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174 lines
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174 lines
11 KiB
Plaintext
Episode: 92
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Title: HPR0092: bugs
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr0092/hpr0092.mp3
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Transcribed: 2025-10-07 11:23:48
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---
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And
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This is class two for Hecker Public Radio.
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Bug reporting and bug triaging.
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These are great ways to get involved with an open source project that you use, that you
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want to contribute to, without really knowing anything about, for instance, programming
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or project management or anything like that.
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Now when you buy a commercial piece of software, the perception is that you are buying a certain
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amount of security, that the company has paid people to do bug testing and things like
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that, so that when you run the software, it runs really, really well and does not fail.
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Now of course, there's not any software package out there without a bug in it, of course,
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so the effectiveness of this model is highly questionable.
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Now the alternative obviously is open source software, and for that to really work, I think
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one of the requirements or one of the ideas is that a lot of the users are going to also
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be quality assurance people, they're going to be bug reporters, so that when the program
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does fail, you are able to send a report to the programmer, to the development team, telling
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them how it failed, when it failed, and possibly why it might have failed, so that they can
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take that and improve on it, and so that they'll have a better program and everyone using
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it, including yourself, will have a better user experience.
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So if you're using a software a lot and you're enjoying it and you like it and you're into
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that application, one of the great things that you can do for it is other than donating
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money so that the development can continue, is to submit bugs, so that if it does crash
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or if there's something that needs improvement or something happens that is not expected,
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filing a bug will help the programmer or programmers know where the problem is or what needs
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improvement.
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Now if you've never filed a bug before, you might be a little bit unclear as to how
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that whole process works, so I'm going to go through that briefly and then I'm going
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to talk about what happens on the other end as well.
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To file a bug, you're going to typically get two choices.
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One is going to be if the program crashes, a lot of times the programmer will just include
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a little dialogue box, notifying you that the program has crashed and that you should
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send a bug report to them and sometimes there will be a little button right there that
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says send the bug report or there will be instructions on where to send the bug report.
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So if it's that, if it's that casual, then basically all you're going to do is either
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click the button or just open up an email and email the address that they're giving you
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telling them that yes, the program quit and this is why it quit, this is how it quit, this
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is when it quit.
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The idea there is to give them basically a step-by-step instruction on how to replicate or recreate
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that bug so that they can sit down in front of their system and do exactly what you did
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leading up to that bug or leading up to that crash or whatever.
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Try to give it to them just like a recipe basically so that they can just sit down, read
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your instructions, do it and bang, see the same bug that you saw.
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That's the ideal.
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If you can't do that, then just give them as much information as possible, you know,
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leading up to what was going on before this bug occurrence happened.
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The other way is a slightly more formal way, I think probably a little bit more typical
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through some kind of bug tracking system.
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Usually this is just a web-based database.
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Bugzilla is one of the big ones that you'll hear about but there are others and this is
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usually found either again as some kind of pop-up window after your application goes down
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or it's on the web, the project's website or something like that and you can find their
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bugzilla or whatever.
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You go to the site, usually you'll have to create an account there.
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You'll give a username, probably maybe a password and your email.
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The email is going to be very helpful because if they have questions about your bug report,
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they'll be able to contact you later on to ask you more for more information, which is
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actually quite good.
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So you can create your user account and then you just go through some little drop-down menus
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usually or maybe some selections telling them what version of the program you're running,
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what platform you're running it on and again sort of a text area where you can fill in
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ideally a step-by-step instruction for the programmer on how they can recreate that bug.
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If you don't feel like you know what you're doing, maybe this is the first time you've
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ever filed a bug in a bug tracker, just do your best.
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You'll be pleasantly surprised, I think, to find how nice these people are.
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They're really appreciative that you're filing a bug, you're taking time to do this.
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So they're going to be very nice about it.
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They don't care if you don't do it exactly as a program or would, you know.
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They just want your feedback and if they need more information, they have your email
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address and they will contact you.
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The first time that I filed a bug with an open source project in their bug tracker, I
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was really pleasantly surprised to find that they actually did email me back a couple of
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times telling me different things that I could try to get around this bug and they had
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me try some different things and report back to them.
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So it was a lot more interactive than the previous bugs I'd filed with commercial software
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packages where you just send your bug in and it kind of just disappears.
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No way to track it, no way to keep track of it.
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So give that a shot, it's fairly easy to do and it's very, very helpful.
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They can help the programmers, it can help you, it can help everyone else using the software.
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So it's a great thing to get into.
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Like I say, those are usually found just on the project's website, there's usually some
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kind of link to their bug tracker.
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You have to understand that bug tracker served two purposes.
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One is for the people filing them and the other is for the people dealing with the bugs
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that have been filed.
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So don't get thrown off about like different queries and things like that.
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What you want to do is create a new bug.
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You don't want to create a new query.
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But the queries are is for the other side of the bug process and that is the people, the
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bug team of that project, the people who are getting all these bug submissions and need
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to sort through them and kind of categorize them and classify them and prioritize them
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and things like that.
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And this is another great way to get involved with a project that maybe you use on an everyday
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basis and love and want to get involved with.
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You can get involved with your bug team because the bug processing doesn't actually require
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a whole bunch of programming knowledge or development knowledge.
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You can do this as just an everyday user.
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One of the most important things about doing this bug processing is just being familiar
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with the project, being familiar with the program enough so that you can look at the bug
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reports, kind of make sense of them and maybe even recreate them and then process them.
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You use the way to get involved with a project.
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This is simply, again, go to their website, look at their bug process, find out if there
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is a bug team that is actively recruiting and email them or jump on IRC if they have an
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IRC channel and tell them that you're interested in helping out.
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Getting started in this is a little bit intimidating possibly.
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If you've never done anything like it, it can be a little bit confusing but it's really
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a lot easier than you realize.
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Essentially, they've got a big database of all these different reports of different
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kinds of bugs.
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When you first join up on a bug team, they will typically assign a number of bugs to you,
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maybe on a certain topic or during a certain time period.
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You can take those bugs and you sort through them one by one and they will help you for
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the first couple of bugs as much help as you need typically.
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These people are very happy to have your help and it's part of their job as the bug team
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leaders to help you become familiar with the process and to get comfortable with processing
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these bugs.
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You can take a bug, you'll look through it, you'll read it, usually you try to recreate
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it.
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You just set that bug on one side of your screen, open up the application on the other
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and step through the things that the bug reporter has relayed as an issue and see if you
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can get it to do the same thing.
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If you do, you can usually file it typically one way and the bug team leader will tell
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you they're preferred methods and if you can't recreate it, you'll file it a different
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way or if you just are totally confused, you can get help from the bug team leader, things
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like that.
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It's a very interactive process.
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It's not like you have to just sign up and then you're just kind of on your own and
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you have to figure it out.
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They're very helpful.
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They're ready to help and you catch on really, really quickly.
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Like I say, the most important thing is you're just to be familiar with the application.
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So this is something that you probably want to be fairly, you just want to make sure
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that you know the application well enough so that you can attempt to create the bugs.
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You don't have to know everything and in fact that is actually a benefit of doing bug
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triaging is that you learn a lot about the application.
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You're going to be doing things sometimes that are very obscure that maybe you never
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even realize that the program could do and here you are stepping through these issues
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to see if you can recreate a bug and kind of learning that, oh wow, this application
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does that and it does this.
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That's great.
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I never knew that.
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It's a very neat way to learn.
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A lot of times you'll learn just the most obscure things and you start to really build
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up your knowledge about that application and if it's a very broad application like a
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desktop environment, you might be learning a lot about Linux, like hardcore Linux stuff
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that you know maybe you read about or maybe you heard about in class but kind of went
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over your head at the time or you kind of forgot about or you weren't clear on.
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After you try to recreate the bug like three times, you're going to be really clear on
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that aspect.
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So you're learning a lot.
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So it's very beneficial for yourself, it's beneficial for the project and what benefits
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the project, benefits the community and everyone wins.
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So you can try that out and it's really cool, it's really helpful.
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It's a great way to spend an evening if you don't have anything else to do, you know processing
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bugs for a project that you use every day and are excited about anyway.
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I mean that's a great way to help out.
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So yeah, pick your project and go get involved one way or another.
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Bug reporting and bug triaging, those are great ways to start out and especially bug
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triaging, it's a great entry into that project.
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So if you are you know learning to program or you're developing some skill and you want
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to contribute to that project in some sense, you know getting your foot in the door with
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just bug reporting or bug triaging rather, I mean that's kind of a cool way to get
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familiar with some of the people involved in the project because you're working pretty
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closely with the developers, you know, you're, you and the developers are making comments
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on the same bugs.
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So it's a really good way to get to know the project kind of from the inside.
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Thank you for listening to Hack with OverGradio, HPR is sponsored by tarot.net so head
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on over to see LRO.np for all of us here.
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