yeah, some street cred.
|
|
Because having someone wandering around saying,
|
|
you know, just absolutely hating you,
|
|
but being powerless to do anything about it,
|
|
I think that's, um, yeah, that's pretty good.
|
|
But we're not tracking street cred,
|
|
so it doesn't matter.
|
|
But if we were, you'd get a plus one.
|
|
All right.
|
|
Yeah, I got tinker street cred now.
|
|
Yeah.
|
|
Okay, cool.
|
|
And no sooner than do you let her go,
|
|
do you get a message from Peter saying,
|
|
okay, you two, I know it's probably been
|
|
really boring waiting for me to get back to you.
|
|
And I apologize for that.
|
|
But, um, we're going to move later tonight.
|
|
We're going to go into the global
|
|
Omnium Digital Compound.
|
|
And I have it on good authority.
|
|
That Elizabeth will be there.
|
|
That Elizabeth will be there late.
|
|
So I think that tonight will be a great time to get in
|
|
without quite as much resistance as one would expect.
|
|
We'll move into her enclave,
|
|
the area of the corporation that she directly controls,
|
|
and, uh, and take her out.
|
|
All right.
|
|
Yeah, what kind of resistance are we, uh, are we looking at?
|
|
We expect her to be well guarded,
|
|
but we don't expect the compound itself to be very active.
|
|
So she may have patrols once we reach her,
|
|
her immediate enclave,
|
|
but we don't expect to have any resistance
|
|
getting into the compound and making our way to her,
|
|
to her section, although I'm not making any guarantees.
|
|
That's what I expect.
|
|
And now, the guys, this is normally, you know, this,
|
|
this is normally when I would say time's up next,
|
|
next episode will continue this, the story.
|
|
But just exclusively for Ken Fallon,
|
|
because he's been consistently complaining
|
|
if you've heard the community episodes,
|
|
he complains that these episodes are not long enough.
|
|
I say we just power through this.
|
|
Let's go attack global Omnium Digital.
|
|
Let's just keep going.
|
|
You guys up for it.
|
|
Do we want to set up a meeting with Elizabeth?
|
|
Let her know we know where Peter is,
|
|
just to get in the door.
|
|
Probably not a bad idea.
|
|
Um, the only thing I would worry about
|
|
is that she's probably had us tracked.
|
|
So she knows that we've had contact.
|
|
I would assume.
|
|
So, um, if we do it,
|
|
we would want to coordinate it pretty well
|
|
with Peter to make sure that we at least head back up
|
|
when we try it.
|
|
But I think it's a good, good distraction.
|
|
Um, it would at least put us in zero range
|
|
when things go now.
|
|
Maybe it'd be better not to put her on the alert
|
|
because then she, well, I don't know.
|
|
I think that's, that seems like a pretty good strategy.
|
|
But I don't, I don't know.
|
|
I would definitely get us in the door.
|
|
I could go either way.
|
|
I'm, I'm fine trying it.
|
|
No, let's just go for the stealth in, I think.
|
|
Cool. So no forewarning, just go in.
|
|
Yep.
|
|
Um, and then let's see.
|
|
I could use a little bit of healing.
|
|
So I, let's see how the healing works in the system.
|
|
I could see if I have any like aloe vera cream
|
|
in my, uh, mid kit for all your burns.
|
|
Oh, uh, I called in the, uh, the patch man already.
|
|
So called in my medic.
|
|
Yeah, but now we'll assume that he has arrived.
|
|
Uh, and let's see what he to can do.
|
|
Uh, how bad?
|
|
Healing manites.
|
|
How are you?
|
|
How bad are you off right now?
|
|
I'm down about 10 hit points.
|
|
Okay.
|
|
Looks like 1d6
|
|
or depending on what level we treat him as.
|
|
Like 2d6 healing manites.
|
|
Yeah, I took six damage.
|
|
Okay. Yeah.
|
|
So we'll assume that he heals you.
|
|
Patches you up as well.
|
|
Uh, and with him, he's brought a bunch of equipment.
|
|
Um, and, and yeah, he's ready to, he's ready to move with you guys.
|
|
So all three of you, I assume go to the rendezvous point
|
|
with, uh, Peter and his gang, uh, and the rendezvous point is,
|
|
is just right within, uh, global,
|
|
omnium digital and global, global omnium digital is a huge, huge structure.
|
|
It's a compound.
|
|
So it's, it's enclosed completely
|
|
to shield you guys from the, or shield its employees
|
|
from not only the acid rain that
|
|
delusias the city on a regular basis,
|
|
but also just the horrors of the real world.
|
|
Which is a big appeal for, for corporations is that if you work at a corporation,
|
|
you can live inside, you can work inside,
|
|
and you can never, you never, you never have to go out.
|
|
And you never have to see all of the, um,
|
|
the sort of exciting stuff that,
|
|
Sid and Chai Wei are, are used to as an everyday part of their lives.
|
|
So when you go in, uh, Peter and his group
|
|
are looking very professional.
|
|
They, they look for all the world, like,
|
|
just a group of businessmen who are there to conduct normal business
|
|
at midnight.
|
|
And so Peter greets you and says, you guys ready for this?
|
|
Uh, I tell them, yeah.
|
|
And I'm going to tell them about what happened with Tina.
|
|
That appears to upset Peter a lot.
|
|
He says, I've, I've always regretted what I had to do to Tina,
|
|
but I never knew it would affect her this, this much.
|
|
I'm sorry that you had to deal with that.
|
|
Yeah, but I tell him we took care of it and, uh,
|
|
but I would avoid her in the future.
|
|
He nods and says, yeah, thanks for the warning.
|
|
I think I'll do that.
|
|
He says, all right, so let's focus on business.
|
|
And the business at hand is Elizabeth Ravadun,
|
|
her section of the compound is called the Mandisa enclave.
|
|
She's got it pretty, pretty well locked down because
|
|
she's quite paranoid, like many of the board members are.
|
|
So I assume that once we reach it,
|
|
we'll encounter some resistance.
|
|
I can try to get us as far as I can inside,
|
|
just based on my position here at the corporation.
|
|
But I don't know, they, they probably have a heads up that,
|
|
that I'm not to be trusted and probably to shoot me on site.
|
|
So I'll probably need you guys to go in first and clear, you know,
|
|
just make sure the area is clear before we proceed.
|
|
But we'll be right behind you, but we can go all up together.
|
|
All right, um, are you going to be using, like,
|
|
your access credentials to get us in?
|
|
Are they going to be alerted by that?
|
|
Or do you guys have another way to get us into the compound?
|
|
I was planning on using my access credentials,
|
|
but you make a good point, but that's fine.
|
|
I can, I can change my access credentials to,
|
|
to mask them so that they don't know that it's me.
|
|
I can just use any one of my mini employees codes.
|
|
So I'm fine.
|
|
I can get us right up into the enclave.
|
|
All right, then.
|
|
Let's go.
|
|
Instead, you ready?
|
|
Let's do it.
|
|
Okay, so you guys, uh, you make your way up
|
|
towards the Mundisa enclave, which is sort of like,
|
|
almost a quarter of the, of the, of the compound.
|
|
It's a huge physical area of the, of the Global Omnium digital compound.
|
|
And, uh, it's, to behind a key card access
|
|
to get into that section of the, the business,
|
|
which Peter bypasses, uh, easily.
|
|
And that brings you into a quite, quite a large sort of reception area,
|
|
which is completely empty.
|
|
And so Peter kind of points back, uh, to the right,
|
|
where there's a, there's a hallway.
|
|
And he says, back that way, if you,
|
|
if you turn right after that hallway,
|
|
it should lead us back to Elizabeth's office.
|
|
But I'm assuming she's going to have guards posted in that hallway.
|
|
Do you guys want to check that out first?
|
|
Uh, yeah.
|
|
Yeah, let's go, let's go check that out before we do anything else.
|
|
Yep, you guys hang out here in the lobby and, uh,
|
|
and we will, uh, go check out the hallway.
|
|
Cool. So you, um, do you want to stealth back there?
|
|
How do you want to do this?
|
|
Indeed.
|
|
Do you want to go first or do you want me to go first?
|
|
Um, I can go first and I roll the one.
|
|
Oh boy, uh, it's a 10, 10 stealth.
|
|
Okay, uh, Sid, what do you got?
|
|
11.
|
|
Okay, our job.
|
|
All right.
|
|
So you guys, um, with all the confidence that Peter has bestowed in you, um,
|
|
you, you, we, we walked directly out in the hallway.
|
|
Yeah, you sort of, okay.
|
|
We want to see if there's anything's there.
|
|
So you walk into the, walk back there into the hallway.
|
|
And sure enough, there are, um, two thugs there who look up and see you.
|
|
And without even asking questions, they,
|
|
they draw their weapons.
|
|
So roll for initiative.
|
|
Nine.
|
|
I got a 20.
|
|
Cool.
|
|
Then, uh, lightweight is your turn.
|
|
Uh, and do you want a role for, uh, Johnny?
|
|
And maybe we left him in the hall too, for now.
|
|
I feel like he probably hung back because I don't,
|
|
I mean, he probably doesn't have any stealth.
|
|
So I mean, he can probably make his way over once the fighting starts.
|
|
Um, all right.
|
|
I am going to try to bluff these guys.
|
|
Okay, go for it.
|
|
We're walking, we're walking in the hallway.
|
|
Pretty confident.
|
|
So like we're supposed to be here.
|
|
So I'm just going to play with that.
|
|
Okay.
|
|
And, uh, nice save and, and go with it.
|
|
So see, roll, uh, uh, 15 block.
|
|
No, 16 bluff.
|
|
Okay.
|
|
And what can I tell them?
|
|
We're here to see Elizabeth.
|
|
We have business with her.
|
|
One of the thugs motions to the other thug.
|
|
Like, whoa, whoa, whoa, whoa, whoa.
|
|
Don't fire yet.
|
|
And he's like, I didn't get any word of,
|
|
of a meeting tonight.
|
|
What's going on?
|
|
Who are you?
|
|
Um, yeah, we're probably enough to fight him anyway.
|
|
So, um, I'm just going to step up a little bit and, uh,
|
|
and call back to Johnny that, uh, we're going to need some backup.
|
|
So he should start heading over here.
|
|
And, uh, I'm going to continue to roll with it.
|
|
Wow.
|
|
And Johnny, Johnny just rolled a 20.
|
|
So yeah, cool.
|
|
I mean, for his initial use, he's right behind us.
|
|
So I'll just tell him, uh, or tell the guards that, uh,
|
|
we were hired by Elizabeth to find someone.
|
|
And, uh, and we found them.
|
|
And then I'm going to say to Sid,
|
|
Sid, show him what we found.
|
|
Okay.
|
|
Yeah, they're with you.
|
|
They're like, okay, yeah, we've heard about this.
|
|
And then, uh, yeah, so that'll be probably my turn.
|
|
And then, uh, probably, guess, probably open up on him.
|
|
So try to do a surprise round or something, I guess.
|
|
I was gonna say, yeah, since, since you've got them basically believing you,
|
|
I think you'd go against their touch AC at this point.
|
|
All right.
|
|
Yeah, since I'm up close, uh, I will pull out the, uh,
|
|
uh, weapon and take a shot 14 to hit.
|
|
Yes, that hits.
|
|
All right.
|
|
Or 14 damage damn.
|
|
Wow.
|
|
Okay, cool.
|
|
Yeah.
|
|
So you, you fire at the, at the thug and he just reels back from the force of your shot.
|
|
And let's see who's next.
|
|
Uh, Sid, you are next.
|
|
Oh, actually, no, you're not.
|
|
But we're, I think we're treating this as a surprise round.
|
|
So you are next.
|
|
Okay, I'm going to take the one that's still standing.
|
|
I'm going to do my stunning fist on him.
|
|
Okay, 15.
|
|
Yeah, that hits as well.
|
|
And then three damage plus fatigue, right?
|
|
Is that the, is that that one?
|
|
Yes, okay.
|
|
Cool.
|
|
So the other thug, uh, who has been hit by Chai Wei fires back.
|
|
Oh, wait, that was a surprise round.
|
|
Sorry.
|
|
So now it's back up to, um, well, I guess Johnny, Johnny can emerge from the hallway at this point
|
|
and he'll take a shot and this is poor Johnny,
|
|
but it is your, your go during a normal round now.
|
|
Chai Wei.
|
|
All right.
|
|
Um, yeah, I'm going to take another shot.
|
|
I think this guy's probably going down this round.
|
|
So, and they rolled a one.
|
|
So four, five to hit.
|
|
Yeah, it does not hit.
|
|
That's what I get for being overconfident.
|
|
Sorry.
|
|
It is Johnny's turn again, though.
|
|
Oh, natural 20.
|
|
So Johnny takes out this sort of huge kind of, um,
|
|
it, it looks like a gun,
|
|
but it's instead of a, uh, bullets, it fires, um,
|
|
syringe like darts.
|
|
And so he, he he has to it and just takes a shot at, um,
|
|
I think at the one that, um, that Sid hit because he,
|
|
he looks less bad off, but he's a lot slower to react.
|
|
So he shoots and the, uh, the syringe just pokes the guy
|
|
right in the neck and does seven damage.
|
|
And it is now the thugs's turns.
|
|
So let's see what they do.
|
|
15 to hit Sid.
|
|
Is that hit?
|
|
It does not.
|
|
Okay.
|
|
And then the other one is not going to take an action.
|
|
He is too busy reacting to Johnny's shot.
|
|
So Sid is your turn.
|
|
So the one that is fatigued and just got shot with the syringe.
|
|
I'm just going to take my cyber arm and just punch him in the face.
|
|
Cool.
|
|
Go for it.
|
|
20.
|
|
Nice.
|
|
Okay.
|
|
So yeah, syringe pumping who knows what into his body.
|
|
Cyber fist in his face.
|
|
Uh, his, he crumbles down to the ground.
|
|
He is, he's unconscious and or dead.
|
|
And that brings us back up to try way.
|
|
All right.
|
|
I got a 20 to hit the, uh, the last one.
|
|
And an eight damage.
|
|
Nice.
|
|
And he falls to the ground as well.
|
|
So both thugs are out of the picture.
|
|
All right.
|
|
We'll call back into Peter and tell him to head over.
|
|
Get us through this door.
|
|
Or maybe one of the guards has a badge.
|
|
Search him real quick.
|
|
Yeah.
|
|
You do find an access badge on one of the guards.
|
|
If you want to use that.
|
|
But you do hear Peter making his way with his, with his crew
|
|
over to, uh, to your position as well.
|
|
All right.
|
|
Might as well, uh, go secure the room.
|
|
So I'll open the door and say Sid after you.
|
|
Well, I think so.
|
|
When you open the door to the next room,
|
|
you see a huge, almost the size of a warehouse.
|
|
It's just an enormous room, very unlike the rest of the office.
|
|
It's not, you've kind of left the office space
|
|
at this point.
|
|
It seems huge room and the sound of computers humming
|
|
and fans blowing and that sort of industrial, uh,
|
|
data center sound hits your ears.
|
|
It's almost overwhelming.
|
|
The, the space is filled with racks and, and rows and racks of,
|
|
of computer banks.
|
|
And the floor strangely seems to be glistening and you're not sure why.
|
|
So you kind of, if you look closer at the floor,
|
|
turn your attention to it.
|
|
You see that it's, it's a grating sort of a,
|
|
so, so that the floor is, is actually, it goes
|
|
down farther than you can actually step.
|
|
And then as you keep sort of scanning the room,
|
|
just with your eyes, you notice that the sides of the room,
|
|
the, the far walls of the room are not covered in computer equipment,
|
|
but, I mean, they're, they're shielded with something and they've got some,
|
|
some layers of metal going on, but, but, but once again,
|
|
it's kind of something is glistening on the walls.
|
|
And again, you're not really sure.
|
|
It's difficult to make out a whole lot in the, in the dim light.
|
|
If you listen closely, you, you kind of hear that there's,
|
|
there's something other than the humming of computers.
|
|
It's something more organic sounding and you look at the far walls,
|
|
you follow the, the, the walls upwards towards the ceiling.
|
|
Now, as you do it, you realize what you're looking at is,
|
|
is liquid that's flowing down the walls, almost cascading down the walls,
|
|
like a fountain or a waterfall.
|
|
It's not water, though.
|
|
Keep looking.
|
|
And to your horror, you see that where the, the walls meet the ceiling,
|
|
just near the tops of, of just all around the room,
|
|
on kind of like these really large meat hooks are the bodies of
|
|
global omnium digital employees who, who knows what they've done to deserve this,
|
|
but they're, they're naked and they're attached to these meat hooks.
|
|
And there are wires extending from their bodies and they're bleeding out.
|
|
And that's what the liquid, this, this enormous amount of slow drip of,
|
|
of liquid down the sides of the walls and under the floor,
|
|
coming from all of these, these bodies.
|
|
They're just being basically dehydrated as they hang there.
|
|
Most of them are dead right now, but you can see a couple up,
|
|
up there in a far corner must, they must be new.
|
|
And they're, there's some life in them.
|
|
You know, they're, they're days in shock, but they are alive as they're being literally
|
|
drained of every amount of life that was contained in their body.
|
|
And you realize from, from seeing all of this, that this is a bio-organic power system
|
|
for some kind of hybrid computer that Elizabeth Aravadun has developed for global omnium digital.
|
|
And it is literally being fueled by the employees that grow up within global omnium digital,
|
|
work at global omnium digital. And then for whatever reason, whether it's because they outlast
|
|
their usefulness or whether they've just done something that was not approved of
|
|
they ended up here, powering one of the main frames.
|
|
Across the room, you see a door that leads back presumably to more office spaces.
|
|
There are two century robots just kind of parked in either corner of the room.
|
|
And when you enter, they, they, they come alive and they, they kind of, you see that they're,
|
|
you know, their lights all come on and they, they turn towards you.
|
|
They don't move or anything, but they do, they rotate so that they're facing you,
|
|
but they don't do anything yet. They don't take shot or anything like that, but they are
|
|
clearly aware of your presence. I will try to get on the network here, I guess.
|
|
Okay, this is probably a corporate network at the very least, but give me a hacking rule.
|
|
I got a 20 hacking to try to get on the network. That does not get onto this network.
|
|
All right, so the firewall blocks you and yeah, you're not able to get access.
|
|
All right, I'm going to wait for Peter and ask him to see if he can get me on
|
|
and maybe disable these turrets. Cool. Yeah, so when Peter arrives, he and his hacker group
|
|
take an assessment and then they kind of, they confer most themselves and yeah, they,
|
|
they're, they're able to do this, they say, so they jump on.
|
|
One of them gets in and then can transfer control over to you. So what do you want to do?
|
|
Um, I guess just disable them for now and we should probably see if there was any alarm on
|
|
the system as well. So yeah, there is an alarm for unauthorized entry through the door on the
|
|
far side, but Peter and his crew are going to have key guards anyway, so that it probably won't
|
|
be a problem, but you can disable that just out of safety. Yeah, we'll clear that alarm up.
|
|
Maybe fake a check-in from the guards or something and then and then continue on.
|
|
Okay, cool. So you walk unassaulted through the server room and through the, the far door
|
|
and then you find yourself in a very nice corporate looking hallway, so you're kind of,
|
|
you're kind of entering through the back entrance and you can see that there's the way that most
|
|
people come into this, into this area is to your right through a very nice looking reception area.
|
|
And there's a lot of very swanky signs and you know, this is clearly where they, they bring their
|
|
business clients for, for meetings. The, the other entrance that you guys came through was the,
|
|
more like the employee entrance and at the far end of the hallway, there is a door that is labeled
|
|
Elizabeth Ravadun and on either side of the hallway are various office spaces and in the hallway,
|
|
there are three very burly looking security officers and two business people by the looks of it
|
|
and they are apparently expecting you because they're all looking straight at you. The three
|
|
security officers have weapons drawn to business. The two people in suits are kind of hanging out
|
|
in the hallway in the, in the doorways of little office spaces and they don't appear to be armed,
|
|
but they're, they're sort of watching for your approach. All right, I look back at Peter and
|
|
tell those guys to get on the network and try to defend against these guys while we take out the guards.
|
|
Peter nods and he says, yeah, we're on it and he sort of retreats really quick, but he's got his
|
|
group sort of camped out there in the server room, typing away as fast as they can because that's
|
|
how you hack. Furiously typing. Furiously typing. The faster they type, the better they hack, so they do
|
|
that. The, the security officers in the, in the hallway, unless you're going to do anything are
|
|
going to open fire so we should roll for an issue. 22. 17. Johnny, only roll the five this time.
|
|
Okay, cool. So let's see. It is. Oh, hold on. So it's Chaiway's turn first. All right. Is there
|
|
any open doorways down the hall? I don't like being out in the middle of this. So
|
|
yeah, there are several open doorways and, and if they weren't open, you could, you could make them
|
|
open very easily. They're not, they're not high security offices by any means. So yeah, there,
|
|
there are offices on, on either side that you can duck into. Right. Well, I will hang out in one of
|
|
the doorways. I'm, you know, like 10 or 15 feet up the hallway and take a shot down the hall.
|
|
Okay, cool. Eight to hit. Who are you firing at? That'll make a difference, actually.
|
|
Can I, is one of the hacker guys exposed at all? Yeah, yeah. All right. I will take a shot across
|
|
the hall at one of the hackers then. Or would I assume our hackers? Yeah, yeah. Yes, you were
|
|
correct. And yes, you hit. All right. Two to eight. Thirteen damage.
|
|
The pretty powerful one. Okay. Yeah. So one of the, one of the business people,
|
|
flowing back into the office, blood splatters everywhere, security guards turn next.
|
|
Let's see what they do. I don't think that's going to hit anybody 12. And another one takes a shot.
|
|
Ooh, 20 at Chaiway that probably hits natural 20. I need it, Will.
|
|
Let's see what happens. I don't think that's going to get past your fancy armor though, five.
|
|
Nope. Armor's almost lost a point though. Ah, okay. Sit. Roll a, roll a fortitude save.
|
|
22. Okay, cool. So your cyber arm, it's just sort of you feel like it's completely locked up
|
|
for some reason. You can't move it. And that doesn't, okay. So now it is Johnny's turn.
|
|
And he doesn't do anything. So Chaiway, it's back up to you. All right.
|
|
I'm assuming that one businessman is down. I'm going to hop across the hall up to the next room.
|
|
And then take a shot at one of the guards. Yes, okay. And I rolled the one. So five to hit.
|
|
No, that does not hit anybody. So now it's a security guards turn 13 to hit Chaiway misses,
|
|
right? 13 will hit. Oh, it hits, okay. In that case, seven damage.
|
|
Punches through my armor. And I will take three damage. Ouch.
|
|
Sid, seven and six, neither of those would hit you, correct? No. And it is your turn, Sid.
|
|
Is my arm still glitched? Yeah, it is still not under your control. It's not under control,
|
|
Peter. I mean, it's not under anyone else's control, but it's not under your control.
|
|
I'm going to duck into a room on the opposite side of the hall from Chaiway and I'll take a shot
|
|
at one of the guards. Okay, go for it. 16. Yeah, that hits three damage. Okay. So at this point,
|
|
well, it's Johnny's turn. Let me let him go. Oh, 12. Yeah. So he, Johnny, again, using his fancy
|
|
syringe gun hits one of the other business people and deals two damage. Okay. So at this point,
|
|
from the room, the Elizabeth Aravadun doorway, it just kind of bursts open. It just flies right
|
|
off the hinges out into the hall and they're standing in the doorway looking barely like the
|
|
person that you met at the the junker cafe when she hired you is Elizabeth, but she has got an
|
|
exoskeleton suit on combat suit and she lifts her arm and fires a rocket. That is so cyclical.
|
|
Into the hallway, which bypasses both of you because you're hiding out in doorways and goes into
|
|
the server room and causes a huge explosion. And Peter says, Peter comes over your com link and says,
|
|
what's going on in there? I just lost two people, but it is Chaiway's turn again. You have
|
|
Robocop in front of you and security guards who are going to defend her. I will come back to him
|
|
or say back to him over the coms that Elizabeth has herself a cyber suit and is chucking rockets
|
|
down the hallway. He says, we're on it. We're on it. We're on it. Yeah. Take control of that thing
|
|
you're typing typing even gets faster. You don't even know how it's possible.
|
|
Should I try to do a hacking role myself? I think I might. Yeah, like why why why leave it up to
|
|
other people? Give it a go. I'm going to duck back into the room and 15 plus 12. So 27.
|
|
That is really good. Let me just double check this. So I think I'm already on the network. So
|
|
I'm assuming this will be against her suit. Yeah, that does not break through her military grade
|
|
exoskeleton. So yeah, you're not in. All right. Let's see. Oh, so it's a security guard's turn now.
|
|
I'll just roll for them all three. I don't think that's going to hit anywhere. Maybe 13 hitting
|
|
Chaiway. Yes, that will hit. Okay. Eight damage. All right, I take four more damage. Okay,
|
|
Sid, you're going to try to take another shot at one of the guards. Yeah, and actually you can
|
|
roll another fortitude. So just see if you've recovered from the arm hack 16. Yes. So your arm
|
|
returns to life. I'm treating this hack like a concentration spell. I don't know if that's how
|
|
they want me to do it, but that's what I'm doing. In fact, it's funny and some of the hacking rules
|
|
in the interface zero thing. I don't know if you guys noticed, but there are some blocks of text
|
|
that they clearly just sort of pasted in from probably the pathfinder stuff because it actually
|
|
accidentally says instead of in grams, it says spells. Okay, Sid, what are you doing? You're firing
|
|
at someone? Actually, I'm going to change my mind now that my arm works. I'm going to go further
|
|
into the room and I'm going to go up against the wall that leads towards the people and I'm going
|
|
to try to bash through the wall. Oh, I love it. Yes. Okay. Yeah, I guess give me a strength check.
|
|
I mean, it's it's a very low DC to get through a wall. I feel so, but still give me a strength check.
|
|
Yeah, corporate corporate construction is pretty cheap. So you'll probably be able to just back
|
|
up. Yeah. Yeah, it's like, you know, drywall 11. Yeah, that's fine. So yeah, you start dig-dugging
|
|
your way through through the office space walls. Let's see who's next. Oh, Johnny, Johnny runs across
|
|
the hall into one of the office and the doorways of one of the offices and he looks over at Uchai
|
|
Way and says, you know, we never did talk about payment for this. Remind me to get back to you
|
|
on that. And then he leans out into the hallway and he's carrying this. It's almost a spear gun.
|
|
And instead of a spear, it's this absurdly long and thick needle that is attached to a flexible
|
|
hose. And through the hose, there's pumping some kind of from a backpack that Johnny has on
|
|
it's pumping some kind of almost fluorescent green liquid and he fires it at one of the guards
|
|
hitting him in the in the leg. And you can see the guard cry out scream almost. And his leg, you can
|
|
almost see that it's it's almost decaying right in front of your eyes. And then Johnny reels the
|
|
spear back in. Chai way back up to you. All right. I have a question about those century robots
|
|
that were back in the server room. Were they stationary or are they moving? Yes. They can move.
|
|
All right. I'm going to pull one of them out in the hall or actually probably can control both
|
|
of them. I would totally. Yeah. No, I mean, you could do both. I'm going to
|
|
authorize them to go after Elizabeth and her exoskeleton. Very nice. Okay. So give me a control
|
|
hacking role. 28. Yes. That totally does it. So yeah. So you just stick them on on Elizabeth.
|
|
Yeah. I'll pull them. Have them roll out of the hall and it's open fire. Which they do. They
|
|
immediately come to life and they they walk over into the doorway and open fire at Elizabeth.
|
|
And they don't really do all that well yet. But at least you know that they're there to see
|
|
security guards. And there's a few more targets. And there's a few more targets to hit too. So
|
|
let's see. Okay. So one of the guards attempts to take aim and fire but his gun suddenly doesn't work
|
|
and you kind of get the sense Peter one of Peter's hackers has jammed one of the security guards
|
|
as guns. Which was good because he rolled a natural 20. Sid is out of sight. So yeah, Chai way
|
|
I think 16 would hit you again. Correct. They do have the century robots as well as targets.
|
|
But it will hit. Yeah. That is true. That is six six damage. All right. More damage. Not
|
|
doing horrible yet. But I'm almost bloodied. Sid your go. You're still tunneling. Let's see.
|
|
You can move what 30 feet at a time, right? Or are you in your cyber mode? The cyber mode is always
|
|
on. So it would be 40 feet. You're back there on on Elizabeth's perpendicular to to where Elizabeth
|
|
is standing at the end of the hall. So she's within your site, for instance. And it is your turn.
|
|
I'm going to roll a flashbang out of the door of the room I'm in right into in the middle of the
|
|
group of people. Nice. Yes. Okay. Cool. So I think we said that did some kind of damage last time,
|
|
right? It did like a d10. 2d 10 or one. Yeah. 2d 10. Non lethal. Yeah. Okay. Go for it. 12. Wow. Nice.
|
|
Okay. So now it is Johnny's turn and he is going to. He's just rolling really badly today. So
|
|
Elizabeth's turn now and she is going to take a blast at those at those robots at the end of the
|
|
hall. She hits them for five damage or while she hits one of them for five damage. And it is
|
|
chaiway's turn. At least it's not our hackers this time. Exactly. All right. Is there one hacker left
|
|
on their side? And do I have a line of sight on him? There is one left and you do have a line of
|
|
sight. All right. I will take a shot at him then. Natural 20 for 24 to hit. Oh wow. Yes.
|
|
That's very good. So I do double damage then I think. Yeah. I think so. So I rolled a 7 and a 2.
|
|
So 9 damage. So 18 damage full? Oh no. No. Sorry. 7. Yeah. I rolled twice. No. So it'll be 14
|
|
damage. Oh I see. Take the first roll. Yeah. Yeah. And I mean that would have. It didn't really
|
|
that. I think you've just practiced what we call overkill in the industry. He has completely splattered
|
|
against the office. He has gone. Picking him off one by one. Okay. So Sid 17 probably hits you.
|
|
Yes. Oh wait. You're still in the office, aren't you? Yeah. Okay. I'll do the.
|
|
My robots get a turn as well. Or do I need to come out? Oh you're right. No. No. No. Totally. You're
|
|
correct. I forgot that. Yes. So they both fire at Elizabeth. Oh yes. And two hits on her
|
|
from one each from each robot. That's six plus six. So 12 damage again. She's gotten two doses
|
|
of 12 damage so far. The guards turn. I think you were doing the guards turns. Was that what I was
|
|
doing? Yep. Okay. Thank you. Guard says I don't know who you are but you're going down. And he
|
|
sprays bullets that through into the hallway. Indiscriminately. They're hitting the robots again. So
|
|
that's five and two. I'm going to sprint out of the door that I'm at right at Elizabeth.
|
|
In the split second that I have kind of assess her exoskeleton and just reach up to the part
|
|
that looks like it has the most jiggly bits and just try to rip it off with my cyborg. Very nice.
|
|
Give me a. Trying to think if I feel like it's not just raw strength. It'd be more like maybe
|
|
dexterity or something. Yeah. Let's do. I was going to say the combat maneuver bonus might be.
|
|
Yep. Yep. Yep. Let's do that. I think we did that. Yeah. So roll roll. This will be a combat
|
|
maneuver. So that's the roll plus CMB? CMB. Yeah. 11. Okay. You grab a collection of wires sort of
|
|
extending from the you know the back of her her her skull piece like the helmet into her back.
|
|
Grab those those cables and just rip them right off. And she she you can see that she's just
|
|
starting to lose to lose control of the suit. And but I mean she's struggling to do it but you
|
|
can see that it's almost like she's lost like she's almost just using her sort of her strength
|
|
to try to move the suit around. It's like there's no more there's no like hydraulic assistance or
|
|
whatever you know it's it's completely just now it's just an armored suit essentially. She appears
|
|
to be pretty badly damaged from that. Nice job sir. Thank you. And Johnny rolls and hits one of the
|
|
security guards with I guess I think I think he's probably just switched to a shotgun at this point.
|
|
So he just blasts hits for see seven seven damage. Okay Elizabeth is up. She takes like with one
|
|
arm she sort of maneuvers one arm out of the so skeleton suit and she uses that arm to lift the
|
|
other arm and and and to like basically use her suit as a as a weapon now like as a firing weapon
|
|
and so she takes a shot down the hall fairly blindly and does really poorly. So yeah that's
|
|
that and then the robots get to take a turn because they're still going wow and they both hit her.
|
|
So 11 and 7 okay well so the robot they just pour bullets down the hallway at out of Elizabeth
|
|
and her suit just starts to sort of fly off of her body is just like pieces are just falling off
|
|
and she's trying to she's struggling to get out of the suit because she sees that this is no longer
|
|
useful for her so she's struggling to get out of the suit and eventually she does and she kind of
|
|
retreats back into her office in complete and utter fear. Try way it is your go. The security guards
|
|
are quite distracted by the robots at this point the hackers are out. All right swimming I'm still
|
|
on the network here I'm gonna see what else is inside of the office if I can. It doesn't appear
|
|
that there's any kind of turret or weaponry inside the office there's nobody else in there except
|
|
Elizabeth but there is what you would identify as a vehicle in there probably like an escape pod
|
|
of some sort but other than that there's nothing else in there you don't you do not detect any
|
|
weapons on the vehicle I'm gonna see if I can hack into the vehicle try to change the access
|
|
protocols on it I rolled an eight so that's a 20 hacking attempt that would do it for that vehicle
|
|
lock lock her out basically make it inaccessible to her yeah okay cool so that's done that was
|
|
a try away security guards they're just worried about the robots still because those robots are
|
|
pretty fierce uh one of them hits a robot takes one robot out one robot is down I'm going to run
|
|
in the office and try to just grab a list of you going through wall are you gonna do the crazy
|
|
thing of using doorways this time I mean it's not really my style but the doorways there so we'll
|
|
use it okay take in the easy way out so you zip zip into the into the room and you see Elizabeth
|
|
sitting in like what appears to be an escape pod and she's she's trying in vain to to trigger it to
|
|
get away so what are you are you you want to just tackle her yeah sounds good you tackle her and
|
|
she she she says you're a traitor I hired you how why what are you doing I look at her and I say
|
|
something more important than money nice okay try wait your turn you've only got one security guard left
|
|
and you know that Sid and Elizabeth are in the office I'm gonna do an intimidation on the guard
|
|
of 17 just to tell them to surrender and seeing that all of his guards are down and and there's
|
|
still a robot and they're still try way he he he drops his weapon and says call off the robot call
|
|
off the robot I'll shut it down okay so threats are now over and hearing that all the the gunfire
|
|
seems to have stopped Peter emerges from the server room and it's like you've never really seen
|
|
Peter before he's he's he's setting he's wearing the same thing he's always been wearing but he
|
|
carries himself completely differently and he steps out from the room into the hall and walks past
|
|
the guard past past you chaiway almost not even acknowledging you just focused on the goal and he
|
|
goes back into the office into Elizabeth's office he just stands there for a moment looks at the
|
|
desk and then looks at Sid and chaiway I guess you probably come into the room and he looks at you and
|
|
he says thank you thank you both of you not because you got me this office this isn't what it's
|
|
about I've got global omnium digital now under my control and I can promise both of you and all of
|
|
you he calls back into the hall at symbolically uh to the the tinkers that I'm going to run this
|
|
company as a different company than what it has been what it has come to represent and the first
|
|
thing we're going to do is dismantle that abomination that computer that she's built to crush
|
|
the spirits literally of the people working here we're going to set this place up as a sanctuary
|
|
for people to protect them rather than to imprison them and it's because of you too and for that
|
|
I'm eternally grateful you can name a price I'll transfer you to your bank accounts and if you
|
|
never need anything in the future you let me know he looks over at Elizabeth and he says now's for
|
|
you you're not going to get what you deserve because what you deserve I don't think you could
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|
withstand but we're going to deal with you and your board justly and you're going to come to regret
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the decisions that you've made Peter turns back to sit and and chaiway and he gives you a bow
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a soulful sincere bow of thanks all right I was quite the coup we pulled off here yeah
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that was a lot of fun yeah yeah now whether or not Peter is actually a more benevolent dictator than
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than Elizabeth of course is a matter for for future lore to determine but yeah you guys you guys
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did that really really creatively that was a lot of fun hi everyone this is clat 2 you've just
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been listening to the conclusion of the interface zero playthrough let me run through some credits
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now because I believe strongly in giving credit where credit is due many of the sound effects that
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you heard in this show have been cc zero so technically speaking no credit is required but I'd rather
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give credit because I think the work of these people is amazing it's all from the website freesound.org
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you should use freesound.org frequently if you're a recorder then you should contribute
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to freesound.org all of the sound effects that I used were by users pca eldrie's lake side 2
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in chadney for the bay clavo 1985 music of the black circus jewel audio quick smash
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tavi 55 big smash pee friends and smashing a glass sunny side sound desk pound spuckin
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trumpet metal cg effects huge rocket launcher marcil ferris elevator the omega pixel metal grind
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frito beck firework explosion simon gray mojo cafe de paglioli laser gun explosion leb craft lp
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heavy rain new age soup double explosion blue delta thunder rain shots gunshot some of the music
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that I use was by a composer named william kenlan who has composed wood slash water and the
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fridgerator all other music by me clatu the adventure path or the module that we played through
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the the story content called job insecurity is available from drive through rpg.com
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you've been listening to hecka public radio at hecka public radio dot org we are a community
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podcast network that releases shows every weekday Monday through Friday today's show like all our
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shows was contributed by an hbr listener like yourself if you ever thought of recording a podcast
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and click on our contributing to find out how easy it really is hecka public radio was founded by
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the digital dot pound and the infonominant computer club and it's part of the binary revolution
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at binwreff.com if you have comments on today's show please email the host directly leave a comment
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on the website or record a follow-up episode yourself unless otherwise status today's show is
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released on the creative comments attribution share a life 3.0 license
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