shadowdaoandClaude Sonnet 5 edb0c02be2
Build / macOS (macos-latest) (push) Failing after 23s
Build / Linux (ubuntu-24.04) (push) Successful in 56s
Build / Windows (windows-latest) (push) Failing after 9m22s
ci: restore the full OBS install, and stop passing a Windows SDK to -A
Two more findings from the three-platform run, both from reading the actual
CI logs rather than guessing.

macOS. libobs now builds, installs, and is FOUND by find_package -- and then
every consumer fails with:

  IMPORTED_LOCATION or IMPORTED_IMPLIB not set for imported target
  "OBS::libobs" configuration "Release".

Restricting --install to the libobs subdirectory (the previous commit's fix
for the obs-frontend-api install error) also loses the per-configuration
export file, so libobsTargets.cmake lands without its
libobsTargets-release.cmake sibling and the imported target has no location
for any configuration. The install therefore goes back to the whole build
tree, exactly as upstream does, with its exit code tolerated: it gets all the
way through libobs and only then trips over the install rule of a target this
build deliberately skips. If libobs genuinely did not install,
find_package(libobs) in the top-level CMakeLists is where that surfaces, with
a far better message than a half-installed tree.

Belt and braces, the top-level CMakeLists also picks up
obs-plugintemplate's CMAKE_MAP_IMPORTED_CONFIG_* fallbacks, so an imported
target exported under a different configuration name still resolves.

Windows. The sub-configure was re-entering obs-studio's OWN dependency
downloader with a corrupted architecture:

  string sub-command JSON member 'hashes windows-x64,version=10.0.26100.0'
    not found
  Unable to download .../windows-deps-2023-11-03-x64,version=10.0.26100.0.zip

Upstream passes "-A x64,version=<Windows SDK>", and with a current CMake that
",version=" suffix comes back out verbatim in the sub-build's
CMAKE_VS_PLATFORM_NAME -- which obs-studio keys its release assets off. Plain
"-A x64" now. The Windows SDK is selected automatically anyway ("Selecting
Windows SDK version 10.0.26100.0" in the same log), and CMAKE_SYSTEM_VERSION
is passed explicitly.

The macOS job also lists the installed libobs export directory, so the next
run answers "which target files actually landed" from CI output instead of
inference.

Linux remains green and unaffected: ctest 6/6.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-06 22:22:03 -07:00

obs-streamer-tools-plugin

Native OBS Studio source plugin that pulls streamer-tools camera feeds directly from LiveKit over WebRTC, replacing the current SRT/RTSP-via-VLC-or- Media-Source path for directors. Full design: docs/superpowers/specs/2026-09-06-obs-camera-plugin-design.md in the streamer-tools repo.

Status

The plugin is functionally complete on Linux and verified end to end there (module loads into real libobs, connects to a real LiveKit server through the real streamer-tools API shape, and pushes decoded frames into obs_source_output_video/_audio). It has not been run in the OBS GUI on any platform, and macOS/Windows have only ever been built by CI, never loaded. See "What is verified, and how" below for exactly what that means, and "Testing this by hand" for what a human still needs to do.

Layout

cmake/LiveKitSDK.cmake   - downloads + unpacks the pinned client-sdk-cpp release
core/                    - core library (C++17, no OBS dependency, headless-testable)
  include/stplugin/
    core.h                 version + ConnectionConfig
    json.h                 small strict JSON reader
    http.h                 injectable HTTP client interface
    api_client.h           the two /api/obs/:slug/* calls
    session_types.h        media/state types + the pure session logic
    session.h              LiveKitSession, the livekit::Room wrapper
  src/
    http_curl.cpp          libcurl backend (Linux/macOS)
    http_winhttp.cpp       WinHTTP backend (Windows)
  tests/                   dependency-free CTest suites
obs-adapter/             - thin OBS glue (C++)
  src/plugin-main.cpp      obs_source_info, properties UI, frame output
  data/locale/en-US.ini
scripts/livekit-dev-room.py - mints tokens for the integration test
third_party/livekit/     - redistribution notices for the LiveKit binaries
.gitea/workflows/build.yml  - 3-platform CI matrix

How it works

  1. The operator fills in the streamer-tools server URL, room slug and read key, and picks a camera from the dropdown.
  2. The source's own worker thread calls POST /api/obs/:slug/token?key=… to mint a hidden, subscribe-only LiveKit token (identity obs:<slug>:<nonce> — a fresh nonce per mint, so two OBS installs watching the same room can never kick each other).
  3. LiveKitSession connects livekit::Room to the returned wsUrl, waits for the chosen participant's Source.Camera video track (and their microphone), and reads decoded frames off VideoStream/AudioStream.
  4. The adapter hands those straight to obs_source_output_video / obs_source_output_audio.

Nothing on the OBS UI thread ever blocks on the network. The one deliberate exception is the "Refresh camera list" button, which the operator pressed and is waiting on; it uses a shortened 5s timeout.

Design decisions worth knowing before changing this

  • Frames come from VideoStream::fromTrack with our own reader threads, not from Room::setOnVideoFrameCallback. The dispatcher API is keyed by (participant identity, track name), which is only knowable once the track is published — and disassembly of liblivekit.so 1.10.1 confirms that neither Room::setOnVideoFrameCallback nor the dispatcher's own version starts a reader for an already-subscribed track; they only record the registration. Registering at the only moment the name exists would therefore have silently produced no video.
  • Every stream operation runs on one owned worker thread, never on a LiveKit room event thread: Room::disconnect() from inside a delegate callback is documented to deadlock.
  • VideoStream::Options::capacity is 3, making the SDK queue a drop-oldest ring buffer. A stalled consumer can only fall three frames behind and then sees the newest frame, not a backlog — the structural answer to the stale-media bug that motivated this plugin.
  • Video and audio are both timestamped with os_gettime_ns() at arrival. The SDK gives video a WebRTC capture timestamp and audio none; mixing two epochs inside one OBS source would guarantee A/V drift. This relies on the SDK's jitter buffering having already aligned them — the assumption the design doc flags for verification on real hardware. Still unverified.
  • WebRTC changes resolution mid-stream. Observed directly in the integration test: the first frames after (re)subscribing arrive at a downscaled spatial layer before ramping to the published size. The adapter passes each frame's own geometry through, and logs geometry changes.

Building

Linux (the platform that is fully verified):

sudo apt-get install -y cmake ninja-build libobs-dev libcurl4-openssl-dev
cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
cmake --build build
ctest --test-dir build --output-on-failure

The configure step downloads the pinned client-sdk-cpp release (~13 MB) into build/_deps/livekit-sdk. Point -DSTPLUGIN_LIVEKIT_SDK_DIR=<path> at a persistent directory to cache it across builds; -DSTPLUGIN_LIVEKIT_SDK_VERSION and -DSTPLUGIN_LIVEKIT_SDK_TRIPLE override the pin and the release triple.

The build stages a runnable layout into build/package/:

build/package/bin/streamer-tools-camera.so   (RPATH=$ORIGIN)
build/package/bin/liblivekit.so
build/package/bin/liblivekit_ffi.so
build/package/data/locale/en-US.ini
build/package/licenses/...

build/package/bin is what gets installed — the module resolves the LiveKit libraries from $ORIGIN / @loader_path, not from the build tree.

Testing this by hand

Nobody has yet run this in the OBS GUI. That test is still outstanding on all three platforms. To do it on Linux:

mkdir -p ~/.config/obs-studio/plugins/streamer-tools-camera
cp -r build/package/bin build/package/data \
      ~/.config/obs-studio/plugins/streamer-tools-camera/
obs

Then: Sources → + → "streamer-tools Camera" → fill in the server URL, room slug and read key from the room's settings page → "Refresh camera list" → pick a camera. Check ~/.config/obs-studio/logs/ for [streamer-tools-camera] connected to … and [streamer-tools-camera] video frame WxH I420.

What to look for that automated testing could not answer:

  • Does video actually appear, right way up, right colours?
  • Is A/V sync acceptable? (see the timestamp caveat above)
  • What is the end-to-end latency versus the existing egress path?
  • Does a publisher restarting mid-show recover cleanly on screen?

Running the LiveKit integration test

core/tests/test_integration_livekit publishes a synthetic camera into a real room and subscribes to it through the wrapper. It skips unless STPLUGIN_IT_* is set:

livekit-server --dev --bind 127.0.0.1 &
eval "$(python3 scripts/livekit-dev-room.py)"
ctest --test-dir build -R test_integration_livekit --output-on-failure

What is verified, and how

Verified on Ubuntu 24.04 (libobs 30.0.2, client-sdk-cpp 1.10.1, livekit-server 1.13.6 in dev mode):

Claim How it was checked
The pinned LiveKit SDK links and is callable test_livekit_smoke: initialize()/shutdown() round-trip, header version asserted equal to the CMake pin
The JSON reader handles real and hostile input test_json, 158 checks, including truncated bodies, HTML error pages, binary garbage, lone surrogates, and a depth-limit case
The API client parses the real response shapes and every error branch test_api_client, 121 checks, against a fake HTTP client and a real loopback HTTP server driving the actual platform backend
A dead/stalled/garbage server cannot hang or crash the plugin loopback cases: truncated JSON, connection closed with no reply, non-HTTP bytes, dead port, stalled server cut off by the client timeout
Session state transitions, track selection, frame geometry test_session, 81 checks, plus real connect() failures against the real SDK
Media actually flows test_integration_livekit against a real LiveKit server: 36 video frames + 323 audio frames, correct I420 geometry and plane pointers, publisher unpublish → hasVideo() false with no further frames from the dead publisher, republish → video resumes
The module loads into real libobs and pushes frames a headless libobs harness (obs_startup + obs_reset_audio/obs_reset_video + obs_open_module) driving the built module against a stand-in streamer-tools API in front of a real LiveKit server. Log: connected to ws://… watching cam-test then video frame 640x360 I420; the camera dropdown populated as Test Camera / Dark Camera (offline); status connected; clean destroy and unload
A wrong read key is reported, not silently swallowed same harness with a bad key: status unknown room slug, or the read key is wrong or has been rotated, warning info type, retry with backoff, no crash

Not verified anywhere:

  • The OBS GUI, on any platform. No human has looked at this in OBS.
  • macOS and Windows beyond "CI compiles and the core tests pass". The WinHTTP backend has never run against a real streamer-tools server.
  • A/V sync and end-to-end latency against the existing egress path.
  • Behaviour against the real production streamer-tools server (only against a stand-in serving the same shapes).
  • Token expiry after an hour. Expiry is handled reactively: a fatal disconnect makes the worker mint a fresh token and reconnect. The design doc's "proactively refreshed before expiry" is not implemented — client-sdk-cpp 1.10.1 exposes no way to hand a live Room a new token.

CI

.gitea/workflows/build.yml runs on every push, matrixed across the three runners available to this repo under the CyberCoveLLC org.

Job runs-on Runner
linux ubuntu-latest gitea-runner.internal.cloud-hosting.io (Global)
macos macos-latest home-mac (Global)
windows windows-latest winvm-builder (org-scoped)

Linux uses Ubuntu's libobs-dev and builds the real OBS adapter. macOS and Windows use the obsproject/obs-plugintemplate buildspec bootstrap, trimmed to drop qt6 (this plugin's properties UI is plain obs_properties_*), with obs-studio.version pinned no newer than what Linux builds against — OBS rejects a module built against a newer libobs than the one running it.

S
Description
Native OBS Studio source plugin pulling streamer-tools camera feeds directly from LiveKit over WebRTC (via livekit-ffi). Core library + thin OBS adapter, cross-platform.
Readme Apache-2.0
984 KiB
v0.1.0
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2026-09-07 18:18:35 +00:00
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